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Tables: Resizing weighted column preserve sum of weights. Fix ResizedColumn init leading to undesirable TableSetColumnWidth() on first run. Rework TableSettingsHandler_ReadLine() structure to allow other types of line.
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@ -2037,6 +2037,7 @@ struct ImGuiTable
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LastResizedColumn = -1;
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ContextPopupColumn = -1;
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ReorderColumn = -1;
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ResizedColumn = -1;
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}
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};
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@ -2048,7 +2049,7 @@ struct ImGuiTableColumnSettings
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ImS8 Index;
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ImS8 DisplayOrder;
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ImS8 SortOrder;
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ImS8 SortDirection : 7;
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ImU8 SortDirection : 2;
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ImU8 Visible : 1;
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ImGuiTableColumnSettings()
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@ -1180,7 +1180,7 @@ static void TableUpdateColumnsWeightFromWidth(ImGuiTable* table)
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ImGuiTableColumn* column = &table->Columns[column_n];
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if (!column->IsVisible || !(column->Flags & ImGuiTableColumnFlags_WidthStretch))
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continue;
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column->WidthStretchWeight = (column->WidthRequest + 0.0f) / visible_width;
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column->WidthStretchWeight = ((column->WidthRequest + 0.0f) / visible_width) * visible_weight;
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}
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}
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@ -2506,10 +2506,12 @@ static void TableSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler*,
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// "Column 0 UserID=0x42AD2D21 Width=100 Visible=1 Order=0 Sort=0v"
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ImGuiTableSettings* settings = (ImGuiTableSettings*)entry;
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int column_n = 0, r = 0, n = 0;
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if (sscanf(line, "Column %d%n", &column_n, &r) == 1) { line = ImStrSkipBlank(line + r); } else { return; }
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if (sscanf(line, "Column %d%n", &column_n, &r) == 1)
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{
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if (column_n < 0 || column_n >= settings->ColumnsCount)
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return;
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line = ImStrSkipBlank(line + r);
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char c = 0;
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ImGuiTableColumnSettings* column = settings->GetColumnSettings() + column_n;
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column->Index = (ImS8)column_n;
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@ -2519,6 +2521,7 @@ static void TableSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler*,
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if (sscanf(line, "Order=%d%n", &n, &r) == 1) { line = ImStrSkipBlank(line + r); column->DisplayOrder = (ImS8)n; settings->SaveFlags |= ImGuiTableFlags_Reorderable; }
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if (sscanf(line, "Sort=%d%c%n", &n, &c, &r) == 2) { line = ImStrSkipBlank(line + r); column->SortOrder = (ImS8)n; column->SortDirection = (c == '^') ? ImGuiSortDirection_Descending : ImGuiSortDirection_Ascending; settings->SaveFlags |= ImGuiTableFlags_Sortable; }
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}
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}
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static void TableSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* buf)
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{
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