Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32).

"The SDL_WindowFlags enum should be replaced with Uint32"
This commit is contained in:
ocornut
2024-01-09 16:04:48 +01:00
parent fc2e532f99
commit af00b182e3
2 changed files with 2 additions and 2 deletions

View File

@ -35,7 +35,7 @@ int main(int, char**)
SDL_SetHint(SDL_HINT_IME_SHOW_UI, "1");
// Create window with SDL_Renderer graphics context
SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIDDEN);
Uint32 window_flags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIDDEN;
SDL_Window* window = SDL_CreateWindow("Dear ImGui SDL3+SDL_Renderer example", 1280, 720, window_flags);
if (window == nullptr)
{