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28
imgui.cpp
28
imgui.cpp
@ -2836,9 +2836,9 @@ ImVec2 ImGui::GetMousePos()
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ImVec2 ImGui::GetMousePosOnOpeningCurrentPopup()
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{
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ImGuiState& g = *GImGui;
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if (g.CurrentPopupStack.Size > 0)
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return g.OpenedPopupStack[g.CurrentPopupStack.Size-1].MousePosOnOpen;
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return g.IO.MousePos;
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if (g.CurrentPopupStack.Size > 0)
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return g.OpenedPopupStack[g.CurrentPopupStack.Size-1].MousePosOnOpen;
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return g.IO.MousePos;
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}
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ImVec2 ImGui::GetMouseDragDelta(int button, float lock_threshold)
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@ -4409,7 +4409,7 @@ static void SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiSetCond
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// Set
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if (size.x > 0.0f)
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{
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window->AutoFitFramesX = 0;
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window->AutoFitFramesX = 0;
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window->SizeFull.x = size.x;
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}
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else
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@ -4419,7 +4419,7 @@ static void SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiSetCond
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}
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if (size.y > 0.0f)
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{
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window->AutoFitFramesY = 0;
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window->AutoFitFramesY = 0;
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window->SizeFull.y = size.y;
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}
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else
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@ -7636,7 +7636,7 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(voi
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const ImRect value_bb(frame_bb.Min, frame_bb.Max - ImVec2(arrow_size, 0.0f));
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RenderFrame(frame_bb.Min, frame_bb.Max, window->Color(ImGuiCol_FrameBg), true, style.FrameRounding);
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RenderFrame(ImVec2(frame_bb.Max.x-arrow_size, frame_bb.Min.y), frame_bb.Max, window->Color(hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button), true, style.FrameRounding); // FIXME-ROUNDING
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RenderFrame(ImVec2(frame_bb.Max.x-arrow_size, frame_bb.Min.y), frame_bb.Max, window->Color(hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button), true, style.FrameRounding); // FIXME-ROUNDING
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RenderCollapseTriangle(ImVec2(frame_bb.Max.x-arrow_size, frame_bb.Min.y) + style.FramePadding, true);
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if (*current_item >= 0 && *current_item < items_count)
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@ -7662,7 +7662,7 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(voi
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}
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else
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{
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FocusWindow(window);
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FocusWindow(window);
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ImGui::OpenPopup(label);
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menu_toggled = true;
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}
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@ -8931,13 +8931,13 @@ void ImGui::ShowMetricsWindow(bool* opened)
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}
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Basic state"))
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{
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ImGui::Text("FocusedWindow: '%s'", g.FocusedWindow ? g.FocusedWindow->Name : "NULL");
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ImGui::Text("HoveredWindow: '%s'", g.HoveredWindow ? g.HoveredWindow->Name : "NULL");
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ImGui::Text("HoveredRootWindow: '%s'", g.HoveredRootWindow ? g.HoveredRootWindow->Name : "NULL");
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ImGui::Text("HoveredID: 0x%08X/0x%08X", g.HoveredId, g.HoveredIdPreviousFrame); // Data is "in-flight" so depending on when the Metrics window is called we may see current frame information or not
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ImGui::Text("ActiveID: 0x%08X/0x%08X", g.ActiveId, g.ActiveIdPreviousFrame);
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if (ImGui::TreeNode("Basic state"))
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{
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ImGui::Text("FocusedWindow: '%s'", g.FocusedWindow ? g.FocusedWindow->Name : "NULL");
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ImGui::Text("HoveredWindow: '%s'", g.HoveredWindow ? g.HoveredWindow->Name : "NULL");
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ImGui::Text("HoveredRootWindow: '%s'", g.HoveredRootWindow ? g.HoveredRootWindow->Name : "NULL");
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ImGui::Text("HoveredID: 0x%08X/0x%08X", g.HoveredId, g.HoveredIdPreviousFrame); // Data is "in-flight" so depending on when the Metrics window is called we may see current frame information or not
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ImGui::Text("ActiveID: 0x%08X/0x%08X", g.ActiveId, g.ActiveIdPreviousFrame);
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ImGui::TreePop();
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}
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g.DisableHideTextAfterDoubleHash--;
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