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Nav: Windows with ImGuiWindowFlags_NoBringToFrontOnFocus flag aren't temporarily displayed on the front when using CTRL-TAB. (#787)
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@ -3917,14 +3917,15 @@ void ImGui::Render()
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// Gather windows to render
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// Gather windows to render
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g.IO.MetricsRenderVertices = g.IO.MetricsRenderIndices = g.IO.MetricsActiveWindows = 0;
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g.IO.MetricsRenderVertices = g.IO.MetricsRenderIndices = g.IO.MetricsActiveWindows = 0;
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g.DrawDataBuilder.Clear();
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g.DrawDataBuilder.Clear();
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ImGuiWindow* window_to_render_front_most = (g.NavWindowingTarget && !(g.NavWindowingTarget->Flags & ImGuiWindowFlags_NoBringToFrontOnFocus)) ? g.NavWindowingTarget : NULL;
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for (int n = 0; n != g.Windows.Size; n++)
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for (int n = 0; n != g.Windows.Size; n++)
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{
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{
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ImGuiWindow* window = g.Windows[n];
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ImGuiWindow* window = g.Windows[n];
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if (window->Active && window->HiddenFrames <= 0 && (window->Flags & (ImGuiWindowFlags_ChildWindow)) == 0 && window != g.NavWindowingTarget)
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if (window->Active && window->HiddenFrames <= 0 && (window->Flags & (ImGuiWindowFlags_ChildWindow)) == 0 && window != window_to_render_front_most)
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AddWindowToDrawDataSelectLayer(window);
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AddWindowToDrawDataSelectLayer(window);
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}
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}
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if (g.NavWindowingTarget && g.NavWindowingTarget->Active && g.NavWindowingTarget->HiddenFrames <= 0) // NavWindowingTarget is always temporarily displayed as the front-most window
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if (window_to_render_front_most && window_to_render_front_most->Active && window_to_render_front_most->HiddenFrames <= 0) // NavWindowingTarget is always temporarily displayed as the front-most window
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AddWindowToDrawDataSelectLayer(g.NavWindowingTarget);
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AddWindowToDrawDataSelectLayer(window_to_render_front_most);
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g.DrawDataBuilder.FlattenIntoSingleLayer();
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g.DrawDataBuilder.FlattenIntoSingleLayer();
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// Draw software mouse cursor if requested
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// Draw software mouse cursor if requested
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