mirror of
				https://github.com/Drezil/imgui.git
				synced 2025-10-31 21:21:06 +01:00 
			
		
		
		
	Tables: Various internal renaming + merge StartXHeaders/StartXRows into StartX.
This commit is contained in:
		| @@ -1901,15 +1901,14 @@ struct ImGuiTableColumn | ||||
|     float                   WidthStretchWeight;             // Master width weight when (Flags & _WidthStretch). Often around ~1.0f initially. | ||||
|     float                   WidthRequest;                   // Master width absolute value when !(Flags & _WidthStretch). When Stretch this is derived every frame from WidthStretchWeight in TableUpdateLayout() | ||||
|     float                   WidthGiven;                     // Final/actual width visible == (MaxX - MinX), locked in TableUpdateLayout(). May be >WidthRequest to honor minimum width, may be <WidthRequest to honor shrinking columns down in tight space. | ||||
|     float                   StartXRows;                     // Start position for the frame, currently ~(MinX + CellPaddingX) | ||||
|     float                   StartXHeaders; | ||||
|     float                   ContentMaxPosRowsFrozen;        // Submitted contents absolute maximum position, from which we can infer width. | ||||
|     float                   ContentMaxPosRowsUnfrozen;      // (kept as float because we need to manipulate those between each cell change) | ||||
|     float                   StartX;                         // Start position for the frame, currently ~(MinX + CellPaddingX) | ||||
|     float                   ContentMaxPosFrozen;            // Submitted contents absolute maximum position, from which we can infer width. Kept as float because we need to manipulate those between each cell change. | ||||
|     float                   ContentMaxPosUnfrozen; | ||||
|     float                   ContentMaxPosHeadersUsed; | ||||
|     float                   ContentMaxPosHeadersIdeal; | ||||
|     ImS16                   ContentWidthRowsFrozen;         // Contents width. Because row freezing is not correlated with headers/not-headers we need all 4 variants (ImDrawCmd merging uses different data than alignment code). | ||||
|     ImS16                   ContentWidthRowsUnfrozen;       // (encoded as ImS16 because we actually rarely use those width) | ||||
|     ImS16                   ContentWidthHeadersUsed;        // TableHeader() automatically softclip itself + report ideal desired size, to avoid creating extraneous draw calls | ||||
|     ImS16                   ContentWidthFrozen;             // Contents width for frozen rows (apart from headers). Encoded as ImS16 because we actually rarely use those width. | ||||
|     ImS16                   ContentWidthUnfrozen; | ||||
|     ImS16                   ContentWidthHeadersUsed;        // Contents width for headers rows (regardless of freezing). TableHeader() automatically softclip itself + report ideal desired size, to avoid creating extraneous draw calls | ||||
|     ImS16                   ContentWidthHeadersIdeal; | ||||
|     ImS16                   NameOffset;                     // Offset into parent ColumnsNames[] | ||||
|     bool                    IsVisible;                      // Is the column not marked Hidden by the user? (could be clipped by scrolling, etc). | ||||
| @@ -1920,8 +1919,8 @@ struct ImGuiTableColumn | ||||
|     ImS8                    DisplayOrder;                   // Index within Table's IndexToDisplayOrder[] (column may be reordered by users) | ||||
|     ImS8                    IndexWithinVisibleSet;          // Index within visible set (<= IndexToDisplayOrder) | ||||
|     ImS8                    DrawChannelCurrent;             // Index within DrawSplitter.Channels[] | ||||
|     ImS8                    DrawChannelRowsBeforeFreeze; | ||||
|     ImS8                    DrawChannelRowsAfterFreeze; | ||||
|     ImS8                    DrawChannelFrozen; | ||||
|     ImS8                    DrawChannelUnfrozen; | ||||
|     ImS8                    PrevVisibleColumn;              // Index of prev visible column within Columns[], -1 if first visible column | ||||
|     ImS8                    NextVisibleColumn;              // Index of next visible column within Columns[], -1 if last visible column | ||||
|     ImS8                    AutoFitQueue;                   // Queue of 8 values for the next 8 frames to request auto-fit | ||||
| @@ -1936,7 +1935,7 @@ struct ImGuiTableColumn | ||||
|         NameOffset = -1; | ||||
|         IsVisible = IsVisibleNextFrame = true; | ||||
|         DisplayOrder = IndexWithinVisibleSet = -1; | ||||
|         DrawChannelCurrent = DrawChannelRowsBeforeFreeze = DrawChannelRowsAfterFreeze = -1; | ||||
|         DrawChannelCurrent = DrawChannelFrozen = DrawChannelUnfrozen = -1; | ||||
|         PrevVisibleColumn = NextVisibleColumn = -1; | ||||
|         AutoFitQueue = CannotSkipItemsQueue = (1 << 3) - 1; // Skip for three frames | ||||
|         SortOrder = -1; | ||||
| @@ -2286,7 +2285,7 @@ namespace ImGui | ||||
|     IMGUI_API void          TableEndRow(ImGuiTable* table); | ||||
|     IMGUI_API void          TableBeginCell(ImGuiTable* table, int column_n); | ||||
|     IMGUI_API void          TableEndCell(ImGuiTable* table); | ||||
|     IMGUI_API ImRect        TableGetCellRect(); | ||||
|     IMGUI_API ImRect        TableGetCellBgRect(); | ||||
|     IMGUI_API const char*   TableGetColumnName(const ImGuiTable* table, int column_n); | ||||
|     IMGUI_API ImGuiID       TableGetColumnResizeID(const ImGuiTable* table, int column_n, int instance_no = 0); | ||||
|     IMGUI_API void          TableSetColumnAutofit(ImGuiTable* table, int column_n); | ||||
|   | ||||
		Reference in New Issue
	
	Block a user