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Support zero-sized display, now sets default as -1,-1 and assert if display size is negative.
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@ -371,6 +371,7 @@ ImGuiStyle::ImGuiStyle()
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ImGuiIO::ImGuiIO()
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{
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memset(this, 0, sizeof(*this));
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DisplaySize = ImVec2(-1.0f, -1.0f);
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DeltaTime = 1.0f/60.0f;
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IniSavingRate = 5.0f;
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IniFilename = "imgui.ini";
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@ -1411,7 +1412,7 @@ void ImGui::NewFrame()
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// Check user inputs
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IM_ASSERT(g.IO.DeltaTime > 0.0f);
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IM_ASSERT(g.IO.DisplaySize.x > 0.0f && g.IO.DisplaySize.y > 0.0f);
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IM_ASSERT(g.IO.DisplaySize.x >= 0.0f && g.IO.DisplaySize.y >= 0.0f);
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IM_ASSERT(g.IO.RenderDrawListsFn != NULL); // Must be implemented
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if (!g.Initialized)
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