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Examples: DX10, DX11: Fixed unreleased resources in Init and Shutdown functions. (#1944)
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@ -64,6 +64,7 @@ Other Changes:
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- Examples: OpenGL3: Added shaders more versions of GLSL. (#1938, #1900, #1513, #1466, etc.)
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- Examples: OpenGL3: Made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac.
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- Examples: OpenGL3: Added error output when shaders fail to compile/link.
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- Examples: DirectX10, DirectX11: Fixed unreleased resources in Init and Shutdown functions. (#1944)
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- Examples: Win32, Glfw, SDL: Added support for the ImGuiMouseCursor_Hand cursor.
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