Backends: GLFW: Perform a dummy glfwGetError() read to cancel missing mouse cursors errors. (#5785)

This commit is contained in:
ocornut
2022-10-18 12:17:59 +02:00
parent 08752b372e
commit ab6e48b833
2 changed files with 15 additions and 6 deletions

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@ -176,6 +176,7 @@ Other Changes:
- Examples: Added all SDL examples to default VS solution.
- Examples: Win32: Always use RegisterClassW() to ensure windows are Unicode. (#5725)
- Backends: GLFW: Honor GLFW_CURSOR_DISABLED by not setting mouse position. (#5625) [@scorpion-26]
- Backends: GLFW: Add glfwGetError() call on GLFW 3.3 to inhibit missing mouse cursor errors. (#5785) [@mitchellh]
- Backends: SDL: Disable SDL 2.0.22 new "auto capture" which prevents drag and drop across windows
(e.g. for multi-viewport support) and don't capture mouse when drag and dropping. (#5710)
- Backends: Win32: Convert WM_CHAR values with MultiByteToWideChar() when window class was