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AA branch: cleanup
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imgui.h
1
imgui.h
@ -1063,7 +1063,6 @@ struct ImDrawList
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// Internal helpers
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IMGUI_API void PrimReserve(unsigned int idx_count, unsigned int vtx_count);
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IMGUI_API void PrimRect(const ImVec2& a, const ImVec2& b, ImU32 col);
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IMGUI_API void PrimRectUV(const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, ImU32 col);
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IMGUI_API void UpdateClipRect();
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IMGUI_API void UpdateTextureID();
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