Stack Tool: Added option to copy item path to clipboard. (#4631)

This commit is contained in:
ocornut 2022-02-08 14:45:57 +01:00
parent 88de982071
commit aa79d0cd2f
3 changed files with 58 additions and 24 deletions

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@ -39,6 +39,8 @@ Breaking changes:
Other Changes: Other Changes:
- Stack Tool: Added option to copy item path to clipboard. (#4631)
----------------------------------------------------------------------- -----------------------------------------------------------------------
VERSION 1.87 (Released 2022-02-07) VERSION 1.87 (Released 2022-02-07)

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@ -13026,27 +13026,44 @@ void ImGui::DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* dat
ImGuiStackLevelInfo* info = &tool->Results[tool->StackLevel]; ImGuiStackLevelInfo* info = &tool->Results[tool->StackLevel];
IM_ASSERT(info->ID == id && info->QueryFrameCount > 0); IM_ASSERT(info->ID == id && info->QueryFrameCount > 0);
int data_len;
switch (data_type) switch (data_type)
{ {
case ImGuiDataType_S32: case ImGuiDataType_S32:
ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "%d", (int)(intptr_t)data_id); ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "%d", (int)(intptr_t)data_id);
break; break;
case ImGuiDataType_String: case ImGuiDataType_String:
data_len = data_id_end ? (int)((const char*)data_id_end - (const char*)data_id) : (int)strlen((const char*)data_id); ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "%.*s", data_id_end ? (int)((const char*)data_id_end - (const char*)data_id) : (int)strlen((const char*)data_id), (const char*)data_id);
ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "\"%.*s\"", data_len, (const char*)data_id);
break; break;
case ImGuiDataType_Pointer: case ImGuiDataType_Pointer:
ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "(void*)0x%p", data_id); ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "(void*)0x%p", data_id);
break; break;
case ImGuiDataType_ID: case ImGuiDataType_ID:
if (info->Desc[0] == 0) // PushOverrideID() is often used to avoid hashing twice, which would lead to 2 calls to DebugHookIdInfo(). We prioritize the first one. if (info->Desc[0] != 0) // PushOverrideID() is often used to avoid hashing twice, which would lead to 2 calls to DebugHookIdInfo(). We prioritize the first one.
ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "0x%08X [override]", id); return;
ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "0x%08X [override]", id);
break; break;
default: default:
IM_ASSERT(0); IM_ASSERT(0);
} }
info->QuerySuccess = true; info->QuerySuccess = true;
info->DataType = data_type;
}
static int StackToolFormatLevelInfo(ImGuiStackTool* tool, int n, bool format_for_ui, char* buf, size_t buf_size)
{
ImGuiStackLevelInfo* info = &tool->Results[n];
ImGuiWindow* window = (info->Desc[0] == 0 && n == 0) ? ImGui::FindWindowByID(info->ID) : NULL;
if (window) // Source: window name (because the root ID don't call GetID() and so doesn't get hooked)
return ImFormatString(buf, buf_size, format_for_ui ? "\"%s\" [window]" : "%s", window->Name);
if (info->QuerySuccess) // Source: GetID() hooks (prioritize over ItemInfo() because we frequently use patterns like: PushID(str), Button("") where they both have same id)
return ImFormatString(buf, buf_size, (format_for_ui && info->DataType == ImGuiDataType_String) ? "\"%s\"" : "%s", info->Desc);
if (tool->StackLevel < tool->Results.Size) // Only start using fallback below when all queries are done, so during queries we don't flickering ??? markers.
return (*buf = 0);
#ifdef IMGUI_ENABLE_TEST_ENGINE
if (const char* label = ImGuiTestEngine_FindItemDebugLabel(GImGui, info->ID)) // Source: ImGuiTestEngine's ItemInfo()
return ImFormatString(buf, buf_size, format_for_ui ? "??? \"%s\"" : "%s", label);
#endif
return ImFormatString(buf, buf_size, "???");
} }
// Stack Tool: Display UI // Stack Tool: Display UI
@ -13062,6 +13079,7 @@ void ImGui::ShowStackToolWindow(bool* p_open)
} }
// Display hovered/active status // Display hovered/active status
ImGuiStackTool* tool = &g.DebugStackTool;
const ImGuiID hovered_id = g.HoveredIdPreviousFrame; const ImGuiID hovered_id = g.HoveredIdPreviousFrame;
const ImGuiID active_id = g.ActiveId; const ImGuiID active_id = g.ActiveId;
#ifdef IMGUI_ENABLE_TEST_ENGINE #ifdef IMGUI_ENABLE_TEST_ENGINE
@ -13072,8 +13090,33 @@ void ImGui::ShowStackToolWindow(bool* p_open)
SameLine(); SameLine();
MetricsHelpMarker("Hover an item with the mouse to display elements of the ID Stack leading to the item's final ID.\nEach level of the stack correspond to a PushID() call.\nAll levels of the stack are hashed together to make the final ID of a widget (ID displayed at the bottom level of the stack).\nRead FAQ entry about the ID stack for details."); MetricsHelpMarker("Hover an item with the mouse to display elements of the ID Stack leading to the item's final ID.\nEach level of the stack correspond to a PushID() call.\nAll levels of the stack are hashed together to make the final ID of a widget (ID displayed at the bottom level of the stack).\nRead FAQ entry about the ID stack for details.");
// CTRL+C to copy path
const float time_since_copy = (float)g.Time - tool->CopyToClipboardLastTime;
Checkbox("Ctrl+C: copy path to clipboard", &tool->CopyToClipboardOnCtrlC);
SameLine();
TextColored((time_since_copy >= 0.0f && time_since_copy < 0.75f && ImFmod(time_since_copy, 0.25f) < 0.25f * 0.5f) ? ImVec4(1.f, 1.f, 0.3f, 1.f) : ImVec4(), "*COPIED*");
if (tool->CopyToClipboardOnCtrlC && IsKeyDown(ImGuiKey_ModCtrl) && IsKeyPressed(ImGuiKey_C))
{
tool->CopyToClipboardLastTime = (float)g.Time;
char* p = g.TempBuffer;
char* p_end = p + IM_ARRAYSIZE(g.TempBuffer);
for (int stack_n = 0; stack_n < tool->Results.Size && p + 3 < p_end; stack_n++)
{
*p++ = '/';
char level_desc[256];
StackToolFormatLevelInfo(tool, stack_n, false, level_desc, IM_ARRAYSIZE(level_desc));
for (int n = 0; level_desc[n] && p + 2 < p_end; n++)
{
if (level_desc[n] == '/')
*p++ = '\\';
*p++ = level_desc[n];
}
}
*p = '\0';
SetClipboardText(g.TempBuffer);
}
// Display decorated stack // Display decorated stack
ImGuiStackTool* tool = &g.DebugStackTool;
tool->LastActiveFrame = g.FrameCount; tool->LastActiveFrame = g.FrameCount;
if (tool->Results.Size > 0 && BeginTable("##table", 3, ImGuiTableFlags_Borders)) if (tool->Results.Size > 0 && BeginTable("##table", 3, ImGuiTableFlags_Borders))
{ {
@ -13087,23 +13130,9 @@ void ImGui::ShowStackToolWindow(bool* p_open)
ImGuiStackLevelInfo* info = &tool->Results[n]; ImGuiStackLevelInfo* info = &tool->Results[n];
TableNextColumn(); TableNextColumn();
Text("0x%08X", (n > 0) ? tool->Results[n - 1].ID : 0); Text("0x%08X", (n > 0) ? tool->Results[n - 1].ID : 0);
TableNextColumn(); TableNextColumn();
ImGuiWindow* window = (info->Desc[0] == 0 && n == 0) ? FindWindowByID(info->ID) : NULL; StackToolFormatLevelInfo(tool, n, true, g.TempBuffer, IM_ARRAYSIZE(g.TempBuffer));
if (window) // Source: window name (because the root ID don't call GetID() and so doesn't get hooked) TextUnformatted(g.TempBuffer);
Text("\"%s\" [window]", window->Name);
else if (info->QuerySuccess) // Source: GetID() hooks (prioritize over ItemInfo() because we frequently use patterns like: PushID(str), Button("") where they both have same id)
TextUnformatted(info->Desc);
else if (tool->StackLevel >= tool->Results.Size) // Only start using fallback below when all queries are done, so during queries we don't flickering ??? markers.
{
#ifdef IMGUI_ENABLE_TEST_ENGINE
if (const char* label = ImGuiTestEngine_FindItemDebugLabel(&g, info->ID)) // Source: ImGuiTestEngine's ItemInfo()
Text("??? \"%s\"", label);
else
#endif
TextUnformatted("???");
}
TableNextColumn(); TableNextColumn();
Text("0x%08X", info->ID); Text("0x%08X", info->ID);
if (n == tool->Results.Size - 1) if (n == tool->Results.Size - 1)

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@ -1510,7 +1510,8 @@ struct ImGuiStackLevelInfo
ImGuiID ID; ImGuiID ID;
ImS8 QueryFrameCount; // >= 1: Query in progress ImS8 QueryFrameCount; // >= 1: Query in progress
bool QuerySuccess; // Obtained result from DebugHookIdInfo() bool QuerySuccess; // Obtained result from DebugHookIdInfo()
char Desc[58]; // Arbitrarily sized buffer to hold a result (FIXME: could replace Results[] with a chunk stream?) ImGuiDataType DataType : 8;
char Desc[57]; // Arbitrarily sized buffer to hold a result (FIXME: could replace Results[] with a chunk stream?) FIXME: Now that we added CTRL+C this should be fixed.
ImGuiStackLevelInfo() { memset(this, 0, sizeof(*this)); } ImGuiStackLevelInfo() { memset(this, 0, sizeof(*this)); }
}; };
@ -1522,8 +1523,10 @@ struct ImGuiStackTool
int StackLevel; // -1: query stack and resize Results, >= 0: individual stack level int StackLevel; // -1: query stack and resize Results, >= 0: individual stack level
ImGuiID QueryId; // ID to query details for ImGuiID QueryId; // ID to query details for
ImVector<ImGuiStackLevelInfo> Results; ImVector<ImGuiStackLevelInfo> Results;
bool CopyToClipboardOnCtrlC;
float CopyToClipboardLastTime;
ImGuiStackTool() { memset(this, 0, sizeof(*this)); } ImGuiStackTool() { memset(this, 0, sizeof(*this)); CopyToClipboardLastTime = -FLT_MAX; }
}; };
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------