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Stack Tool: Added option to copy item path to clipboard. (#4631)
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@ -39,6 +39,8 @@ Breaking changes:
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Other Changes:
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Other Changes:
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- Stack Tool: Added option to copy item path to clipboard. (#4631)
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-----------------------------------------------------------------------
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-----------------------------------------------------------------------
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VERSION 1.87 (Released 2022-02-07)
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VERSION 1.87 (Released 2022-02-07)
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73
imgui.cpp
73
imgui.cpp
@ -13026,27 +13026,44 @@ void ImGui::DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* dat
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ImGuiStackLevelInfo* info = &tool->Results[tool->StackLevel];
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ImGuiStackLevelInfo* info = &tool->Results[tool->StackLevel];
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IM_ASSERT(info->ID == id && info->QueryFrameCount > 0);
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IM_ASSERT(info->ID == id && info->QueryFrameCount > 0);
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int data_len;
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switch (data_type)
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switch (data_type)
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{
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{
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case ImGuiDataType_S32:
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case ImGuiDataType_S32:
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ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "%d", (int)(intptr_t)data_id);
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ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "%d", (int)(intptr_t)data_id);
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break;
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break;
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case ImGuiDataType_String:
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case ImGuiDataType_String:
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data_len = data_id_end ? (int)((const char*)data_id_end - (const char*)data_id) : (int)strlen((const char*)data_id);
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ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "%.*s", data_id_end ? (int)((const char*)data_id_end - (const char*)data_id) : (int)strlen((const char*)data_id), (const char*)data_id);
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ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "\"%.*s\"", data_len, (const char*)data_id);
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break;
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break;
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case ImGuiDataType_Pointer:
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case ImGuiDataType_Pointer:
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ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "(void*)0x%p", data_id);
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ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "(void*)0x%p", data_id);
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break;
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break;
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case ImGuiDataType_ID:
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case ImGuiDataType_ID:
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if (info->Desc[0] == 0) // PushOverrideID() is often used to avoid hashing twice, which would lead to 2 calls to DebugHookIdInfo(). We prioritize the first one.
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if (info->Desc[0] != 0) // PushOverrideID() is often used to avoid hashing twice, which would lead to 2 calls to DebugHookIdInfo(). We prioritize the first one.
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ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "0x%08X [override]", id);
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return;
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ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "0x%08X [override]", id);
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break;
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break;
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default:
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default:
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IM_ASSERT(0);
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IM_ASSERT(0);
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}
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}
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info->QuerySuccess = true;
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info->QuerySuccess = true;
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info->DataType = data_type;
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}
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static int StackToolFormatLevelInfo(ImGuiStackTool* tool, int n, bool format_for_ui, char* buf, size_t buf_size)
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{
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ImGuiStackLevelInfo* info = &tool->Results[n];
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ImGuiWindow* window = (info->Desc[0] == 0 && n == 0) ? ImGui::FindWindowByID(info->ID) : NULL;
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if (window) // Source: window name (because the root ID don't call GetID() and so doesn't get hooked)
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return ImFormatString(buf, buf_size, format_for_ui ? "\"%s\" [window]" : "%s", window->Name);
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if (info->QuerySuccess) // Source: GetID() hooks (prioritize over ItemInfo() because we frequently use patterns like: PushID(str), Button("") where they both have same id)
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return ImFormatString(buf, buf_size, (format_for_ui && info->DataType == ImGuiDataType_String) ? "\"%s\"" : "%s", info->Desc);
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if (tool->StackLevel < tool->Results.Size) // Only start using fallback below when all queries are done, so during queries we don't flickering ??? markers.
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return (*buf = 0);
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#ifdef IMGUI_ENABLE_TEST_ENGINE
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if (const char* label = ImGuiTestEngine_FindItemDebugLabel(GImGui, info->ID)) // Source: ImGuiTestEngine's ItemInfo()
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return ImFormatString(buf, buf_size, format_for_ui ? "??? \"%s\"" : "%s", label);
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#endif
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return ImFormatString(buf, buf_size, "???");
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}
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}
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// Stack Tool: Display UI
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// Stack Tool: Display UI
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@ -13062,6 +13079,7 @@ void ImGui::ShowStackToolWindow(bool* p_open)
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}
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}
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// Display hovered/active status
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// Display hovered/active status
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ImGuiStackTool* tool = &g.DebugStackTool;
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const ImGuiID hovered_id = g.HoveredIdPreviousFrame;
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const ImGuiID hovered_id = g.HoveredIdPreviousFrame;
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const ImGuiID active_id = g.ActiveId;
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const ImGuiID active_id = g.ActiveId;
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#ifdef IMGUI_ENABLE_TEST_ENGINE
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#ifdef IMGUI_ENABLE_TEST_ENGINE
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@ -13072,8 +13090,33 @@ void ImGui::ShowStackToolWindow(bool* p_open)
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SameLine();
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SameLine();
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MetricsHelpMarker("Hover an item with the mouse to display elements of the ID Stack leading to the item's final ID.\nEach level of the stack correspond to a PushID() call.\nAll levels of the stack are hashed together to make the final ID of a widget (ID displayed at the bottom level of the stack).\nRead FAQ entry about the ID stack for details.");
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MetricsHelpMarker("Hover an item with the mouse to display elements of the ID Stack leading to the item's final ID.\nEach level of the stack correspond to a PushID() call.\nAll levels of the stack are hashed together to make the final ID of a widget (ID displayed at the bottom level of the stack).\nRead FAQ entry about the ID stack for details.");
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// CTRL+C to copy path
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const float time_since_copy = (float)g.Time - tool->CopyToClipboardLastTime;
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Checkbox("Ctrl+C: copy path to clipboard", &tool->CopyToClipboardOnCtrlC);
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SameLine();
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TextColored((time_since_copy >= 0.0f && time_since_copy < 0.75f && ImFmod(time_since_copy, 0.25f) < 0.25f * 0.5f) ? ImVec4(1.f, 1.f, 0.3f, 1.f) : ImVec4(), "*COPIED*");
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if (tool->CopyToClipboardOnCtrlC && IsKeyDown(ImGuiKey_ModCtrl) && IsKeyPressed(ImGuiKey_C))
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{
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tool->CopyToClipboardLastTime = (float)g.Time;
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char* p = g.TempBuffer;
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char* p_end = p + IM_ARRAYSIZE(g.TempBuffer);
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for (int stack_n = 0; stack_n < tool->Results.Size && p + 3 < p_end; stack_n++)
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{
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*p++ = '/';
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char level_desc[256];
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StackToolFormatLevelInfo(tool, stack_n, false, level_desc, IM_ARRAYSIZE(level_desc));
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for (int n = 0; level_desc[n] && p + 2 < p_end; n++)
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{
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if (level_desc[n] == '/')
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*p++ = '\\';
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*p++ = level_desc[n];
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}
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}
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*p = '\0';
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SetClipboardText(g.TempBuffer);
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}
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// Display decorated stack
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// Display decorated stack
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ImGuiStackTool* tool = &g.DebugStackTool;
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tool->LastActiveFrame = g.FrameCount;
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tool->LastActiveFrame = g.FrameCount;
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if (tool->Results.Size > 0 && BeginTable("##table", 3, ImGuiTableFlags_Borders))
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if (tool->Results.Size > 0 && BeginTable("##table", 3, ImGuiTableFlags_Borders))
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{
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{
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@ -13087,23 +13130,9 @@ void ImGui::ShowStackToolWindow(bool* p_open)
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ImGuiStackLevelInfo* info = &tool->Results[n];
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ImGuiStackLevelInfo* info = &tool->Results[n];
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TableNextColumn();
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TableNextColumn();
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Text("0x%08X", (n > 0) ? tool->Results[n - 1].ID : 0);
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Text("0x%08X", (n > 0) ? tool->Results[n - 1].ID : 0);
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TableNextColumn();
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TableNextColumn();
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ImGuiWindow* window = (info->Desc[0] == 0 && n == 0) ? FindWindowByID(info->ID) : NULL;
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StackToolFormatLevelInfo(tool, n, true, g.TempBuffer, IM_ARRAYSIZE(g.TempBuffer));
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if (window) // Source: window name (because the root ID don't call GetID() and so doesn't get hooked)
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TextUnformatted(g.TempBuffer);
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Text("\"%s\" [window]", window->Name);
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else if (info->QuerySuccess) // Source: GetID() hooks (prioritize over ItemInfo() because we frequently use patterns like: PushID(str), Button("") where they both have same id)
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TextUnformatted(info->Desc);
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else if (tool->StackLevel >= tool->Results.Size) // Only start using fallback below when all queries are done, so during queries we don't flickering ??? markers.
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{
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#ifdef IMGUI_ENABLE_TEST_ENGINE
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if (const char* label = ImGuiTestEngine_FindItemDebugLabel(&g, info->ID)) // Source: ImGuiTestEngine's ItemInfo()
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Text("??? \"%s\"", label);
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else
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#endif
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TextUnformatted("???");
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}
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TableNextColumn();
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TableNextColumn();
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Text("0x%08X", info->ID);
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Text("0x%08X", info->ID);
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if (n == tool->Results.Size - 1)
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if (n == tool->Results.Size - 1)
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@ -1510,7 +1510,8 @@ struct ImGuiStackLevelInfo
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ImGuiID ID;
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ImGuiID ID;
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ImS8 QueryFrameCount; // >= 1: Query in progress
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ImS8 QueryFrameCount; // >= 1: Query in progress
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bool QuerySuccess; // Obtained result from DebugHookIdInfo()
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bool QuerySuccess; // Obtained result from DebugHookIdInfo()
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char Desc[58]; // Arbitrarily sized buffer to hold a result (FIXME: could replace Results[] with a chunk stream?)
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ImGuiDataType DataType : 8;
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char Desc[57]; // Arbitrarily sized buffer to hold a result (FIXME: could replace Results[] with a chunk stream?) FIXME: Now that we added CTRL+C this should be fixed.
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ImGuiStackLevelInfo() { memset(this, 0, sizeof(*this)); }
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ImGuiStackLevelInfo() { memset(this, 0, sizeof(*this)); }
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};
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};
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@ -1522,8 +1523,10 @@ struct ImGuiStackTool
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int StackLevel; // -1: query stack and resize Results, >= 0: individual stack level
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int StackLevel; // -1: query stack and resize Results, >= 0: individual stack level
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ImGuiID QueryId; // ID to query details for
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ImGuiID QueryId; // ID to query details for
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ImVector<ImGuiStackLevelInfo> Results;
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ImVector<ImGuiStackLevelInfo> Results;
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bool CopyToClipboardOnCtrlC;
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float CopyToClipboardLastTime;
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ImGuiStackTool() { memset(this, 0, sizeof(*this)); }
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ImGuiStackTool() { memset(this, 0, sizeof(*this)); CopyToClipboardLastTime = -FLT_MAX; }
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};
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};
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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