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	Examples: DX12: Enable breaking on any warning/error when debug interface is enabled. (#3462, #3472) + misc comments & minor fixes.
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		| @@ -339,7 +339,7 @@ void ImGui::StyleColorsLight(ImGuiStyle* dst) | ||||
| } | ||||
|  | ||||
| //----------------------------------------------------------------------------- | ||||
| // ImDrawList | ||||
| // [SECTION] ImDrawList | ||||
| //----------------------------------------------------------------------------- | ||||
|  | ||||
| ImDrawListSharedData::ImDrawListSharedData() | ||||
| @@ -1405,7 +1405,7 @@ void ImDrawList::AddImageRounded(ImTextureID user_texture_id, const ImVec2& p_mi | ||||
|  | ||||
|  | ||||
| //----------------------------------------------------------------------------- | ||||
| // ImDrawListSplitter | ||||
| // [SECTION] ImDrawListSplitter | ||||
| //----------------------------------------------------------------------------- | ||||
| // FIXME: This may be a little confusing, trying to be a little too low-level/optimal instead of just doing vector swap.. | ||||
| //----------------------------------------------------------------------------- | ||||
|   | ||||
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