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Examples: DX12: Enable breaking on any warning/error when debug interface is enabled. (#3462, #3472) + misc comments & minor fixes.
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@ -339,7 +339,7 @@ void ImGui::StyleColorsLight(ImGuiStyle* dst)
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}
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//-----------------------------------------------------------------------------
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// ImDrawList
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// [SECTION] ImDrawList
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//-----------------------------------------------------------------------------
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ImDrawListSharedData::ImDrawListSharedData()
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@ -1405,7 +1405,7 @@ void ImDrawList::AddImageRounded(ImTextureID user_texture_id, const ImVec2& p_mi
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//-----------------------------------------------------------------------------
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// ImDrawListSplitter
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// [SECTION] ImDrawListSplitter
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//-----------------------------------------------------------------------------
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// FIXME: This may be a little confusing, trying to be a little too low-level/optimal instead of just doing vector swap..
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//-----------------------------------------------------------------------------
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