Clipper: Fixed incorrect end-list positioning when using ImGuiListClipper with 1 item (bug in 1.79). (#3663)

This commit is contained in:
nyorain 2020-12-21 15:52:02 +01:00 committed by ocornut
parent ae63d56426
commit a640698123
2 changed files with 10 additions and 2 deletions

View File

@ -80,6 +80,7 @@ Other Changes:
- Drag and Drop: Fix drag and drop to tie same-size drop targets by choosen the later one. Fixes dragging - Drag and Drop: Fix drag and drop to tie same-size drop targets by choosen the later one. Fixes dragging
into a full-window-sized dockspace inside a zero-padded window. (#3519, #2717) [@Black-Cat] into a full-window-sized dockspace inside a zero-padded window. (#3519, #2717) [@Black-Cat]
- Checkbox: Added CheckboxFlags() helper with int* type. - Checkbox: Added CheckboxFlags() helper with int* type.
- Clipper: Fixed incorrect end-list positioning when using ImGuiListClipper with 1 item (bug in 1.79). (#3663) [@nyorain]
- InputText: Fixed updating cursor/selection position when a callback altered the buffer in a way - InputText: Fixed updating cursor/selection position when a callback altered the buffer in a way
where the byte count is unchanged but the decoded character count changes. (#3587) [@gqw] where the byte count is unchanged but the decoded character count changes. (#3587) [@gqw]
- InputText: Fixed swiching from single to multi-line while preserving same ID. - InputText: Fixed swiching from single to multi-line while preserving same ID.

View File

@ -2266,8 +2266,8 @@ bool ImGuiListClipper::Step()
if (table && table->IsInsideRow) if (table && table->IsInsideRow)
ImGui::TableEndRow(table); ImGui::TableEndRow(table);
// Reached end of list // No items
if (DisplayEnd >= ItemsCount || GetSkipItemForListClipping()) if (ItemsCount == 0 || GetSkipItemForListClipping())
{ {
End(); End();
return false; return false;
@ -2320,6 +2320,13 @@ bool ImGuiListClipper::Step()
StepNo = 2; StepNo = 2;
} }
// Reached end of list
if (DisplayEnd >= ItemsCount)
{
End();
return false;
}
// Step 2: calculate the actual range of elements to display, and position the cursor before the first element // Step 2: calculate the actual range of elements to display, and position the cursor before the first element
if (StepNo == 2) if (StepNo == 2)
{ {