Nav: tweak RenderNavHighlight() syntax. ImGuiNavHighlightFlags_TypeThin -> ImGuiNavHighlightFlags_Compact.

This commit is contained in:
ocornut
2024-02-08 15:44:46 +01:00
parent 1e8fc01ddd
commit a5e0e90c16
4 changed files with 15 additions and 16 deletions

View File

@ -6338,7 +6338,7 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
// Render
const ImU32 text_col = GetColorU32(ImGuiCol_Text);
ImGuiNavHighlightFlags nav_highlight_flags = ImGuiNavHighlightFlags_TypeThin;
ImGuiNavHighlightFlags nav_highlight_flags = ImGuiNavHighlightFlags_Compact;
if (display_frame)
{
// Framed type
@ -6641,7 +6641,7 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
RenderFrame(bb.Min, bb.Max, col, false, 0.0f);
}
if (g.NavId == id)
RenderNavHighlight(bb, id, ImGuiNavHighlightFlags_TypeThin | ImGuiNavHighlightFlags_NoRounding);
RenderNavHighlight(bb, id, ImGuiNavHighlightFlags_Compact | ImGuiNavHighlightFlags_NoRounding);
if (span_all_columns)
{