mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-22 20:07:01 +00:00
Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_win32.cpp
This commit is contained in:
commit
a44d4da87c
@ -254,7 +254,7 @@ bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
|
|||||||
for (GLint i = 0; i < num_extensions; i++)
|
for (GLint i = 0; i < num_extensions; i++)
|
||||||
{
|
{
|
||||||
const char* extension = (const char*)glGetStringi(GL_EXTENSIONS, i);
|
const char* extension = (const char*)glGetStringi(GL_EXTENSIONS, i);
|
||||||
if (strcmp(extension, "GL_ARB_clip_control") == 0)
|
if (extension != NULL && strcmp(extension, "GL_ARB_clip_control") == 0)
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||||||
g_HasClipOrigin = true;
|
g_HasClipOrigin = true;
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||||||
}
|
}
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||||||
#endif
|
#endif
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||||||
|
@ -8,7 +8,7 @@
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|||||||
// [X] Platform: Gamepad support. Enabled with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
|
// [X] Platform: Gamepad support. Enabled with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
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||||||
// [X] Platform: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
|
// [X] Platform: Multi-viewport support (multiple windows). Enable with 'io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable'.
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|
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||||||
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
|
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
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||||||
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
|
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
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||||||
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
|
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
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||||||
// Read online: https://github.com/ocornut/imgui/tree/master/docs
|
// Read online: https://github.com/ocornut/imgui/tree/master/docs
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||||||
@ -23,7 +23,7 @@
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#include <dwmapi.h>
|
#include <dwmapi.h>
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|
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// Configuration flags to add in your imconfig.h file:
|
// Configuration flags to add in your imconfig.h file:
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//#define IMGUI_IMPL_WIN32_DISABLE_GAMEPAD // Disable gamepad support (this used to be meaningful before <1.81) but we know load XInput dynamically so the option is less relevant now.
|
//#define IMGUI_IMPL_WIN32_DISABLE_GAMEPAD // Disable gamepad support. This was meaningful before <1.81 but we now load XInput dynamically so the option is now less relevant.
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|
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// Using XInput for gamepad (will load DLL dynamically)
|
// Using XInput for gamepad (will load DLL dynamically)
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#ifndef IMGUI_IMPL_WIN32_DISABLE_GAMEPAD
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#ifndef IMGUI_IMPL_WIN32_DISABLE_GAMEPAD
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@ -35,6 +35,7 @@ typedef DWORD (WINAPI *PFN_XInputGetState)(DWORD, XINPUT_STATE*);
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// CHANGELOG
|
// CHANGELOG
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||||||
// (minor and older changes stripped away, please see git history for details)
|
// (minor and older changes stripped away, please see git history for details)
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// 2021-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
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// 2021-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
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|
// 2021-06-08: Fix ImGui_ImplWin32_EnableDpiAwareness() and ImGui_ImplWin32_GetDpiScaleForMonitor() to handle Windows 8.1/10 features without a manifest (per-monitor DPI, and properly calls SetProcessDpiAwareness() on 8.1).
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// 2021-03-23: Inputs: Clearing keyboard down array when losing focus (WM_KILLFOCUS).
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// 2021-03-23: Inputs: Clearing keyboard down array when losing focus (WM_KILLFOCUS).
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// 2021-02-18: Added ImGui_ImplWin32_EnableAlphaCompositing(). Non Visual Studio users will need to link with dwmapi.lib (MinGW/gcc: use -ldwmapi).
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// 2021-02-18: Added ImGui_ImplWin32_EnableAlphaCompositing(). Non Visual Studio users will need to link with dwmapi.lib (MinGW/gcc: use -ldwmapi).
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||||||
// 2021-02-17: Fixed ImGui_ImplWin32_EnableDpiAwareness() attempting to get SetProcessDpiAwareness from shcore.dll on Windows 8 whereas it is only supported on Windows 8.1.
|
// 2021-02-17: Fixed ImGui_ImplWin32_EnableDpiAwareness() attempting to get SetProcessDpiAwareness from shcore.dll on Windows 8 whereas it is only supported on Windows 8.1.
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@ -497,21 +498,30 @@ IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARA
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|||||||
// If you are trying to implement your own backend for your own engine, you may ignore that noise.
|
// If you are trying to implement your own backend for your own engine, you may ignore that noise.
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||||||
//---------------------------------------------------------------------------------------------------------
|
//---------------------------------------------------------------------------------------------------------
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||||||
|
|
||||||
// Implement some of the functions and types normally declared in recent Windows SDK.
|
// Perform our own check with RtlVerifyVersionInfo() instead of using functions from <VersionHelpers.h> as they
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#if !defined(_versionhelpers_H_INCLUDED_) && !defined(_INC_VERSIONHELPERS)
|
// require a manifest to be functional for checks above 8.1. See https://github.com/ocornut/imgui/issues/4200
|
||||||
static BOOL IsWindowsVersionOrGreater(WORD major, WORD minor, WORD sp)
|
static BOOL _IsWindowsVersionOrGreater(WORD major, WORD minor, WORD)
|
||||||
{
|
{
|
||||||
OSVERSIONINFOEXW osvi = { sizeof(osvi), major, minor, 0, 0, { 0 }, sp, 0, 0, 0, 0 };
|
typedef LONG(WINAPI* PFN_RtlVerifyVersionInfo)(OSVERSIONINFOEXW*, ULONG, ULONGLONG);
|
||||||
DWORD mask = VER_MAJORVERSION | VER_MINORVERSION | VER_SERVICEPACKMAJOR;
|
static PFN_RtlVerifyVersionInfo RtlVerifyVersionInfoFn = NULL;
|
||||||
ULONGLONG cond = ::VerSetConditionMask(0, VER_MAJORVERSION, VER_GREATER_EQUAL);
|
if (RtlVerifyVersionInfoFn == NULL)
|
||||||
cond = ::VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
|
if (HMODULE ntdllModule = ::GetModuleHandleA("ntdll.dll"))
|
||||||
cond = ::VerSetConditionMask(cond, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL);
|
RtlVerifyVersionInfoFn = (PFN_RtlVerifyVersionInfo)GetProcAddress(ntdllModule, "RtlVerifyVersionInfo");
|
||||||
return ::VerifyVersionInfoW(&osvi, mask, cond);
|
|
||||||
|
RTL_OSVERSIONINFOEXW versionInfo = { };
|
||||||
|
ULONGLONG conditionMask = 0;
|
||||||
|
versionInfo.dwOSVersionInfoSize = sizeof(RTL_OSVERSIONINFOEXW);
|
||||||
|
versionInfo.dwMajorVersion = major;
|
||||||
|
versionInfo.dwMinorVersion = minor;
|
||||||
|
VER_SET_CONDITION(conditionMask, VER_MAJORVERSION, VER_GREATER_EQUAL);
|
||||||
|
VER_SET_CONDITION(conditionMask, VER_MINORVERSION, VER_GREATER_EQUAL);
|
||||||
|
return (RtlVerifyVersionInfoFn(&versionInfo, VER_MAJORVERSION | VER_MINORVERSION, conditionMask) == 0) ? TRUE : FALSE;
|
||||||
}
|
}
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||||||
#define IsWindowsVistaOrGreater() IsWindowsVersionOrGreater(HIBYTE(0x0600), LOBYTE(0x0600), 0) // _WIN32_WINNT_VISTA
|
|
||||||
#define IsWindows8OrGreater() IsWindowsVersionOrGreater(HIBYTE(0x0602), LOBYTE(0x0602), 0) // _WIN32_WINNT_WIN8
|
#define _IsWindowsVistaOrGreater() _IsWindowsVersionOrGreater(HIBYTE(0x0600), LOBYTE(0x0600), 0) // _WIN32_WINNT_VISTA
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||||||
#define IsWindows8Point1OrGreater() IsWindowsVersionOrGreater(HIBYTE(0x0603), LOBYTE(0x0603), 0) // _WIN32_WINNT_WINBLUE
|
#define _IsWindows8OrGreater() _IsWindowsVersionOrGreater(HIBYTE(0x0602), LOBYTE(0x0602), 0) // _WIN32_WINNT_WIN8
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||||||
#endif
|
#define _IsWindows8Point1OrGreater() _IsWindowsVersionOrGreater(HIBYTE(0x0603), LOBYTE(0x0603), 0) // _WIN32_WINNT_WINBLUE
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||||||
|
#define _IsWindows10OrGreater() _IsWindowsVersionOrGreater(HIBYTE(0x0A00), LOBYTE(0x0A00), 0) // _WIN32_WINNT_WINTHRESHOLD / _WIN32_WINNT_WIN10
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||||||
|
|
||||||
#ifndef DPI_ENUMS_DECLARED
|
#ifndef DPI_ENUMS_DECLARED
|
||||||
typedef enum { PROCESS_DPI_UNAWARE = 0, PROCESS_SYSTEM_DPI_AWARE = 1, PROCESS_PER_MONITOR_DPI_AWARE = 2 } PROCESS_DPI_AWARENESS;
|
typedef enum { PROCESS_DPI_UNAWARE = 0, PROCESS_SYSTEM_DPI_AWARE = 1, PROCESS_PER_MONITOR_DPI_AWARE = 2 } PROCESS_DPI_AWARENESS;
|
||||||
@ -534,7 +544,7 @@ void ImGui_ImplWin32_EnableDpiAwareness()
|
|||||||
// Make sure monitors will be updated with latest correct scaling
|
// Make sure monitors will be updated with latest correct scaling
|
||||||
g_WantUpdateMonitors = true;
|
g_WantUpdateMonitors = true;
|
||||||
|
|
||||||
// if (IsWindows10OrGreater()) // This needs a manifest to succeed. Instead we try to grab the function pointer!
|
if (_IsWindows10OrGreater())
|
||||||
{
|
{
|
||||||
static HINSTANCE user32_dll = ::LoadLibraryA("user32.dll"); // Reference counted per-process
|
static HINSTANCE user32_dll = ::LoadLibraryA("user32.dll"); // Reference counted per-process
|
||||||
if (PFN_SetThreadDpiAwarenessContext SetThreadDpiAwarenessContextFn = (PFN_SetThreadDpiAwarenessContext)::GetProcAddress(user32_dll, "SetThreadDpiAwarenessContext"))
|
if (PFN_SetThreadDpiAwarenessContext SetThreadDpiAwarenessContextFn = (PFN_SetThreadDpiAwarenessContext)::GetProcAddress(user32_dll, "SetThreadDpiAwarenessContext"))
|
||||||
@ -543,7 +553,7 @@ void ImGui_ImplWin32_EnableDpiAwareness()
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (IsWindows8Point1OrGreater())
|
if (_IsWindows8Point1OrGreater())
|
||||||
{
|
{
|
||||||
static HINSTANCE shcore_dll = ::LoadLibraryA("shcore.dll"); // Reference counted per-process
|
static HINSTANCE shcore_dll = ::LoadLibraryA("shcore.dll"); // Reference counted per-process
|
||||||
if (PFN_SetProcessDpiAwareness SetProcessDpiAwarenessFn = (PFN_SetProcessDpiAwareness)::GetProcAddress(shcore_dll, "SetProcessDpiAwareness"))
|
if (PFN_SetProcessDpiAwareness SetProcessDpiAwarenessFn = (PFN_SetProcessDpiAwareness)::GetProcAddress(shcore_dll, "SetProcessDpiAwareness"))
|
||||||
@ -564,23 +574,26 @@ void ImGui_ImplWin32_EnableDpiAwareness()
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|||||||
float ImGui_ImplWin32_GetDpiScaleForMonitor(void* monitor)
|
float ImGui_ImplWin32_GetDpiScaleForMonitor(void* monitor)
|
||||||
{
|
{
|
||||||
UINT xdpi = 96, ydpi = 96;
|
UINT xdpi = 96, ydpi = 96;
|
||||||
static BOOL bIsWindows8Point1OrGreater = IsWindows8Point1OrGreater();
|
if (_IsWindows8Point1OrGreater())
|
||||||
if (bIsWindows8Point1OrGreater)
|
|
||||||
{
|
{
|
||||||
static HINSTANCE shcore_dll = ::LoadLibraryA("shcore.dll"); // Reference counted per-process
|
static HINSTANCE shcore_dll = ::LoadLibraryA("shcore.dll"); // Reference counted per-process
|
||||||
if (PFN_GetDpiForMonitor GetDpiForMonitorFn = (PFN_GetDpiForMonitor)::GetProcAddress(shcore_dll, "GetDpiForMonitor"))
|
static PFN_GetDpiForMonitor GetDpiForMonitorFn = NULL;
|
||||||
GetDpiForMonitorFn((HMONITOR)monitor, MDT_EFFECTIVE_DPI, &xdpi, &ydpi);
|
if (GetDpiForMonitorFn == NULL && shcore_dll != NULL)
|
||||||
|
GetDpiForMonitorFn = (PFN_GetDpiForMonitor)::GetProcAddress(shcore_dll, "GetDpiForMonitor");
|
||||||
|
if (GetDpiForMonitorFn != NULL)
|
||||||
|
{
|
||||||
|
GetDpiForMonitorFn((HMONITOR)monitor, MDT_EFFECTIVE_DPI, &xdpi, &ydpi);
|
||||||
|
IM_ASSERT(xdpi == ydpi); // Please contact me if you hit this assert!
|
||||||
|
return xdpi / 96.0f;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
#ifndef NOGDI
|
#ifndef NOGDI
|
||||||
else
|
const HDC dc = ::GetDC(NULL);
|
||||||
{
|
xdpi = ::GetDeviceCaps(dc, LOGPIXELSX);
|
||||||
const HDC dc = ::GetDC(NULL);
|
ydpi = ::GetDeviceCaps(dc, LOGPIXELSY);
|
||||||
xdpi = ::GetDeviceCaps(dc, LOGPIXELSX);
|
|
||||||
ydpi = ::GetDeviceCaps(dc, LOGPIXELSY);
|
|
||||||
::ReleaseDC(NULL, dc);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
IM_ASSERT(xdpi == ydpi); // Please contact me if you hit this assert!
|
IM_ASSERT(xdpi == ydpi); // Please contact me if you hit this assert!
|
||||||
|
::ReleaseDC(NULL, dc);
|
||||||
|
#endif
|
||||||
return xdpi / 96.0f;
|
return xdpi / 96.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -952,7 +965,7 @@ static void ImGui_ImplWin32_ShutdownPlatformInterface()
|
|||||||
// (the Dwm* functions are Vista era functions but we are borrowing logic from GLFW)
|
// (the Dwm* functions are Vista era functions but we are borrowing logic from GLFW)
|
||||||
void ImGui_ImplWin32_EnableAlphaCompositing(void* hwnd)
|
void ImGui_ImplWin32_EnableAlphaCompositing(void* hwnd)
|
||||||
{
|
{
|
||||||
if (!IsWindowsVistaOrGreater())
|
if (!_IsWindowsVistaOrGreater())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
BOOL composition;
|
BOOL composition;
|
||||||
@ -961,7 +974,7 @@ void ImGui_ImplWin32_EnableAlphaCompositing(void* hwnd)
|
|||||||
|
|
||||||
BOOL opaque;
|
BOOL opaque;
|
||||||
DWORD color;
|
DWORD color;
|
||||||
if (IsWindows8OrGreater() || (SUCCEEDED(::DwmGetColorizationColor(&color, &opaque)) && !opaque))
|
if (_IsWindows8OrGreater() || (SUCCEEDED(::DwmGetColorizationColor(&color, &opaque)) && !opaque))
|
||||||
{
|
{
|
||||||
HRGN region = ::CreateRectRgn(0, 0, -1, -1);
|
HRGN region = ::CreateRectRgn(0, 0, -1, -1);
|
||||||
DWM_BLURBEHIND bb = {};
|
DWM_BLURBEHIND bb = {};
|
||||||
|
@ -105,11 +105,22 @@ Other changes:
|
|||||||
|
|
||||||
Other Changes:
|
Other Changes:
|
||||||
- TabBar: Fixed using more than 32 KB-worth of tab names. (#4176)
|
- TabBar: Fixed using more than 32 KB-worth of tab names. (#4176)
|
||||||
|
- Tables: Added ImGuiTableColumnFlags_Disabled acting a master disable over (hidden from user/context menu). (#3935)
|
||||||
|
- Tables: Clarified that TableSetColumnEnabled() requires the table to use the ImGuiTableFlags_Hideable flag,
|
||||||
|
because it manipulates the user-accessible show/hide state. (#3935)
|
||||||
|
- Tables: Added ImGuiTableColumnFlags_NoHeaderLabel to request TableHeadersRow() to not submit label for a column.
|
||||||
|
Convenient for some small columns. Name will still appear in context menu. (#4206).
|
||||||
|
- Tables: Fix columns order on TableSetupScrollFreeze() if previous data got frozen columns out of their section.
|
||||||
- Fixed printf-style format checks on non-MinGW flavors. (#4183, #3592)
|
- Fixed printf-style format checks on non-MinGW flavors. (#4183, #3592)
|
||||||
- Demo: Fixed requirement in 1.83 to link with imgui_demo.cpp if IMGUI_DISABLE_METRICS_WINDOW is not set. (#4171)
|
- Demo: Fixed requirement in 1.83 to link with imgui_demo.cpp if IMGUI_DISABLE_METRICS_WINDOW is not set. (#4171)
|
||||||
Normally the right way to disable compiling the demo is to set IMGUI_DISABLE_DEMO_WINDOWS, but we want to avoid
|
Normally the right way to disable compiling the demo is to set IMGUI_DISABLE_DEMO_WINDOWS, but we want to avoid
|
||||||
implying that the file is required.
|
implying that the file is required.
|
||||||
|
- Backends: Win32: Rework to handle certains Windows 8.1/10 features without a manifest. (#4200, #4191)
|
||||||
|
- ImGui_ImplWin32_GetDpiScaleForMonitor() will handle per-monitor DPI on Windows 10 without a manifest.
|
||||||
|
- ImGui_ImplWin32_EnableDpiAwareness() will call SetProcessDpiAwareness() fallback on Windows 8.1 without a manifest.
|
||||||
- Backends: OpenGL3: Handle GL_CLIP_ORIGIN on <4.5 contexts if "GL_ARB_clip_control" extension is detected. (#4170, #3998)
|
- Backends: OpenGL3: Handle GL_CLIP_ORIGIN on <4.5 contexts if "GL_ARB_clip_control" extension is detected. (#4170, #3998)
|
||||||
|
- Examples: Updated all .vcxproj to VS2015 (toolset v140) to facilitate usage with vcpkg.
|
||||||
|
- Examples: SDL2: Accomodate for vcpkg install having headers in SDL2/SDL.h vs SDL.h.
|
||||||
|
|
||||||
Docking+Viewports Branch:
|
Docking+Viewports Branch:
|
||||||
|
|
||||||
|
@ -1,7 +1,9 @@
|
|||||||
See BACKENDS and EXAMPLES files in the docs/ folder.
|
See BACKENDS and EXAMPLES files in the docs/ folder, or on the web at: https://github.com/ocornut/imgui/tree/master/docs
|
||||||
|
|
||||||
Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
|
Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
|
||||||
Examples = Standalone applications showcasing integration with platforms/graphics api.
|
Examples = Standalone applications showcasing integration with platforms/graphics api.
|
||||||
|
|
||||||
|
Some Examples have extra README files in their respective directory, please check them too!
|
||||||
|
|
||||||
Once Dear ImGui is running (in either examples or your own application/game/engine),
|
Once Dear ImGui is running (in either examples or your own application/game/engine),
|
||||||
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.
|
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.
|
||||||
|
@ -23,9 +23,10 @@ You may install Allegro using vcpkg:
|
|||||||
```
|
```
|
||||||
git clone https://github.com/Microsoft/vcpkg
|
git clone https://github.com/Microsoft/vcpkg
|
||||||
cd vcpkg
|
cd vcpkg
|
||||||
.\bootstrap-vcpkg.bat
|
bootstrap-vcpkg.bat
|
||||||
.\vcpkg install allegro5
|
vcpkg install allegro5 --triplet=x86-windows ; for win32
|
||||||
.\vcpkg integrate install ; optional, automatically register include/libs in Visual Studio
|
vcpkg install allegro5 --triplet=x64-windows ; for win64
|
||||||
|
vcpkg integrate install ; register include / libs in Visual Studio
|
||||||
```
|
```
|
||||||
|
|
||||||
Build:
|
Build:
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
<ProjectConfiguration Include="Debug|Win32">
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
<Configuration>Debug</Configuration>
|
<Configuration>Debug</Configuration>
|
||||||
@ -28,27 +28,27 @@
|
|||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
<ImportGroup Label="ExtensionSettings">
|
<ImportGroup Label="ExtensionSettings">
|
||||||
@ -177,4 +177,4 @@
|
|||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets">
|
<ImportGroup Label="ExtensionTargets">
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
</Project>
|
</Project>
|
@ -2,6 +2,14 @@
|
|||||||
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
|
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
|
||||||
// Read online: https://github.com/ocornut/imgui/tree/master/docs
|
// Read online: https://github.com/ocornut/imgui/tree/master/docs
|
||||||
|
|
||||||
|
// On Windows, you can install Allegro5 using vcpkg:
|
||||||
|
// git clone https://github.com/Microsoft/vcpkg
|
||||||
|
// cd vcpkg
|
||||||
|
// bootstrap - vcpkg.bat
|
||||||
|
// vcpkg install allegro5 --triplet=x86-windows ; for win32
|
||||||
|
// vcpkg install allegro5 --triplet=x64-windows ; for win64
|
||||||
|
// vcpkg integrate install ; register include and libs in Visual Studio
|
||||||
|
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
#include <allegro5/allegro.h>
|
#include <allegro5/allegro.h>
|
||||||
#include <allegro5/allegro_primitives.h>
|
#include <allegro5/allegro_primitives.h>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
<ProjectConfiguration Include="Debug|Win32">
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
<Configuration>Debug</Configuration>
|
<Configuration>Debug</Configuration>
|
||||||
@ -28,27 +28,27 @@
|
|||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
<ImportGroup Label="ExtensionSettings">
|
<ImportGroup Label="ExtensionSettings">
|
||||||
@ -178,4 +178,4 @@
|
|||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets">
|
<ImportGroup Label="ExtensionTargets">
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
</Project>
|
</Project>
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
<ProjectConfiguration Include="Debug|Win32">
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
<Configuration>Debug</Configuration>
|
<Configuration>Debug</Configuration>
|
||||||
@ -28,27 +28,27 @@
|
|||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
<ImportGroup Label="ExtensionSettings">
|
<ImportGroup Label="ExtensionSettings">
|
||||||
@ -181,4 +181,4 @@
|
|||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets">
|
<ImportGroup Label="ExtensionTargets">
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
</Project>
|
</Project>
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
<ProjectConfiguration Include="Debug|Win32">
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
<Configuration>Debug</Configuration>
|
<Configuration>Debug</Configuration>
|
||||||
@ -28,27 +28,27 @@
|
|||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
<ImportGroup Label="ExtensionSettings">
|
<ImportGroup Label="ExtensionSettings">
|
||||||
@ -178,4 +178,4 @@
|
|||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets">
|
<ImportGroup Label="ExtensionTargets">
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
</Project>
|
</Project>
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
<ProjectConfiguration Include="Debug|Win32">
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
<Configuration>Debug</Configuration>
|
<Configuration>Debug</Configuration>
|
||||||
@ -28,27 +28,27 @@
|
|||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
<ImportGroup Label="ExtensionSettings">
|
<ImportGroup Label="ExtensionSettings">
|
||||||
@ -90,7 +90,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>$(GLUT_INCLUDE_DIR);..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(GLUT_INCLUDE_DIR);..\..;..\..\backends;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
@ -104,7 +104,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>$(GLUT_INCLUDE_DIR);..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(GLUT_INCLUDE_DIR);..\..;..\..\backends;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
@ -120,7 +120,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
<AdditionalIncludeDirectories>$(GLUT_INCLUDE_DIR);..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(GLUT_INCLUDE_DIR);..\..;..\..\backends;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
@ -140,7 +140,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
<AdditionalIncludeDirectories>$(GLUT_INCLUDE_DIR);..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(GLUT_INCLUDE_DIR);..\..;..\..\backends;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
@ -178,4 +178,4 @@
|
|||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets">
|
<ImportGroup Label="ExtensionTargets">
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
</Project>
|
</Project>
|
@ -6,6 +6,14 @@
|
|||||||
// !!! If someone or something is teaching you GLUT today, you are being abused. Please show some resistance. !!!
|
// !!! If someone or something is teaching you GLUT today, you are being abused. Please show some resistance. !!!
|
||||||
// !!! Nowadays, prefer using GLFW or SDL instead!
|
// !!! Nowadays, prefer using GLFW or SDL instead!
|
||||||
|
|
||||||
|
// On Windows, you can install Freeglut using vcpkg:
|
||||||
|
// git clone https://github.com/Microsoft/vcpkg
|
||||||
|
// cd vcpkg
|
||||||
|
// bootstrap - vcpkg.bat
|
||||||
|
// vcpkg install freeglut --triplet=x86-windows ; for win32
|
||||||
|
// vcpkg install freeglut --triplet=x64-windows ; for win64
|
||||||
|
// vcpkg integrate install ; register include and libs in Visual Studio
|
||||||
|
|
||||||
#include "imgui.h"
|
#include "imgui.h"
|
||||||
#include "imgui_impl_glut.h"
|
#include "imgui_impl_glut.h"
|
||||||
#include "imgui_impl_opengl2.h"
|
#include "imgui_impl_opengl2.h"
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
<ProjectConfiguration Include="Debug|Win32">
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
<Configuration>Debug</Configuration>
|
<Configuration>Debug</Configuration>
|
||||||
@ -29,27 +29,27 @@
|
|||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
<ImportGroup Label="ExtensionSettings">
|
<ImportGroup Label="ExtensionSettings">
|
||||||
@ -91,7 +91,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL2;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
@ -105,7 +105,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL2;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
@ -121,7 +121,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL2;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
@ -141,7 +141,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL2;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
@ -179,4 +179,4 @@
|
|||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets">
|
<ImportGroup Label="ExtensionTargets">
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
</Project>
|
</Project>
|
@ -1,6 +1,10 @@
|
|||||||
|
|
||||||
# How to Build
|
# How to Build
|
||||||
|
|
||||||
|
- On Windows with Visual Studio's IDE
|
||||||
|
|
||||||
|
Use the provided project file (.vcxproj). Add to solution (imgui_examples.sln) if necessary.
|
||||||
|
|
||||||
- On Windows with Visual Studio's CLI
|
- On Windows with Visual Studio's CLI
|
||||||
|
|
||||||
```
|
```
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
<ProjectConfiguration Include="Debug|Win32">
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
<Configuration>Debug</Configuration>
|
<Configuration>Debug</Configuration>
|
||||||
@ -28,27 +28,27 @@
|
|||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
<ImportGroup Label="ExtensionSettings">
|
<ImportGroup Label="ExtensionSettings">
|
||||||
@ -90,7 +90,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL2;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
@ -104,7 +104,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL2;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
@ -120,7 +120,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL2;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
@ -140,7 +140,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL2;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
@ -178,4 +178,4 @@
|
|||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets">
|
<ImportGroup Label="ExtensionTargets">
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
</Project>
|
</Project>
|
@ -1,6 +1,10 @@
|
|||||||
|
|
||||||
# How to Build
|
# How to Build
|
||||||
|
|
||||||
|
- On Windows with Visual Studio's IDE
|
||||||
|
|
||||||
|
Use the provided project file (.vcxproj). Add to solution (imgui_examples.sln) if necessary.
|
||||||
|
|
||||||
- On Windows with Visual Studio's CLI
|
- On Windows with Visual Studio's CLI
|
||||||
|
|
||||||
```
|
```
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
<ProjectConfiguration Include="Debug|Win32">
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
<Configuration>Debug</Configuration>
|
<Configuration>Debug</Configuration>
|
||||||
@ -28,27 +28,27 @@
|
|||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
<PlatformToolset>v110</PlatformToolset>
|
<PlatformToolset>v140</PlatformToolset>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
<ImportGroup Label="ExtensionSettings">
|
<ImportGroup Label="ExtensionSettings">
|
||||||
@ -90,7 +90,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;..\libs\gl3w;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL2;..\libs\gl3w;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
@ -104,7 +104,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;..\libs\gl3w;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL2;..\libs\gl3w;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
@ -120,7 +120,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;..\libs\gl3w;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL2;..\libs\gl3w;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
@ -140,7 +140,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;..\libs\gl3w;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>..\..;..\..\backends;%SDL2_DIR%\include;$(VcpkgCurrentInstalledDir)include\SDL2;..\libs\gl3w;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<Link>
|
<Link>
|
||||||
@ -181,4 +181,4 @@
|
|||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets">
|
<ImportGroup Label="ExtensionTargets">
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
</Project>
|
</Project>
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
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|
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|
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|
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@ -28,27 +28,27 @@
|
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|
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|
|||||||
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|
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@ -120,7 +120,7 @@
|
|||||||
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|
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|
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|
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|
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|
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|
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<Link>
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@ -140,7 +140,7 @@
|
|||||||
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|
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|
||||||
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|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
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<IntrinsicFunctions>true</IntrinsicFunctions>
|
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|
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<AdditionalIncludeDirectories>..\..;..\..\backends;%VULKAN_SDK%\include;%SDL2_DIR%\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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|
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<Link>
|
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@ -178,4 +178,4 @@
|
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@ -31,6 +31,9 @@
|
|||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
@ -55,4 +58,4 @@
|
|||||||
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|
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|
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|
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@ -1,5 +1,5 @@
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@ -28,27 +28,27 @@
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@ -168,4 +168,4 @@
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@ -1,5 +1,5 @@
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@ -27,27 +27,27 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
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|
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||||||
@ -167,4 +167,4 @@
|
|||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
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|
||||||
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|
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|
||||||
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|
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|
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@ -21,7 +21,7 @@
|
|||||||
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|
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|
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|
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@ -169,4 +169,4 @@
|
|||||||
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@ -1,5 +1,5 @@
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@ -28,27 +28,27 @@
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@ -168,4 +168,4 @@
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@ -68,7 +68,7 @@
|
|||||||
|
|
||||||
//---- Use FreeType to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui)
|
//---- Use FreeType to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui)
|
||||||
// Requires FreeType headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the FreeType library (not provided).
|
// Requires FreeType headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the FreeType library (not provided).
|
||||||
// On Windows you may use vcpkg with 'vcpkg install freetype' + 'vcpkg integrate install'.
|
// On Windows you may use vcpkg with 'vcpkg install freetype --triplet=x64-windows' + 'vcpkg integrate install'.
|
||||||
//#define IMGUI_ENABLE_FREETYPE
|
//#define IMGUI_ENABLE_FREETYPE
|
||||||
|
|
||||||
//---- Use stb_truetype to build and rasterize the font atlas (default)
|
//---- Use stb_truetype to build and rasterize the font atlas (default)
|
||||||
|
46
imgui.h
46
imgui.h
@ -62,7 +62,7 @@ Index of this file:
|
|||||||
// Version
|
// Version
|
||||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
|
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
|
||||||
#define IMGUI_VERSION "1.84 WIP"
|
#define IMGUI_VERSION "1.84 WIP"
|
||||||
#define IMGUI_VERSION_NUM 18304
|
#define IMGUI_VERSION_NUM 18305
|
||||||
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
|
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
|
||||||
#define IMGUI_HAS_TABLE
|
#define IMGUI_HAS_TABLE
|
||||||
#define IMGUI_HAS_VIEWPORT // Viewport WIP branch
|
#define IMGUI_HAS_VIEWPORT // Viewport WIP branch
|
||||||
@ -751,7 +751,7 @@ namespace ImGui
|
|||||||
IMGUI_API int TableGetRowIndex(); // return current row index.
|
IMGUI_API int TableGetRowIndex(); // return current row index.
|
||||||
IMGUI_API const char* TableGetColumnName(int column_n = -1); // return "" if column didn't have a name declared by TableSetupColumn(). Pass -1 to use current column.
|
IMGUI_API const char* TableGetColumnName(int column_n = -1); // return "" if column didn't have a name declared by TableSetupColumn(). Pass -1 to use current column.
|
||||||
IMGUI_API ImGuiTableColumnFlags TableGetColumnFlags(int column_n = -1); // return column flags so you can query their Enabled/Visible/Sorted/Hovered status flags. Pass -1 to use current column.
|
IMGUI_API ImGuiTableColumnFlags TableGetColumnFlags(int column_n = -1); // return column flags so you can query their Enabled/Visible/Sorted/Hovered status flags. Pass -1 to use current column.
|
||||||
IMGUI_API void TableSetColumnEnabled(int column_n, bool v);// change enabled/disabled state of a column, set to false to hide the column. Note that end-user can use the context menu to change this themselves (right-click in headers, or right-click in columns body with ImGuiTableFlags_ContextMenuInBody)
|
IMGUI_API void TableSetColumnEnabled(int column_n, bool v);// change user accessible enabled/disabled state of a column. Set to false to hide the column. User can use the context menu to change this themselves (right-click in headers, or right-click in columns body with ImGuiTableFlags_ContextMenuInBody)
|
||||||
IMGUI_API void TableSetBgColor(ImGuiTableBgTarget target, ImU32 color, int column_n = -1); // change the color of a cell, row, or column. See ImGuiTableBgTarget_ flags for details.
|
IMGUI_API void TableSetBgColor(ImGuiTableBgTarget target, ImU32 color, int column_n = -1); // change the color of a cell, row, or column. See ImGuiTableBgTarget_ flags for details.
|
||||||
|
|
||||||
// Legacy Columns API (2020: prefer using Tables!)
|
// Legacy Columns API (2020: prefer using Tables!)
|
||||||
@ -1209,28 +1209,30 @@ enum ImGuiTableColumnFlags_
|
|||||||
{
|
{
|
||||||
// Input configuration flags
|
// Input configuration flags
|
||||||
ImGuiTableColumnFlags_None = 0,
|
ImGuiTableColumnFlags_None = 0,
|
||||||
ImGuiTableColumnFlags_DefaultHide = 1 << 0, // Default as a hidden/disabled column.
|
ImGuiTableColumnFlags_Disabled = 1 << 0, // Overriding/master disable flag: hide column, won't show in context menu (unlike calling TableSetColumnEnabled() which manipulates the user accessible state)
|
||||||
ImGuiTableColumnFlags_DefaultSort = 1 << 1, // Default as a sorting column.
|
ImGuiTableColumnFlags_DefaultHide = 1 << 1, // Default as a hidden/disabled column.
|
||||||
ImGuiTableColumnFlags_WidthStretch = 1 << 2, // Column will stretch. Preferable with horizontal scrolling disabled (default if table sizing policy is _SizingStretchSame or _SizingStretchProp).
|
ImGuiTableColumnFlags_DefaultSort = 1 << 2, // Default as a sorting column.
|
||||||
ImGuiTableColumnFlags_WidthFixed = 1 << 3, // Column will not stretch. Preferable with horizontal scrolling enabled (default if table sizing policy is _SizingFixedFit and table is resizable).
|
ImGuiTableColumnFlags_WidthStretch = 1 << 3, // Column will stretch. Preferable with horizontal scrolling disabled (default if table sizing policy is _SizingStretchSame or _SizingStretchProp).
|
||||||
ImGuiTableColumnFlags_NoResize = 1 << 4, // Disable manual resizing.
|
ImGuiTableColumnFlags_WidthFixed = 1 << 4, // Column will not stretch. Preferable with horizontal scrolling enabled (default if table sizing policy is _SizingFixedFit and table is resizable).
|
||||||
ImGuiTableColumnFlags_NoReorder = 1 << 5, // Disable manual reordering this column, this will also prevent other columns from crossing over this column.
|
ImGuiTableColumnFlags_NoResize = 1 << 5, // Disable manual resizing.
|
||||||
ImGuiTableColumnFlags_NoHide = 1 << 6, // Disable ability to hide/disable this column.
|
ImGuiTableColumnFlags_NoReorder = 1 << 6, // Disable manual reordering this column, this will also prevent other columns from crossing over this column.
|
||||||
ImGuiTableColumnFlags_NoClip = 1 << 7, // Disable clipping for this column (all NoClip columns will render in a same draw command).
|
ImGuiTableColumnFlags_NoHide = 1 << 7, // Disable ability to hide/disable this column.
|
||||||
ImGuiTableColumnFlags_NoSort = 1 << 8, // Disable ability to sort on this field (even if ImGuiTableFlags_Sortable is set on the table).
|
ImGuiTableColumnFlags_NoClip = 1 << 8, // Disable clipping for this column (all NoClip columns will render in a same draw command).
|
||||||
ImGuiTableColumnFlags_NoSortAscending = 1 << 9, // Disable ability to sort in the ascending direction.
|
ImGuiTableColumnFlags_NoSort = 1 << 9, // Disable ability to sort on this field (even if ImGuiTableFlags_Sortable is set on the table).
|
||||||
ImGuiTableColumnFlags_NoSortDescending = 1 << 10, // Disable ability to sort in the descending direction.
|
ImGuiTableColumnFlags_NoSortAscending = 1 << 10, // Disable ability to sort in the ascending direction.
|
||||||
ImGuiTableColumnFlags_NoHeaderWidth = 1 << 11, // Disable header text width contribution to automatic column width.
|
ImGuiTableColumnFlags_NoSortDescending = 1 << 11, // Disable ability to sort in the descending direction.
|
||||||
ImGuiTableColumnFlags_PreferSortAscending = 1 << 12, // Make the initial sort direction Ascending when first sorting on this column (default).
|
ImGuiTableColumnFlags_NoHeaderLabel = 1 << 12, // TableHeadersRow() will not submit label for this column. Convenient for some small columns. Name will still appear in context menu.
|
||||||
ImGuiTableColumnFlags_PreferSortDescending = 1 << 13, // Make the initial sort direction Descending when first sorting on this column.
|
ImGuiTableColumnFlags_NoHeaderWidth = 1 << 13, // Disable header text width contribution to automatic column width.
|
||||||
ImGuiTableColumnFlags_IndentEnable = 1 << 14, // Use current Indent value when entering cell (default for column 0).
|
ImGuiTableColumnFlags_PreferSortAscending = 1 << 14, // Make the initial sort direction Ascending when first sorting on this column (default).
|
||||||
ImGuiTableColumnFlags_IndentDisable = 1 << 15, // Ignore current Indent value when entering cell (default for columns > 0). Indentation changes _within_ the cell will still be honored.
|
ImGuiTableColumnFlags_PreferSortDescending = 1 << 15, // Make the initial sort direction Descending when first sorting on this column.
|
||||||
|
ImGuiTableColumnFlags_IndentEnable = 1 << 16, // Use current Indent value when entering cell (default for column 0).
|
||||||
|
ImGuiTableColumnFlags_IndentDisable = 1 << 17, // Ignore current Indent value when entering cell (default for columns > 0). Indentation changes _within_ the cell will still be honored.
|
||||||
|
|
||||||
// Output status flags, read-only via TableGetColumnFlags()
|
// Output status flags, read-only via TableGetColumnFlags()
|
||||||
ImGuiTableColumnFlags_IsEnabled = 1 << 20, // Status: is enabled == not hidden by user/api (referred to as "Hide" in _DefaultHide and _NoHide) flags.
|
ImGuiTableColumnFlags_IsEnabled = 1 << 24, // Status: is enabled == not hidden by user/api (referred to as "Hide" in _DefaultHide and _NoHide) flags.
|
||||||
ImGuiTableColumnFlags_IsVisible = 1 << 21, // Status: is visible == is enabled AND not clipped by scrolling.
|
ImGuiTableColumnFlags_IsVisible = 1 << 25, // Status: is visible == is enabled AND not clipped by scrolling.
|
||||||
ImGuiTableColumnFlags_IsSorted = 1 << 22, // Status: is currently part of the sort specs
|
ImGuiTableColumnFlags_IsSorted = 1 << 26, // Status: is currently part of the sort specs
|
||||||
ImGuiTableColumnFlags_IsHovered = 1 << 23, // Status: is hovered by mouse
|
ImGuiTableColumnFlags_IsHovered = 1 << 27, // Status: is hovered by mouse
|
||||||
|
|
||||||
// [Internal] Combinations and masks
|
// [Internal] Combinations and masks
|
||||||
ImGuiTableColumnFlags_WidthMask_ = ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_WidthFixed,
|
ImGuiTableColumnFlags_WidthMask_ = ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_WidthFixed,
|
||||||
|
@ -3551,6 +3551,7 @@ static void EditTableSizingFlags(ImGuiTableFlags* p_flags)
|
|||||||
|
|
||||||
static void EditTableColumnsFlags(ImGuiTableColumnFlags* p_flags)
|
static void EditTableColumnsFlags(ImGuiTableColumnFlags* p_flags)
|
||||||
{
|
{
|
||||||
|
ImGui::CheckboxFlags("_Disabled", p_flags, ImGuiTableColumnFlags_Disabled); ImGui::SameLine(); HelpMarker("Master disable flag (also hide from context menu)");
|
||||||
ImGui::CheckboxFlags("_DefaultHide", p_flags, ImGuiTableColumnFlags_DefaultHide);
|
ImGui::CheckboxFlags("_DefaultHide", p_flags, ImGuiTableColumnFlags_DefaultHide);
|
||||||
ImGui::CheckboxFlags("_DefaultSort", p_flags, ImGuiTableColumnFlags_DefaultSort);
|
ImGui::CheckboxFlags("_DefaultSort", p_flags, ImGuiTableColumnFlags_DefaultSort);
|
||||||
if (ImGui::CheckboxFlags("_WidthStretch", p_flags, ImGuiTableColumnFlags_WidthStretch))
|
if (ImGui::CheckboxFlags("_WidthStretch", p_flags, ImGuiTableColumnFlags_WidthStretch))
|
||||||
@ -3564,6 +3565,7 @@ static void EditTableColumnsFlags(ImGuiTableColumnFlags* p_flags)
|
|||||||
ImGui::CheckboxFlags("_NoSort", p_flags, ImGuiTableColumnFlags_NoSort);
|
ImGui::CheckboxFlags("_NoSort", p_flags, ImGuiTableColumnFlags_NoSort);
|
||||||
ImGui::CheckboxFlags("_NoSortAscending", p_flags, ImGuiTableColumnFlags_NoSortAscending);
|
ImGui::CheckboxFlags("_NoSortAscending", p_flags, ImGuiTableColumnFlags_NoSortAscending);
|
||||||
ImGui::CheckboxFlags("_NoSortDescending", p_flags, ImGuiTableColumnFlags_NoSortDescending);
|
ImGui::CheckboxFlags("_NoSortDescending", p_flags, ImGuiTableColumnFlags_NoSortDescending);
|
||||||
|
ImGui::CheckboxFlags("_NoHeaderLabel", p_flags, ImGuiTableColumnFlags_NoHeaderLabel);
|
||||||
ImGui::CheckboxFlags("_NoHeaderWidth", p_flags, ImGuiTableColumnFlags_NoHeaderWidth);
|
ImGui::CheckboxFlags("_NoHeaderWidth", p_flags, ImGuiTableColumnFlags_NoHeaderWidth);
|
||||||
ImGui::CheckboxFlags("_PreferSortAscending", p_flags, ImGuiTableColumnFlags_PreferSortAscending);
|
ImGui::CheckboxFlags("_PreferSortAscending", p_flags, ImGuiTableColumnFlags_PreferSortAscending);
|
||||||
ImGui::CheckboxFlags("_PreferSortDescending", p_flags, ImGuiTableColumnFlags_PreferSortDescending);
|
ImGui::CheckboxFlags("_PreferSortDescending", p_flags, ImGuiTableColumnFlags_PreferSortDescending);
|
||||||
|
@ -2285,10 +2285,11 @@ struct ImGuiTableColumn
|
|||||||
ImGuiTableColumnIdx NextEnabledColumn; // Index of next enabled/visible column within Columns[], -1 if last enabled/visible column
|
ImGuiTableColumnIdx NextEnabledColumn; // Index of next enabled/visible column within Columns[], -1 if last enabled/visible column
|
||||||
ImGuiTableColumnIdx SortOrder; // Index of this column within sort specs, -1 if not sorting on this column, 0 for single-sort, may be >0 on multi-sort
|
ImGuiTableColumnIdx SortOrder; // Index of this column within sort specs, -1 if not sorting on this column, 0 for single-sort, may be >0 on multi-sort
|
||||||
ImGuiTableDrawChannelIdx DrawChannelCurrent; // Index within DrawSplitter.Channels[]
|
ImGuiTableDrawChannelIdx DrawChannelCurrent; // Index within DrawSplitter.Channels[]
|
||||||
ImGuiTableDrawChannelIdx DrawChannelFrozen;
|
ImGuiTableDrawChannelIdx DrawChannelFrozen; // Draw channels for frozen rows (often headers)
|
||||||
ImGuiTableDrawChannelIdx DrawChannelUnfrozen;
|
ImGuiTableDrawChannelIdx DrawChannelUnfrozen; // Draw channels for unfrozen rows
|
||||||
bool IsEnabled; // Is the column not marked Hidden by the user? (even if off view, e.g. clipped by scrolling).
|
bool IsEnabled; // IsUserEnabled && (Flags & ImGuiTableColumnFlags_Disabled) == 0
|
||||||
bool IsEnabledNextFrame;
|
bool IsUserEnabled; // Is the column not marked Hidden by the user? (unrelated to being off view, e.g. clipped by scrolling).
|
||||||
|
bool IsUserEnabledNextFrame;
|
||||||
bool IsVisibleX; // Is actually in view (e.g. overlapping the host window clipping rectangle, not scrolled).
|
bool IsVisibleX; // Is actually in view (e.g. overlapping the host window clipping rectangle, not scrolled).
|
||||||
bool IsVisibleY;
|
bool IsVisibleY;
|
||||||
bool IsRequestOutput; // Return value for TableSetColumnIndex() / TableNextColumn(): whether we request user to output contents or not.
|
bool IsRequestOutput; // Return value for TableSetColumnIndex() / TableNextColumn(): whether we request user to output contents or not.
|
||||||
|
@ -517,7 +517,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
|
|||||||
*column = ImGuiTableColumn();
|
*column = ImGuiTableColumn();
|
||||||
column->WidthAuto = width_auto;
|
column->WidthAuto = width_auto;
|
||||||
column->IsPreserveWidthAuto = true; // Preserve WidthAuto when reinitializing a live table: not technically necessary but remove a visible flicker
|
column->IsPreserveWidthAuto = true; // Preserve WidthAuto when reinitializing a live table: not technically necessary but remove a visible flicker
|
||||||
column->IsEnabled = column->IsEnabledNextFrame = true;
|
column->IsEnabled = column->IsUserEnabled = column->IsUserEnabledNextFrame = true;
|
||||||
}
|
}
|
||||||
column->DisplayOrder = table->DisplayOrderToIndex[n] = (ImGuiTableColumnIdx)n;
|
column->DisplayOrder = table->DisplayOrderToIndex[n] = (ImGuiTableColumnIdx)n;
|
||||||
}
|
}
|
||||||
@ -751,16 +751,18 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
|
|||||||
column->InitStretchWeightOrWidth = -1.0f;
|
column->InitStretchWeightOrWidth = -1.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update Enabled state, mark settings/sortspecs dirty
|
// Update Enabled state, mark settings and sort specs dirty
|
||||||
if (!(table->Flags & ImGuiTableFlags_Hideable) || (column->Flags & ImGuiTableColumnFlags_NoHide))
|
if (!(table->Flags & ImGuiTableFlags_Hideable) || (column->Flags & ImGuiTableColumnFlags_NoHide))
|
||||||
column->IsEnabledNextFrame = true;
|
column->IsUserEnabledNextFrame = true;
|
||||||
if (column->IsEnabled != column->IsEnabledNextFrame)
|
if (column->IsUserEnabled != column->IsUserEnabledNextFrame)
|
||||||
{
|
{
|
||||||
column->IsEnabled = column->IsEnabledNextFrame;
|
column->IsUserEnabled = column->IsUserEnabledNextFrame;
|
||||||
table->IsSettingsDirty = true;
|
table->IsSettingsDirty = true;
|
||||||
if (!column->IsEnabled && column->SortOrder != -1)
|
|
||||||
table->IsSortSpecsDirty = true;
|
|
||||||
}
|
}
|
||||||
|
column->IsEnabled = column->IsUserEnabled && (column->Flags & ImGuiTableColumnFlags_Disabled) == 0;
|
||||||
|
|
||||||
|
if (column->SortOrder != -1 && !column->IsEnabled)
|
||||||
|
table->IsSortSpecsDirty = true;
|
||||||
if (column->SortOrder > 0 && !(table->Flags & ImGuiTableFlags_SortMulti))
|
if (column->SortOrder > 0 && !(table->Flags & ImGuiTableFlags_SortMulti))
|
||||||
table->IsSortSpecsDirty = true;
|
table->IsSortSpecsDirty = true;
|
||||||
|
|
||||||
@ -1159,9 +1161,8 @@ void ImGui::TableUpdateBorders(ImGuiTable* table)
|
|||||||
if ((table->Flags & ImGuiTableFlags_NoBordersInBody) && table->IsUsingHeaders == false)
|
if ((table->Flags & ImGuiTableFlags_NoBordersInBody) && table->IsUsingHeaders == false)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (table->FreezeColumnsCount > 0)
|
if (!column->IsVisibleX && table->LastResizedColumn != column_n)
|
||||||
if (column->MaxX < table->Columns[table->DisplayOrderToIndex[table->FreezeColumnsCount - 1]].MaxX)
|
continue;
|
||||||
continue;
|
|
||||||
|
|
||||||
ImGuiID column_id = TableGetColumnResizeID(table, column_n, table->InstanceCurrent);
|
ImGuiID column_id = TableGetColumnResizeID(table, column_n, table->InstanceCurrent);
|
||||||
ImRect hit_rect(column->MaxX - hit_half_width, hit_y1, column->MaxX + hit_half_width, border_y2_hit);
|
ImRect hit_rect(column->MaxX - hit_half_width, hit_y1, column->MaxX + hit_half_width, border_y2_hit);
|
||||||
@ -1444,7 +1445,7 @@ void ImGui::TableSetupColumn(const char* label, ImGuiTableColumnFlags flags, flo
|
|||||||
|
|
||||||
// Init default visibility/sort state
|
// Init default visibility/sort state
|
||||||
if ((flags & ImGuiTableColumnFlags_DefaultHide) && (table->SettingsLoadedFlags & ImGuiTableFlags_Hideable) == 0)
|
if ((flags & ImGuiTableColumnFlags_DefaultHide) && (table->SettingsLoadedFlags & ImGuiTableFlags_Hideable) == 0)
|
||||||
column->IsEnabled = column->IsEnabledNextFrame = false;
|
column->IsUserEnabled = column->IsUserEnabledNextFrame = false;
|
||||||
if (flags & ImGuiTableColumnFlags_DefaultSort && (table->SettingsLoadedFlags & ImGuiTableFlags_Sortable) == 0)
|
if (flags & ImGuiTableColumnFlags_DefaultSort && (table->SettingsLoadedFlags & ImGuiTableFlags_Sortable) == 0)
|
||||||
{
|
{
|
||||||
column->SortOrder = 0; // Multiple columns using _DefaultSort will be reassigned unique SortOrder values when building the sort specs.
|
column->SortOrder = 0; // Multiple columns using _DefaultSort will be reassigned unique SortOrder values when building the sort specs.
|
||||||
@ -1471,11 +1472,22 @@ void ImGui::TableSetupScrollFreeze(int columns, int rows)
|
|||||||
IM_ASSERT(columns >= 0 && columns < IMGUI_TABLE_MAX_COLUMNS);
|
IM_ASSERT(columns >= 0 && columns < IMGUI_TABLE_MAX_COLUMNS);
|
||||||
IM_ASSERT(rows >= 0 && rows < 128); // Arbitrary limit
|
IM_ASSERT(rows >= 0 && rows < 128); // Arbitrary limit
|
||||||
|
|
||||||
table->FreezeColumnsRequest = (table->Flags & ImGuiTableFlags_ScrollX) ? (ImGuiTableColumnIdx)columns : 0;
|
table->FreezeColumnsRequest = (table->Flags & ImGuiTableFlags_ScrollX) ? (ImGuiTableColumnIdx)ImMin(columns, table->ColumnsCount) : 0;
|
||||||
table->FreezeColumnsCount = (table->InnerWindow->Scroll.x != 0.0f) ? table->FreezeColumnsRequest : 0;
|
table->FreezeColumnsCount = (table->InnerWindow->Scroll.x != 0.0f) ? table->FreezeColumnsRequest : 0;
|
||||||
table->FreezeRowsRequest = (table->Flags & ImGuiTableFlags_ScrollY) ? (ImGuiTableColumnIdx)rows : 0;
|
table->FreezeRowsRequest = (table->Flags & ImGuiTableFlags_ScrollY) ? (ImGuiTableColumnIdx)rows : 0;
|
||||||
table->FreezeRowsCount = (table->InnerWindow->Scroll.y != 0.0f) ? table->FreezeRowsRequest : 0;
|
table->FreezeRowsCount = (table->InnerWindow->Scroll.y != 0.0f) ? table->FreezeRowsRequest : 0;
|
||||||
table->IsUnfrozenRows = (table->FreezeRowsCount == 0); // Make sure this is set before TableUpdateLayout() so ImGuiListClipper can benefit from it.b
|
table->IsUnfrozenRows = (table->FreezeRowsCount == 0); // Make sure this is set before TableUpdateLayout() so ImGuiListClipper can benefit from it.b
|
||||||
|
|
||||||
|
// Ensure frozen columns are ordered in their section. We still allow multiple frozen columns to be reordered.
|
||||||
|
for (int column_n = 0; column_n < table->FreezeColumnsRequest; column_n++)
|
||||||
|
{
|
||||||
|
int order_n = table->DisplayOrderToIndex[column_n];
|
||||||
|
if (order_n != column_n && order_n >= table->FreezeColumnsRequest)
|
||||||
|
{
|
||||||
|
ImSwap(table->Columns[table->DisplayOrderToIndex[order_n]].DisplayOrder, table->Columns[table->DisplayOrderToIndex[column_n]].DisplayOrder);
|
||||||
|
ImSwap(table->DisplayOrderToIndex[order_n], table->DisplayOrderToIndex[column_n]);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
@ -1484,7 +1496,7 @@ void ImGui::TableSetupScrollFreeze(int columns, int rows)
|
|||||||
// - TableGetColumnCount()
|
// - TableGetColumnCount()
|
||||||
// - TableGetColumnName()
|
// - TableGetColumnName()
|
||||||
// - TableGetColumnName() [Internal]
|
// - TableGetColumnName() [Internal]
|
||||||
// - TableSetColumnEnabled() [Internal]
|
// - TableSetColumnEnabled()
|
||||||
// - TableGetColumnFlags()
|
// - TableGetColumnFlags()
|
||||||
// - TableGetCellBgRect() [Internal]
|
// - TableGetCellBgRect() [Internal]
|
||||||
// - TableGetColumnResizeID() [Internal]
|
// - TableGetColumnResizeID() [Internal]
|
||||||
@ -1520,10 +1532,12 @@ const char* ImGui::TableGetColumnName(const ImGuiTable* table, int column_n)
|
|||||||
return &table->ColumnsNames.Buf[column->NameOffset];
|
return &table->ColumnsNames.Buf[column->NameOffset];
|
||||||
}
|
}
|
||||||
|
|
||||||
// Request enabling/disabling a column (often perceived as "showing/hiding" from users point of view)
|
// Change user accessible enabled/disabled state of a column (often perceived as "showing/hiding" from users point of view)
|
||||||
// Note that end-user can use the context menu to change this themselves (right-click in headers, or right-click in columns body with ImGuiTableFlags_ContextMenuInBody)
|
// Note that end-user can use the context menu to change this themselves (right-click in headers, or right-click in columns body with ImGuiTableFlags_ContextMenuInBody)
|
||||||
// Request will be applied during next layout, which happens on the first call to TableNextRow() after BeginTable()
|
// - Require table to have the ImGuiTableFlags_Hideable flag because we are manipulating user accessible state.
|
||||||
// For the getter you can use (TableGetColumnFlags() & ImGuiTableColumnFlags_IsEnabled)
|
// - Request will be applied during next layout, which happens on the first call to TableNextRow() after BeginTable().
|
||||||
|
// - For the getter you can test (TableGetColumnFlags() & ImGuiTableColumnFlags_IsEnabled) != 0.
|
||||||
|
// - Alternative: the ImGuiTableColumnFlags_Disabled is an overriding/master disable flag which will also hide the column from context menu.
|
||||||
void ImGui::TableSetColumnEnabled(int column_n, bool enabled)
|
void ImGui::TableSetColumnEnabled(int column_n, bool enabled)
|
||||||
{
|
{
|
||||||
ImGuiContext& g = *GImGui;
|
ImGuiContext& g = *GImGui;
|
||||||
@ -1531,11 +1545,12 @@ void ImGui::TableSetColumnEnabled(int column_n, bool enabled)
|
|||||||
IM_ASSERT(table != NULL);
|
IM_ASSERT(table != NULL);
|
||||||
if (!table)
|
if (!table)
|
||||||
return;
|
return;
|
||||||
|
IM_ASSERT(table->Flags & ImGuiTableFlags_Hideable); // See comments above
|
||||||
if (column_n < 0)
|
if (column_n < 0)
|
||||||
column_n = table->CurrentColumn;
|
column_n = table->CurrentColumn;
|
||||||
IM_ASSERT(column_n >= 0 && column_n < table->ColumnsCount);
|
IM_ASSERT(column_n >= 0 && column_n < table->ColumnsCount);
|
||||||
ImGuiTableColumn* column = &table->Columns[column_n];
|
ImGuiTableColumn* column = &table->Columns[column_n];
|
||||||
column->IsEnabledNextFrame = enabled;
|
column->IsUserEnabledNextFrame = enabled;
|
||||||
}
|
}
|
||||||
|
|
||||||
// We allow querying for an extra column in order to poll the IsHovered state of the right-most section
|
// We allow querying for an extra column in order to poll the IsHovered state of the right-most section
|
||||||
@ -2008,6 +2023,7 @@ float ImGui::TableGetMaxColumnWidth(const ImGuiTable* table, int column_n)
|
|||||||
if (table->Flags & ImGuiTableFlags_ScrollX)
|
if (table->Flags & ImGuiTableFlags_ScrollX)
|
||||||
{
|
{
|
||||||
// Frozen columns can't reach beyond visible width else scrolling will naturally break.
|
// Frozen columns can't reach beyond visible width else scrolling will naturally break.
|
||||||
|
// (we use DisplayOrder as within a set of multiple frozen column reordering is possible)
|
||||||
if (column->DisplayOrder < table->FreezeColumnsRequest)
|
if (column->DisplayOrder < table->FreezeColumnsRequest)
|
||||||
{
|
{
|
||||||
max_width = (table->InnerClipRect.Max.x - (table->FreezeColumnsRequest - column->DisplayOrder) * min_column_distance) - column->MinX;
|
max_width = (table->InnerClipRect.Max.x - (table->FreezeColumnsRequest - column->DisplayOrder) * min_column_distance) - column->MinX;
|
||||||
@ -2496,7 +2512,7 @@ void ImGui::TableDrawBorders(ImGuiTable* table)
|
|||||||
const bool is_hovered = (table->HoveredColumnBorder == column_n);
|
const bool is_hovered = (table->HoveredColumnBorder == column_n);
|
||||||
const bool is_resized = (table->ResizedColumn == column_n) && (table->InstanceInteracted == table->InstanceCurrent);
|
const bool is_resized = (table->ResizedColumn == column_n) && (table->InstanceInteracted == table->InstanceCurrent);
|
||||||
const bool is_resizable = (column->Flags & (ImGuiTableColumnFlags_NoResize | ImGuiTableColumnFlags_NoDirectResize_)) == 0;
|
const bool is_resizable = (column->Flags & (ImGuiTableColumnFlags_NoResize | ImGuiTableColumnFlags_NoDirectResize_)) == 0;
|
||||||
const bool is_frozen_separator = (table->FreezeColumnsCount != -1 && table->FreezeColumnsCount == order_n + 1);
|
const bool is_frozen_separator = (table->FreezeColumnsCount == order_n + 1);
|
||||||
if (column->MaxX > table->InnerClipRect.Max.x && !is_resized)
|
if (column->MaxX > table->InnerClipRect.Max.x && !is_resized)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
@ -2775,8 +2791,11 @@ float ImGui::TableGetHeaderRowHeight()
|
|||||||
float row_height = GetTextLineHeight();
|
float row_height = GetTextLineHeight();
|
||||||
int columns_count = TableGetColumnCount();
|
int columns_count = TableGetColumnCount();
|
||||||
for (int column_n = 0; column_n < columns_count; column_n++)
|
for (int column_n = 0; column_n < columns_count; column_n++)
|
||||||
if (TableGetColumnFlags(column_n) & ImGuiTableColumnFlags_IsEnabled)
|
{
|
||||||
|
ImGuiTableColumnFlags flags = TableGetColumnFlags(column_n);
|
||||||
|
if ((flags & ImGuiTableColumnFlags_IsEnabled) && !(flags & ImGuiTableColumnFlags_NoHeaderLabel))
|
||||||
row_height = ImMax(row_height, CalcTextSize(TableGetColumnName(column_n)).y);
|
row_height = ImMax(row_height, CalcTextSize(TableGetColumnName(column_n)).y);
|
||||||
|
}
|
||||||
row_height += GetStyle().CellPadding.y * 2.0f;
|
row_height += GetStyle().CellPadding.y * 2.0f;
|
||||||
return row_height;
|
return row_height;
|
||||||
}
|
}
|
||||||
@ -2813,7 +2832,7 @@ void ImGui::TableHeadersRow()
|
|||||||
// Push an id to allow unnamed labels (generally accidental, but let's behave nicely with them)
|
// Push an id to allow unnamed labels (generally accidental, but let's behave nicely with them)
|
||||||
// - in your own code you may omit the PushID/PopID all-together, provided you know they won't collide
|
// - in your own code you may omit the PushID/PopID all-together, provided you know they won't collide
|
||||||
// - table->InstanceCurrent is only >0 when we use multiple BeginTable/EndTable calls with same identifier.
|
// - table->InstanceCurrent is only >0 when we use multiple BeginTable/EndTable calls with same identifier.
|
||||||
const char* name = TableGetColumnName(column_n);
|
const char* name = (TableGetColumnFlags(column_n) & ImGuiTableColumnFlags_NoHeaderLabel) ? "" : TableGetColumnName(column_n);
|
||||||
PushID(table->InstanceCurrent * table->ColumnsCount + column_n);
|
PushID(table->InstanceCurrent * table->ColumnsCount + column_n);
|
||||||
TableHeader(name);
|
TableHeader(name);
|
||||||
PopID();
|
PopID();
|
||||||
@ -3068,16 +3087,19 @@ void ImGui::TableDrawContextMenu(ImGuiTable* table)
|
|||||||
for (int other_column_n = 0; other_column_n < table->ColumnsCount; other_column_n++)
|
for (int other_column_n = 0; other_column_n < table->ColumnsCount; other_column_n++)
|
||||||
{
|
{
|
||||||
ImGuiTableColumn* other_column = &table->Columns[other_column_n];
|
ImGuiTableColumn* other_column = &table->Columns[other_column_n];
|
||||||
|
if (other_column->Flags & ImGuiTableColumnFlags_Disabled)
|
||||||
|
continue;
|
||||||
|
|
||||||
const char* name = TableGetColumnName(table, other_column_n);
|
const char* name = TableGetColumnName(table, other_column_n);
|
||||||
if (name == NULL || name[0] == 0)
|
if (name == NULL || name[0] == 0)
|
||||||
name = "<Unknown>";
|
name = "<Unknown>";
|
||||||
|
|
||||||
// Make sure we can't hide the last active column
|
// Make sure we can't hide the last active column
|
||||||
bool menu_item_active = (other_column->Flags & ImGuiTableColumnFlags_NoHide) ? false : true;
|
bool menu_item_active = (other_column->Flags & ImGuiTableColumnFlags_NoHide) ? false : true;
|
||||||
if (other_column->IsEnabled && table->ColumnsEnabledCount <= 1)
|
if (other_column->IsUserEnabled && table->ColumnsEnabledCount <= 1)
|
||||||
menu_item_active = false;
|
menu_item_active = false;
|
||||||
if (MenuItem(name, NULL, other_column->IsEnabled, menu_item_active))
|
if (MenuItem(name, NULL, other_column->IsUserEnabled, menu_item_active))
|
||||||
other_column->IsEnabledNextFrame = !other_column->IsEnabled;
|
other_column->IsUserEnabledNextFrame = !other_column->IsUserEnabled;
|
||||||
}
|
}
|
||||||
PopItemFlag();
|
PopItemFlag();
|
||||||
}
|
}
|
||||||
@ -3202,7 +3224,7 @@ void ImGui::TableSaveSettings(ImGuiTable* table)
|
|||||||
column_settings->DisplayOrder = column->DisplayOrder;
|
column_settings->DisplayOrder = column->DisplayOrder;
|
||||||
column_settings->SortOrder = column->SortOrder;
|
column_settings->SortOrder = column->SortOrder;
|
||||||
column_settings->SortDirection = column->SortDirection;
|
column_settings->SortDirection = column->SortDirection;
|
||||||
column_settings->IsEnabled = column->IsEnabled;
|
column_settings->IsEnabled = column->IsUserEnabled;
|
||||||
column_settings->IsStretch = (column->Flags & ImGuiTableColumnFlags_WidthStretch) ? 1 : 0;
|
column_settings->IsStretch = (column->Flags & ImGuiTableColumnFlags_WidthStretch) ? 1 : 0;
|
||||||
if ((column->Flags & ImGuiTableColumnFlags_WidthStretch) == 0)
|
if ((column->Flags & ImGuiTableColumnFlags_WidthStretch) == 0)
|
||||||
save_ref_scale = true;
|
save_ref_scale = true;
|
||||||
@ -3216,7 +3238,7 @@ void ImGui::TableSaveSettings(ImGuiTable* table)
|
|||||||
settings->SaveFlags |= ImGuiTableFlags_Reorderable;
|
settings->SaveFlags |= ImGuiTableFlags_Reorderable;
|
||||||
if (column->SortOrder != -1)
|
if (column->SortOrder != -1)
|
||||||
settings->SaveFlags |= ImGuiTableFlags_Sortable;
|
settings->SaveFlags |= ImGuiTableFlags_Sortable;
|
||||||
if (column->IsEnabled != ((column->Flags & ImGuiTableColumnFlags_DefaultHide) == 0))
|
if (column->IsUserEnabled != ((column->Flags & ImGuiTableColumnFlags_DefaultHide) == 0))
|
||||||
settings->SaveFlags |= ImGuiTableFlags_Hideable;
|
settings->SaveFlags |= ImGuiTableFlags_Hideable;
|
||||||
}
|
}
|
||||||
settings->SaveFlags &= table->Flags;
|
settings->SaveFlags &= table->Flags;
|
||||||
@ -3274,7 +3296,7 @@ void ImGui::TableLoadSettings(ImGuiTable* table)
|
|||||||
else
|
else
|
||||||
column->DisplayOrder = (ImGuiTableColumnIdx)column_n;
|
column->DisplayOrder = (ImGuiTableColumnIdx)column_n;
|
||||||
display_order_mask |= (ImU64)1 << column->DisplayOrder;
|
display_order_mask |= (ImU64)1 << column->DisplayOrder;
|
||||||
column->IsEnabled = column->IsEnabledNextFrame = column_settings->IsEnabled;
|
column->IsUserEnabled = column->IsUserEnabledNextFrame = column_settings->IsEnabled;
|
||||||
column->SortOrder = column_settings->SortOrder;
|
column->SortOrder = column_settings->SortOrder;
|
||||||
column->SortDirection = column_settings->SortDirection;
|
column->SortDirection = column_settings->SortDirection;
|
||||||
}
|
}
|
||||||
|
@ -5,7 +5,7 @@ Build font atlases using FreeType instead of stb_truetype (which is the default
|
|||||||
|
|
||||||
### Usage
|
### Usage
|
||||||
|
|
||||||
1. Get latest FreeType binaries or build yourself (under Windows you may use vcpkg with `vcpkg install freetype`, `vcpkg integrate install`).
|
1. Get latest FreeType binaries or build yourself (under Windows you may use vcpkg with `vcpkg install freetype --triplet=x64-windows`, `vcpkg integrate install`).
|
||||||
2. Add imgui_freetype.h/cpp alongside your project files.
|
2. Add imgui_freetype.h/cpp alongside your project files.
|
||||||
3. Add `#define IMGUI_ENABLE_FREETYPE` in your [imconfig.h](https://github.com/ocornut/imgui/blob/master/imconfig.h) file
|
3. Add `#define IMGUI_ENABLE_FREETYPE` in your [imconfig.h](https://github.com/ocornut/imgui/blob/master/imconfig.h) file
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user