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@@ -6576,6 +6576,7 @@ void ImGui::SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond)
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ImVec2 offset = window->Pos - old_pos;
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window->DC.CursorPos += offset; // As we happen to move the window while it is being appended to (which is a bad idea - will smear) let's at least offset the cursor
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window->DC.CursorMaxPos += offset; // And more importantly we need to offset CursorMaxPos/CursorStartPos this so ContentSize calculation doesn't get affected.
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window->DC.IdealMaxPos += offset;
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window->DC.CursorStartPos += offset;
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}
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