Merge branch 'master' into docking

# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
This commit is contained in:
omar
2019-03-28 15:44:04 +01:00
8 changed files with 93 additions and 69 deletions

View File

@ -1377,7 +1377,7 @@ struct IMGUI_API ImGuiWindow
bool WantCollapseToggle;
bool SkipItems; // Set when items can safely be all clipped (e.g. window not visible or collapsed)
bool Appearing; // Set during the frame where the window is appearing (or re-appearing)
bool Hidden; // Do not display (== (HiddenFramesForResize > 0) ||
bool Hidden; // Do not display (== (HiddenFrames*** > 0))
bool HasCloseButton; // Set when the window has a close button (p_open != NULL)
signed char ResizeBorderHeld; // Current border being held for resize (-1: none, otherwise 0-3)
short BeginCount; // Number of Begin() during the current frame (generally 0 or 1, 1+ if appending via multiple Begin/End pairs)
@ -1388,8 +1388,8 @@ struct IMGUI_API ImGuiWindow
bool AutoFitOnlyGrows;
int AutoFitChildAxises;
ImGuiDir AutoPosLastDirection;
int HiddenFramesRegular; // Hide the window for N frames
int HiddenFramesForResize; // Hide the window for N frames while allowing items to be submitted so we can measure their size
int HiddenFramesCanSkipItems; // Hide the window for N frames
int HiddenFramesCannotSkipItems; // Hide the window for N frames while allowing items to be submitted so we can measure their size
ImGuiCond SetWindowPosAllowFlags; // store acceptable condition flags for SetNextWindowPos() use.
ImGuiCond SetWindowSizeAllowFlags; // store acceptable condition flags for SetNextWindowSize() use.
ImGuiCond SetWindowCollapsedAllowFlags; // store acceptable condition flags for SetNextWindowCollapsed() use.