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Merge branch 'master' into docking
# Conflicts: # docs/CHANGELOG.txt # imgui.cpp
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@ -1377,7 +1377,7 @@ struct IMGUI_API ImGuiWindow
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bool WantCollapseToggle;
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bool SkipItems; // Set when items can safely be all clipped (e.g. window not visible or collapsed)
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bool Appearing; // Set during the frame where the window is appearing (or re-appearing)
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bool Hidden; // Do not display (== (HiddenFramesForResize > 0) ||
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bool Hidden; // Do not display (== (HiddenFrames*** > 0))
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bool HasCloseButton; // Set when the window has a close button (p_open != NULL)
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signed char ResizeBorderHeld; // Current border being held for resize (-1: none, otherwise 0-3)
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short BeginCount; // Number of Begin() during the current frame (generally 0 or 1, 1+ if appending via multiple Begin/End pairs)
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@ -1388,8 +1388,8 @@ struct IMGUI_API ImGuiWindow
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bool AutoFitOnlyGrows;
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int AutoFitChildAxises;
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ImGuiDir AutoPosLastDirection;
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int HiddenFramesRegular; // Hide the window for N frames
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int HiddenFramesForResize; // Hide the window for N frames while allowing items to be submitted so we can measure their size
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int HiddenFramesCanSkipItems; // Hide the window for N frames
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int HiddenFramesCannotSkipItems; // Hide the window for N frames while allowing items to be submitted so we can measure their size
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ImGuiCond SetWindowPosAllowFlags; // store acceptable condition flags for SetNextWindowPos() use.
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ImGuiCond SetWindowSizeAllowFlags; // store acceptable condition flags for SetNextWindowSize() use.
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ImGuiCond SetWindowCollapsedAllowFlags; // store acceptable condition flags for SetNextWindowCollapsed() use.
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