IO: Fixed AddFocusEvent(false) to also clear MouseDown[] state. (#4921)

This commit is contained in:
ocornut 2022-10-27 20:17:19 +02:00
parent a61bbdc239
commit a241dc7990
2 changed files with 4 additions and 0 deletions

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@ -142,6 +142,7 @@ Other Changes:
- IO: Added ImGuiKey_MouseXXX aliases for mouse buttons/wheel so all operations done on ImGuiKey - IO: Added ImGuiKey_MouseXXX aliases for mouse buttons/wheel so all operations done on ImGuiKey
can apply to mouse data as well. (#4921) can apply to mouse data as well. (#4921)
- IO: Filter duplicate input events during the AddXXX() calls. (#5599, #4921) - IO: Filter duplicate input events during the AddXXX() calls. (#5599, #4921)
- IO: Fixed AddFocusEvent(false) to also clear MouseDown[] state. (#4921)
- Menus: Fixed incorrect sub-menu parent association when opening a menu by closing another. - Menus: Fixed incorrect sub-menu parent association when opening a menu by closing another.
Among other things, it would accidentally break part of the closing heuristic logic when moving Among other things, it would accidentally break part of the closing heuristic logic when moving
towards a sub-menu. (#2517, #5614). [@rokups] towards a sub-menu. (#2517, #5614). [@rokups]

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@ -1303,6 +1303,9 @@ void ImGuiIO::ClearInputKeys()
} }
KeyCtrl = KeyShift = KeyAlt = KeySuper = false; KeyCtrl = KeyShift = KeyAlt = KeySuper = false;
KeyMods = ImGuiMod_None; KeyMods = ImGuiMod_None;
MousePos = ImVec2(-FLT_MAX, -FLT_MAX);
memset(MouseDown, 0, sizeof(MouseDown));
MouseWheel = MouseWheelH = 0.0f;
} }
static ImGuiInputEvent* FindLatestInputEvent(ImGuiInputEventType type, int arg = -1) static ImGuiInputEvent* FindLatestInputEvent(ImGuiInputEventType type, int arg = -1)