Added SetNextItemShortcut() wip function. (#456)

Mark widget as hovered. Amend d10641b.
This commit is contained in:
ocornut
2024-01-22 17:56:34 +01:00
parent 4c2c09450a
commit a201af7354
4 changed files with 48 additions and 8 deletions

View File

@ -3891,6 +3891,7 @@ void ImGui::SetActiveID(ImGuiID id, ImGuiWindow* window)
g.ActiveIdNoClearOnFocusLoss = false;
g.ActiveIdWindow = window;
g.ActiveIdHasBeenEditedThisFrame = false;
g.ActiveIdFromShortcut = false;
if (id)
{
g.ActiveIdIsAlive = id;
@ -4100,7 +4101,8 @@ bool ImGui::ItemHoverable(const ImRect& bb, ImGuiID id, ImGuiItemFlags item_flag
if (g.HoveredId != 0 && g.HoveredId != id && !g.HoveredIdAllowOverlap)
return false;
if (g.ActiveId != 0 && g.ActiveId != id && !g.ActiveIdAllowOverlap)
return false;
if (!g.ActiveIdFromShortcut)
return false;
// Done with rectangle culling so we can perform heavier checks now.
if (!(item_flags & ImGuiItemFlags_NoWindowHoverableCheck) && !IsWindowContentHoverable(window, ImGuiHoveredFlags_None))
@ -4160,12 +4162,13 @@ bool ImGui::ItemHoverable(const ImRect& bb, ImGuiID id, ImGuiItemFlags item_flag
}
// FIXME: This is inlined/duplicated in ItemAdd()
// FIXME: The id != 0 path is not used by our codebase, may get rid of it?
bool ImGui::IsClippedEx(const ImRect& bb, ImGuiID id)
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
if (!bb.Overlaps(window->ClipRect))
if (id == 0 || (id != g.ActiveId && id != g.NavId))
if (id == 0 || (id != g.ActiveId && id != g.ActiveIdPreviousFrame && id != g.NavId && id != g.NavActivateId))
if (!g.LogEnabled)
return true;
return false;
@ -9421,6 +9424,13 @@ bool ImGui::IsKeyChordPressed(ImGuiKeyChord key_chord, ImGuiID owner_id, ImGuiIn
return true;
}
void ImGui::SetNextItemShortcut(ImGuiKeyChord key_chord)
{
ImGuiContext& g = *GImGui;
g.NextItemData.Flags |= ImGuiNextItemDataFlags_HasShortcut;
g.NextItemData.Shortcut = key_chord;
}
bool ImGui::Shortcut(ImGuiKeyChord key_chord, ImGuiID owner_id, ImGuiInputFlags flags)
{
//ImGuiContext& g = *GImGui;
@ -9731,6 +9741,7 @@ void ImGuiStackSizes::CompareWithContextState(ImGuiContext* ctx)
// [SECTION] ITEM SUBMISSION
//-----------------------------------------------------------------------------
// - KeepAliveID()
// - ItemHandleShortcut() [Internal]
// - ItemAdd()
//-----------------------------------------------------------------------------
@ -9744,6 +9755,20 @@ void ImGui::KeepAliveID(ImGuiID id)
g.ActiveIdPreviousFrameIsAlive = true;
}
static void ItemHandleShortcut(ImGuiID id)
{
// FIXME: Generalize Activation queue?
ImGuiContext& g = *GImGui;
if (ImGui::Shortcut(g.NextItemData.Shortcut, id, ImGuiInputFlags_None) && g.NavActivateId == 0)
{
g.NavActivateId = id; // Will effectively disable clipping.
g.NavActivateFlags = ImGuiActivateFlags_PreferInput | ImGuiActivateFlags_FromShortcut;
if (g.ActiveId == 0 || g.ActiveId == id)
g.NavActivateDownId = g.NavActivatePressedId = id;
ImGui::NavHighlightActivated(id);
}
}
// Declare item bounding box for clipping and interaction.
// Note that the size can be different than the one provided to ItemSize(). Typically, widgets that spread over available surface
// declare their minimum size requirement to ItemSize() and provide a larger region to ItemAdd() which is used drawing/interaction.
@ -9785,6 +9810,9 @@ bool ImGui::ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb_arg, ImGu
if (window == g.NavWindow || ((window->Flags | g.NavWindow->Flags) & ImGuiWindowFlags_NavFlattened))
NavProcessItem();
}
if (g.NextItemData.Flags & ImGuiNextItemDataFlags_HasShortcut)
ItemHandleShortcut(id);
}
// Lightweight clear of SetNextItemXXX data.
@ -9801,9 +9829,10 @@ bool ImGui::ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb_arg, ImGu
//const bool is_clipped = IsClippedEx(bb, id);
//if (is_clipped)
// return false;
// g.NavActivateId is not necessarily == g.NavId, in the case of remote activation (e.g. shortcuts)
const bool is_rect_visible = bb.Overlaps(window->ClipRect);
if (!is_rect_visible)
if (id == 0 || (id != g.ActiveId && id != g.ActiveIdPreviousFrame && id != g.NavId))
if (id == 0 || (id != g.ActiveId && id != g.ActiveIdPreviousFrame && id != g.NavId && id != g.NavActivateId))
if (!g.LogEnabled)
return false;