diff --git a/CHANGELOG.txt b/CHANGELOG.txt index 6ce0cd55..012f0fde 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -111,7 +111,7 @@ Other Changes: - Columns: Fixed a memory leak of ImGuiColumnsSet's Columns vector. (#1529) [@unprompted] - MenuBar: Fixed menu bar pushing a clipping rect outside of its allocated bound (usually unnoticeable). - TreeNode: nodes with the ImGuiTreeNodeFlags_Leaf flag correctly disable highlight when DragDrop is active. (#143, #581) -- Drag and Drop: Increased payload type string to 12 characters instead of 8. (#143) +- Drag and Drop: Increased payload type string to 32 characters instead of 8. (#143) - Drag and Drop: TreeNode as drop target displays rectangle over full frame. (#1597, #143) - DragFloat: Fix/workaround for backends which do not preserve a valid mouse position when dragged out of bounds. (#1559) - Slider, Combo: Use ImGuiCol_FrameBgHovered color when hovered. (#1456) [@stfx] diff --git a/imgui.h b/imgui.h index 11110142..d1934ae8 100644 --- a/imgui.h +++ b/imgui.h @@ -458,7 +458,7 @@ namespace ImGui // Drag and Drop // [BETA API] Missing Demo code. API may evolve. IMGUI_API bool BeginDragDropSource(ImGuiDragDropFlags flags = 0); // call when the current item is active. If this return true, you can call SetDragDropPayload() + EndDragDropSource() - IMGUI_API bool SetDragDropPayload(const char* type, const void* data, size_t size, ImGuiCond cond = 0);// type is a user defined string of maximum 12 characters. Strings starting with '_' are reserved for dear imgui internal types. Data is copied and held by imgui. + IMGUI_API bool SetDragDropPayload(const char* type, const void* data, size_t size, ImGuiCond cond = 0);// type is a user defined string of maximum 32 characters. Strings starting with '_' are reserved for dear imgui internal types. Data is copied and held by imgui. IMGUI_API void EndDragDropSource(); // only call EndDragDropSource() if BeginDragDropSource() returns true! IMGUI_API bool BeginDragDropTarget(); // call after submitting an item that may receive an item. If this returns true, you can call AcceptDragDropPayload() + EndDragDropTarget() IMGUI_API const ImGuiPayload* AcceptDragDropPayload(const char* type, ImGuiDragDropFlags flags = 0); // accept contents of a given type. If ImGuiDragDropFlags_AcceptBeforeDelivery is set you can peek into the payload before the mouse button is released. @@ -1348,7 +1348,7 @@ struct ImGuiPayload ImGuiID SourceId; // Source item id ImGuiID SourceParentId; // Source parent id (if available) int DataFrameCount; // Data timestamp - char DataType[12 + 1]; // Data type tag (short user-supplied string, 12 characters max) + char DataType[32+1]; // Data type tag (short user-supplied string, 32 characters max) bool Preview; // Set when AcceptDragDropPayload() was called and mouse has been hovering the target item (nb: handle overlapping drag targets) bool Delivery; // Set when AcceptDragDropPayload() was called and mouse button is released over the target item. diff --git a/imgui_internal.h b/imgui_internal.h index 79fc4d95..1ffa1600 100644 --- a/imgui_internal.h +++ b/imgui_internal.h @@ -662,7 +662,7 @@ struct ImGuiContext ImGuiID DragDropAcceptIdPrev; // Target item id from previous frame (we need to store this to allow for overlapping drag and drop targets) int DragDropAcceptFrameCount; // Last time a target expressed a desire to accept the source ImVector DragDropPayloadBufHeap; // We don't expose the ImVector<> directly - unsigned char DragDropPayloadBufLocal[8]; + unsigned char DragDropPayloadBufLocal[8]; // Local buffer for small payloads // Widget state ImGuiTextEditState InputTextState;