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	Examples: OpenGL3: Remove misleading or unnecessary "#version 150" strings.
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		| @@ -31,7 +31,7 @@ | ||||
| //#include <glew.h> | ||||
|  | ||||
| // OpenGL Data | ||||
| static char         g_GlslVersion[32] = "#version 150"; | ||||
| static char         g_GlslVersion[32] = ""; | ||||
| static GLuint       g_FontTexture = 0; | ||||
| static int          g_ShaderHandle = 0, g_VertHandle = 0, g_FragHandle = 0; | ||||
| static int          g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; | ||||
|   | ||||
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