Texture-based thick lines: Fixes for AddCustomRect api, add IMGUI_HAS_TEXLINES define (temporarily) to facilitate working with test cases, Demo allows growing FrameBorderSize for testing

This commit is contained in:
Omar 2020-02-17 11:58:22 +01:00 committed by omar
parent 21d9e8e1f4
commit a07c8b6999
3 changed files with 4 additions and 2 deletions

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@ -1993,6 +1993,8 @@ enum ImDrawCornerFlags_
ImDrawCornerFlags_All = 0xF // In your function calls you may use ~0 (= all bits sets) instead of ImDrawCornerFlags_All, as a convenience
};
#define IMGUI_HAS_TEXLINES 1
enum ImDrawListFlags_
{
ImDrawListFlags_None = 0,

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@ -3698,7 +3698,7 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
ImGui::SliderFloat("WindowBorderSize", &style.WindowBorderSize, 0.0f, 1.0f, "%.0f");
ImGui::SliderFloat("ChildBorderSize", &style.ChildBorderSize, 0.0f, 1.0f, "%.0f");
ImGui::SliderFloat("PopupBorderSize", &style.PopupBorderSize, 0.0f, 1.0f, "%.0f");
ImGui::SliderFloat("FrameBorderSize", &style.FrameBorderSize, 0.0f, 1.0f, "%.0f");
ImGui::SliderFloat("FrameBorderSize", &style.FrameBorderSize, 0.0f, 4.0f, "%.1f");
ImGui::SliderFloat("TabBorderSize", &style.TabBorderSize, 0.0f, 1.0f, "%.0f");
ImGui::Text("Rounding");
ImGui::SliderFloat("WindowRounding", &style.WindowRounding, 0.0f, 12.0f, "%.0f");

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@ -2393,8 +2393,8 @@ static void ImFontAtlasBuildRegisterAALineCustomRects(ImFontAtlas* atlas)
if ((atlas->Flags & ImFontAtlasFlags_NoAALines))
return;
const int max_width = IM_DRAWLIST_TEX_AA_LINES_WIDTH_MAX; // The maximum line width we want to generate
// The "max_width + 2" here is to give space for the end caps, whilst height (IM_DRAWLIST_TEX_AA_LINES_WIDTH_MAX+1) is to accommodate the fact we have a zero-width row
const int max_width = IM_DRAWLIST_TEX_AA_LINES_WIDTH_MAX; // The maximum line width we want to generate
atlas->AALineRectId = atlas->AddCustomRectRegular(max_width + 2, IM_DRAWLIST_TEX_AA_LINES_WIDTH_MAX + 1);
}