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Tables: Calculating ideal total width, some renaming, comments. Clarify that inner_width is unused with ScrollX=0. Clip many comments to 120 columns.
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@ -1905,11 +1905,11 @@ struct ImGuiTableColumn
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float ContentMaxPosRowsFrozen; // Submitted contents absolute maximum position, from which we can infer width.
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float ContentMaxPosRowsUnfrozen; // (kept as float because we need to manipulate those between each cell change)
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float ContentMaxPosHeadersUsed;
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float ContentMaxPosHeadersDesired;
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float ContentMaxPosHeadersIdeal;
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ImS16 ContentWidthRowsFrozen; // Contents width. Because row freezing is not correlated with headers/not-headers we need all 4 variants (ImDrawCmd merging uses different data than alignment code).
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ImS16 ContentWidthRowsUnfrozen; // (encoded as ImS16 because we actually rarely use those width)
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ImS16 ContentWidthHeadersUsed; // TableHeader() automatically softclip itself + report ideal desired size, to avoid creating extraneous draw calls
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ImS16 ContentWidthHeadersDesired;
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ImS16 ContentWidthHeadersIdeal;
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ImS16 NameOffset; // Offset into parent ColumnsNames[]
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bool IsActive; // Is the column not marked Hidden by the user (regardless of clipping). We're not calling this "Visible" here because visibility also depends on clipping.
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bool IsActiveNextFrame;
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@ -1982,7 +1982,8 @@ struct ImGuiTable
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float LastOuterHeight; // Outer height from last frame
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float LastFirstRowHeight; // Height of first row from last frame
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float ColumnsTotalWidth;
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float InnerWidth;
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float InnerWidth; // User value passed to BeginTable(), see comments at the top of BeginTable() for details.
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float IdealTotalWidth; // Sum of ideal column width for nothing to be clipped
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float ResizedColumnNextWidth;
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ImRect OuterRect; // Note: OuterRect.Max.y is often FLT_MAX until EndTable(), unless a height has been specified in BeginTable().
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ImRect WorkRect;
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@ -2264,14 +2265,14 @@ namespace ImGui
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IMGUI_API void TableBeginCell(ImGuiTable* table, int column_n);
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IMGUI_API void TableEndCell(ImGuiTable* table);
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IMGUI_API ImRect TableGetCellRect();
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IMGUI_API const char* TableGetColumnName(ImGuiTable* table, int column_n);
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IMGUI_API ImGuiID TableGetColumnResizeID(ImGuiTable* table, int column_n, int instance_no = 0);
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IMGUI_API const char* TableGetColumnName(const ImGuiTable* table, int column_n);
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IMGUI_API ImGuiID TableGetColumnResizeID(const ImGuiTable* table, int column_n, int instance_no = 0);
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IMGUI_API void TableSetColumnAutofit(ImGuiTable* table, int column_n);
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IMGUI_API void PushTableBackground();
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IMGUI_API void PopTableBackground();
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IMGUI_API void TableLoadSettings(ImGuiTable* table);
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IMGUI_API void TableSaveSettings(ImGuiTable* table);
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IMGUI_API ImGuiTableSettings* TableFindSettings(ImGuiTable* table);
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IMGUI_API ImGuiTableSettings* TableFindSettings(const ImGuiTable* table);
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IMGUI_API void* TableSettingsHandler_ReadOpen(ImGuiContext*, ImGuiSettingsHandler*, const char* name);
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IMGUI_API void TableSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler*, void* entry, const char* line);
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IMGUI_API void TableSettingsHandler_WriteAll(ImGuiContext*, ImGuiSettingsHandler*, ImGuiTextBuffer* buf);
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