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TextUnformatted() fixed clipping bug in the large-text path when horizontal scroll has been applied (#692, #246)
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@ -5310,7 +5310,7 @@ void ImGui::TextUnformatted(const char* text, const char* text_end)
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// Lines to render
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// Lines to render
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if (line < text_end)
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if (line < text_end)
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{
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{
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ImRect line_rect(pos, pos + ImVec2(GetWindowWidth(), line_height));
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ImRect line_rect(pos, pos + ImVec2(FLT_MAX, line_height));
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while (line < text_end)
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while (line < text_end)
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{
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{
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const char* line_end = strchr(line, '\n');
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const char* line_end = strchr(line, '\n');
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@ -9675,6 +9675,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
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if (!ImGui::TreeNode(window, "%s '%s', %d @ 0x%p", label, window->Name, window->Active || window->WasActive, window))
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if (!ImGui::TreeNode(window, "%s '%s', %d @ 0x%p", label, window->Name, window->Active || window->WasActive, window))
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return;
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return;
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NodeDrawList(window->DrawList, "DrawList");
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NodeDrawList(window->DrawList, "DrawList");
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ImGui::BulletText("Size: (%.1f,%.1f), SizeContents (%.1f,%.1f)", window->Size.x, window->Size.y, window->SizeContents.x, window->SizeContents.y);
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if (window->RootWindow != window) NodeWindow(window->RootWindow, "RootWindow");
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if (window->RootWindow != window) NodeWindow(window->RootWindow, "RootWindow");
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if (window->DC.ChildWindows.Size > 0) NodeWindows(window->DC.ChildWindows, "ChildWindows");
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if (window->DC.ChildWindows.Size > 0) NodeWindows(window->DC.ChildWindows, "ChildWindows");
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ImGui::BulletText("Storage: %d bytes", window->StateStorage.Data.Size * (int)sizeof(ImGuiStorage::Pair));
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ImGui::BulletText("Storage: %d bytes", window->StateStorage.Data.Size * (int)sizeof(ImGuiStorage::Pair));
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