Fixed unlikely buffer overrun in InputCharacters (thanks Daniel Collin)

This commit is contained in:
ocornut
2014-10-07 12:15:59 +01:00
parent 48a944813c
commit 9f05a2bb16
2 changed files with 2 additions and 2 deletions

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@ -456,7 +456,7 @@ struct ImGuiIO
bool KeyCtrl; // Keyboard modifier pressed: Control
bool KeyShift; // Keyboard modifier pressed: Shift
bool KeysDown[512]; // Keyboard keys that are pressed (in whatever order user naturally has access to keyboard data)
ImWchar InputCharacters[16]; // List of characters input (translated by user from keypress+keyboard state). Fill using AddInputCharacter() helper.
ImWchar InputCharacters[16+1]; // List of characters input (translated by user from keypress+keyboard state). Fill using AddInputCharacter() helper.
// Function
void AddInputCharacter(ImWchar); // Helper to add a new character into InputCharacters[]