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Examples: Win32: Handle UTf-8 in platform window title setting. (#2164)
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@ -538,9 +538,14 @@ static bool ImGui_ImplWin32_GetWindowFocus(ImGuiViewport* viewport)
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static void ImGui_ImplWin32_SetWindowTitle(ImGuiViewport* viewport, const char* title)
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static void ImGui_ImplWin32_SetWindowTitle(ImGuiViewport* viewport, const char* title)
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{
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{
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// ::SetWindowTextA() doesn't properly handle UTF-8 so we explicitely convert our string.
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ImGuiViewportDataWin32* data = (ImGuiViewportDataWin32*)viewport->PlatformUserData;
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ImGuiViewportDataWin32* data = (ImGuiViewportDataWin32*)viewport->PlatformUserData;
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IM_ASSERT(data->Hwnd != 0);
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IM_ASSERT(data->Hwnd != 0);
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::SetWindowTextA(data->Hwnd, title);
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int n = ::MultiByteToWideChar(CP_UTF8, 0, title, -1, NULL, 0);
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ImVector<wchar_t> title_w;
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title_w.resize(n);
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::MultiByteToWideChar(CP_UTF8, 0, title, -1, title_w.Data, n);
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::SetWindowTextW(data->Hwnd, title_w.Data);
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}
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}
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static void ImGui_ImplWin32_SetWindowAlpha(ImGuiViewport* viewport, float alpha)
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static void ImGui_ImplWin32_SetWindowAlpha(ImGuiViewport* viewport, float alpha)
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