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Merge branch 'master' into navigation
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@ -39,7 +39,6 @@ struct ImGuiGroupData;
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struct ImGuiMenuColumns;
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struct ImGuiDrawContext;
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struct ImGuiTextEditState;
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struct ImGuiMouseCursorData;
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struct ImGuiPopupRef;
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struct ImGuiWindow;
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struct ImGuiWindowSettings;
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@ -400,16 +399,6 @@ struct ImGuiSettingsHandler
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ImGuiSettingsHandler() { memset(this, 0, sizeof(*this)); }
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};
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// Mouse cursor data (used when io.MouseDrawCursor is set)
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struct ImGuiMouseCursorData
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{
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ImGuiMouseCursor Type;
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ImVec2 HotOffset;
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ImVec2 Size;
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ImVec2 TexUvMin[2];
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ImVec2 TexUvMax[2];
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};
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// Storage for current popup stack
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struct ImGuiPopupRef
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{
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@ -612,7 +601,6 @@ struct ImGuiContext
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float ModalWindowDarkeningRatio;
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ImDrawList OverlayDrawList; // Optional software render of mouse cursors, if io.MouseDrawCursor is set + a few debug overlays
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ImGuiMouseCursor MouseCursor;
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ImGuiMouseCursorData MouseCursorData[ImGuiMouseCursor_Count_];
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// Drag and Drop
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bool DragDropActive;
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@ -726,7 +714,6 @@ struct ImGuiContext
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OverlayDrawList._Data = &DrawListSharedData;
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OverlayDrawList._OwnerName = "##Overlay"; // Give it a name for debugging
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MouseCursor = ImGuiMouseCursor_Arrow;
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memset(MouseCursorData, 0, sizeof(MouseCursorData));
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DragDropActive = false;
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DragDropSourceFlags = 0;
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