Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542)

This commit is contained in:
omar
2018-04-05 11:06:00 +02:00
parent 0cad274b87
commit 9d8bc79025
10 changed files with 52 additions and 28 deletions

View File

@ -132,9 +132,12 @@ int main(int, char**)
glClear(GL_COLOR_BUFFER_BIT);
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
// Update and Render additional Platform Windows (when ImGuiConfigFlags_EnableViewports is enabled)
ImGui::UpdatePlatformWindows();
ImGui::RenderPlatformWindows(NULL, NULL);
// Update and Render additional Platform Windows
if (io.ConfigFlags & ImGuiConfigFlags_EnableViewports)
{
ImGui::UpdatePlatformWindows();
ImGui::RenderPlatformWindowsDefault();
}
SDL_GL_MakeCurrent(window, gl_context);
SDL_GL_SwapWindow(window);