Internals: wrapped ImQsort() in an inline function + added a define guard.

This commit is contained in:
ocornut 2021-11-30 12:42:23 +01:00
parent 66f0fb986c
commit 9d704d99d3
3 changed files with 8 additions and 9 deletions

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@ -1954,8 +1954,7 @@ void ImGuiStorage::BuildSortByKey()
return 0; return 0;
} }
}; };
if (Data.Size > 1) ImQsort(Data.Data, (size_t)Data.Size, sizeof(ImGuiStoragePair), StaticFunc::PairCompareByID);
ImQsort(Data.Data, (size_t)Data.Size, sizeof(ImGuiStoragePair), StaticFunc::PairCompareByID);
} }
int ImGuiStorage::GetInt(ImGuiID key, int default_val) const int ImGuiStorage::GetInt(ImGuiID key, int default_val) const
@ -4304,8 +4303,7 @@ static void AddWindowToSortBuffer(ImVector<ImGuiWindow*>* out_sorted_windows, Im
if (window->Active) if (window->Active)
{ {
int count = window->DC.ChildWindows.Size; int count = window->DC.ChildWindows.Size;
if (count > 1) ImQsort(window->DC.ChildWindows.Data, (size_t)count, sizeof(ImGuiWindow*), ChildWindowComparer);
ImQsort(window->DC.ChildWindows.Data, (size_t)count, sizeof(ImGuiWindow*), ChildWindowComparer);
for (int i = 0; i < count; i++) for (int i = 0; i < count; i++)
{ {
ImGuiWindow* child = window->DC.ChildWindows[i]; ImGuiWindow* child = window->DC.ChildWindows[i];

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@ -302,7 +302,9 @@ static inline ImGuiID ImHash(const void* data, int size, ImU32 seed = 0) { ret
#endif #endif
// Helpers: Sorting // Helpers: Sorting
#define ImQsort qsort #ifndef ImQsort
static inline void ImQsort(void* base, size_t count, size_t size_of_element, int(IMGUI_CDECL *compare_func)(void const*, void const*)) { if (count > 1) qsort(base, count, size_of_element, compare_func); }
#endif
// Helpers: Color Blending // Helpers: Color Blending
IMGUI_API ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b); IMGUI_API ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b);
@ -409,8 +411,8 @@ static inline double ImLog(double x) { return log(x); }
static inline int ImAbs(int x) { return x < 0 ? -x : x; } static inline int ImAbs(int x) { return x < 0 ? -x : x; }
static inline float ImAbs(float x) { return fabsf(x); } static inline float ImAbs(float x) { return fabsf(x); }
static inline double ImAbs(double x) { return fabs(x); } static inline double ImAbs(double x) { return fabs(x); }
static inline float ImSign(float x) { return (x < 0.0f) ? -1.0f : ((x > 0.0f) ? 1.0f : 0.0f); } // Sign operator - returns -1, 0 or 1 based on sign of argument static inline float ImSign(float x) { return (x < 0.0f) ? -1.0f : (x > 0.0f) ? 1.0f : 0.0f; } // Sign operator - returns -1, 0 or 1 based on sign of argument
static inline double ImSign(double x) { return (x < 0.0) ? -1.0 : ((x > 0.0) ? 1.0 : 0.0); } static inline double ImSign(double x) { return (x < 0.0) ? -1.0 : (x > 0.0) ? 1.0 : 0.0; }
#ifdef IMGUI_ENABLE_SSE #ifdef IMGUI_ENABLE_SSE
static inline float ImRsqrt(float x) { return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(x))); } static inline float ImRsqrt(float x) { return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(x))); }
#else #else

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@ -7247,8 +7247,7 @@ bool ImGui::BeginTabBarEx(ImGuiTabBar* tab_bar, const ImRect& tab_bar_bb, ImG
// Ensure correct ordering when toggling ImGuiTabBarFlags_Reorderable flag, or when a new tab was added while being not reorderable // Ensure correct ordering when toggling ImGuiTabBarFlags_Reorderable flag, or when a new tab was added while being not reorderable
if ((flags & ImGuiTabBarFlags_Reorderable) != (tab_bar->Flags & ImGuiTabBarFlags_Reorderable) || (tab_bar->TabsAddedNew && !(flags & ImGuiTabBarFlags_Reorderable))) if ((flags & ImGuiTabBarFlags_Reorderable) != (tab_bar->Flags & ImGuiTabBarFlags_Reorderable) || (tab_bar->TabsAddedNew && !(flags & ImGuiTabBarFlags_Reorderable)))
if (tab_bar->Tabs.Size > 1) ImQsort(tab_bar->Tabs.Data, tab_bar->Tabs.Size, sizeof(ImGuiTabItem), TabItemComparerByBeginOrder);
ImQsort(tab_bar->Tabs.Data, tab_bar->Tabs.Size, sizeof(ImGuiTabItem), TabItemComparerByBeginOrder);
tab_bar->TabsAddedNew = false; tab_bar->TabsAddedNew = false;
// Flags // Flags