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Internals: wrapped ImQsort() in an inline function + added a define guard.
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@ -1954,8 +1954,7 @@ void ImGuiStorage::BuildSortByKey()
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return 0;
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return 0;
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}
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}
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};
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};
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if (Data.Size > 1)
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ImQsort(Data.Data, (size_t)Data.Size, sizeof(ImGuiStoragePair), StaticFunc::PairCompareByID);
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ImQsort(Data.Data, (size_t)Data.Size, sizeof(ImGuiStoragePair), StaticFunc::PairCompareByID);
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}
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}
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int ImGuiStorage::GetInt(ImGuiID key, int default_val) const
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int ImGuiStorage::GetInt(ImGuiID key, int default_val) const
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@ -4304,8 +4303,7 @@ static void AddWindowToSortBuffer(ImVector<ImGuiWindow*>* out_sorted_windows, Im
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if (window->Active)
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if (window->Active)
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{
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{
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int count = window->DC.ChildWindows.Size;
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int count = window->DC.ChildWindows.Size;
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if (count > 1)
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ImQsort(window->DC.ChildWindows.Data, (size_t)count, sizeof(ImGuiWindow*), ChildWindowComparer);
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ImQsort(window->DC.ChildWindows.Data, (size_t)count, sizeof(ImGuiWindow*), ChildWindowComparer);
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for (int i = 0; i < count; i++)
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for (int i = 0; i < count; i++)
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{
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{
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ImGuiWindow* child = window->DC.ChildWindows[i];
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ImGuiWindow* child = window->DC.ChildWindows[i];
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@ -302,7 +302,9 @@ static inline ImGuiID ImHash(const void* data, int size, ImU32 seed = 0) { ret
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#endif
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#endif
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// Helpers: Sorting
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// Helpers: Sorting
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#define ImQsort qsort
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#ifndef ImQsort
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static inline void ImQsort(void* base, size_t count, size_t size_of_element, int(IMGUI_CDECL *compare_func)(void const*, void const*)) { if (count > 1) qsort(base, count, size_of_element, compare_func); }
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#endif
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// Helpers: Color Blending
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// Helpers: Color Blending
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IMGUI_API ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b);
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IMGUI_API ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b);
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@ -409,8 +411,8 @@ static inline double ImLog(double x) { return log(x); }
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static inline int ImAbs(int x) { return x < 0 ? -x : x; }
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static inline int ImAbs(int x) { return x < 0 ? -x : x; }
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static inline float ImAbs(float x) { return fabsf(x); }
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static inline float ImAbs(float x) { return fabsf(x); }
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static inline double ImAbs(double x) { return fabs(x); }
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static inline double ImAbs(double x) { return fabs(x); }
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static inline float ImSign(float x) { return (x < 0.0f) ? -1.0f : ((x > 0.0f) ? 1.0f : 0.0f); } // Sign operator - returns -1, 0 or 1 based on sign of argument
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static inline float ImSign(float x) { return (x < 0.0f) ? -1.0f : (x > 0.0f) ? 1.0f : 0.0f; } // Sign operator - returns -1, 0 or 1 based on sign of argument
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static inline double ImSign(double x) { return (x < 0.0) ? -1.0 : ((x > 0.0) ? 1.0 : 0.0); }
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static inline double ImSign(double x) { return (x < 0.0) ? -1.0 : (x > 0.0) ? 1.0 : 0.0; }
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#ifdef IMGUI_ENABLE_SSE
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#ifdef IMGUI_ENABLE_SSE
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static inline float ImRsqrt(float x) { return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(x))); }
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static inline float ImRsqrt(float x) { return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(x))); }
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#else
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#else
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@ -7247,8 +7247,7 @@ bool ImGui::BeginTabBarEx(ImGuiTabBar* tab_bar, const ImRect& tab_bar_bb, ImG
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// Ensure correct ordering when toggling ImGuiTabBarFlags_Reorderable flag, or when a new tab was added while being not reorderable
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// Ensure correct ordering when toggling ImGuiTabBarFlags_Reorderable flag, or when a new tab was added while being not reorderable
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if ((flags & ImGuiTabBarFlags_Reorderable) != (tab_bar->Flags & ImGuiTabBarFlags_Reorderable) || (tab_bar->TabsAddedNew && !(flags & ImGuiTabBarFlags_Reorderable)))
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if ((flags & ImGuiTabBarFlags_Reorderable) != (tab_bar->Flags & ImGuiTabBarFlags_Reorderable) || (tab_bar->TabsAddedNew && !(flags & ImGuiTabBarFlags_Reorderable)))
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if (tab_bar->Tabs.Size > 1)
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ImQsort(tab_bar->Tabs.Data, tab_bar->Tabs.Size, sizeof(ImGuiTabItem), TabItemComparerByBeginOrder);
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ImQsort(tab_bar->Tabs.Data, tab_bar->Tabs.Size, sizeof(ImGuiTabItem), TabItemComparerByBeginOrder);
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tab_bar->TabsAddedNew = false;
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tab_bar->TabsAddedNew = false;
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// Flags
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// Flags
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