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	imgui_impl_dx12: Cast to ImTextureID instead of void* to enable redefinition of ImTextureID (#2015, #301)
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		| @@ -365,7 +365,7 @@ static void ImGui_ImplDX12_CreateFontsTexture() | |||||||
|  |  | ||||||
|     // Store our identifier |     // Store our identifier | ||||||
|     static_assert(sizeof(ImTextureID) >= sizeof(g_hFontSrvGpuDescHandle.ptr), "Can't pack descriptor handle into TexID, 32-bit not supported yet."); |     static_assert(sizeof(ImTextureID) >= sizeof(g_hFontSrvGpuDescHandle.ptr), "Can't pack descriptor handle into TexID, 32-bit not supported yet."); | ||||||
|     io.Fonts->TexID = (void *)g_hFontSrvGpuDescHandle.ptr; |     io.Fonts->TexID = (ImTextureID)g_hFontSrvGpuDescHandle.ptr; | ||||||
| } | } | ||||||
|  |  | ||||||
| bool    ImGui_ImplDX12_CreateDeviceObjects() | bool    ImGui_ImplDX12_CreateDeviceObjects() | ||||||
|   | |||||||
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