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imgui_impl_dx12: Cast to ImTextureID instead of void* to enable redefinition of ImTextureID (#2015, #301)
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@ -365,7 +365,7 @@ static void ImGui_ImplDX12_CreateFontsTexture()
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// Store our identifier
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// Store our identifier
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static_assert(sizeof(ImTextureID) >= sizeof(g_hFontSrvGpuDescHandle.ptr), "Can't pack descriptor handle into TexID, 32-bit not supported yet.");
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static_assert(sizeof(ImTextureID) >= sizeof(g_hFontSrvGpuDescHandle.ptr), "Can't pack descriptor handle into TexID, 32-bit not supported yet.");
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io.Fonts->TexID = (void *)g_hFontSrvGpuDescHandle.ptr;
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io.Fonts->TexID = (ImTextureID)g_hFontSrvGpuDescHandle.ptr;
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}
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}
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bool ImGui_ImplDX12_CreateDeviceObjects()
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bool ImGui_ImplDX12_CreateDeviceObjects()
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