diff --git a/examples/opengl3_example/imgui_impl_glfw_gl3.h b/examples/opengl3_example/imgui_impl_glfw_gl3.h index 7b181577..81b59528 100644 --- a/examples/opengl3_example/imgui_impl_glfw_gl3.h +++ b/examples/opengl3_example/imgui_impl_glfw_gl3.h @@ -16,5 +16,5 @@ bool ImGui_ImplGlfwGL3_CreateDeviceObjects(); // You can also handle inputs yourself and use those as a reference. void ImGui_ImplGlfwGL3_MouseButtonCallback(GLFWwindow* window, int button, int action, int mods); void ImGui_ImplGlfwGL3_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset); -void ImGui_ImplGlFwGL3_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods); +void ImGui_ImplGlfwGL3_KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods); void ImGui_ImplGlfwGL3_CharCallback(GLFWwindow* window, unsigned int c);