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Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL
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struct ALLEGRO_DISPLAY;
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union ALLEGRO_EVENT;
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bool ImGui_ImplA5_Init(ALLEGRO_DISPLAY* display);
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void ImGui_ImplA5_Shutdown();
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void ImGui_ImplA5_NewFrame();
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bool ImGui_ImplA5_ProcessEvent(ALLEGRO_EVENT* event);
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IMGUI_API bool ImGui_ImplA5_Init(ALLEGRO_DISPLAY* display);
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IMGUI_API void ImGui_ImplA5_Shutdown();
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IMGUI_API void ImGui_ImplA5_NewFrame();
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IMGUI_API bool ImGui_ImplA5_ProcessEvent(ALLEGRO_EVENT* event);
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// Use if you want to reset your rendering device without losing ImGui state.
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bool Imgui_ImplA5_CreateDeviceObjects();
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void ImGui_ImplA5_InvalidateDeviceObjects();
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IMGUI_API bool Imgui_ImplA5_CreateDeviceObjects();
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IMGUI_API void ImGui_ImplA5_InvalidateDeviceObjects();
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