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Comments (fixed old comments)
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@ -69,7 +69,7 @@
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config.OversampleH = 3;
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config.OversampleH = 3;
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config.OversampleV = 3;
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config.OversampleV = 3;
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config.GlyphExtraSpacing.x = 1.0f;
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config.GlyphExtraSpacing.x = 1.0f;
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io.Fonts->LoadFromFileTTF("myfontfile.ttf", size_pixels, &config);
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io.Fonts->AddFontFromFileTTF("myfontfile.ttf", size_pixels, &config);
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Merge two fonts:
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Merge two fonts:
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@ -80,14 +80,14 @@
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ImWchar ranges[] = { 0xf000, 0xf3ff, 0 };
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ImWchar ranges[] = { 0xf000, 0xf3ff, 0 };
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ImFontConfig config;
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ImFontConfig config;
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config.MergeMode = true;
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config.MergeMode = true;
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io.Fonts->LoadFromFileTTF("fontawesome-webfont.ttf", 16.0f, &config, ranges);
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io.Fonts->AddFontFromFileTTF("fontawesome-webfont.ttf", 16.0f, &config, ranges);
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io.Fonts->LoadFromFileTTF("myfontfile.ttf", size_pixels, NULL, &config, io.Fonts->GetGlyphRangesJapanese());
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io.Fonts->AddFontFromFileTTF("myfontfile.ttf", size_pixels, NULL, &config, io.Fonts->GetGlyphRangesJapanese());
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Add a fourth parameter to bake specific font ranges only:
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Add a fourth parameter to bake specific font ranges only:
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io.Fonts->LoadFromFileTTF("myfontfile.ttf", size_pixels, NULL, io.Fonts->GetGlyphRangesDefault()); // Basic Latin, Extended Latin
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io.Fonts->AddFontFromFileTTF("myfontfile.ttf", size_pixels, NULL, io.Fonts->GetGlyphRangesDefault()); // Basic Latin, Extended Latin
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io.Fonts->LoadFromFileTTF("myfontfile.ttf", size_pixels, NULL, io.Fonts->GetGlyphRangesJapanese()); // Default + Hiragana, Katakana, Half-Width, Selection of 1946 Ideographs
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io.Fonts->AddFontFromFileTTF("myfontfile.ttf", size_pixels, NULL, io.Fonts->GetGlyphRangesJapanese()); // Default + Hiragana, Katakana, Half-Width, Selection of 1946 Ideographs
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io.Fonts->LoadFromFileTTF("myfontfile.ttf", size_pixels, NULL, io.Fonts->GetGlyphRangesChinese()); // Include full set of about 21000 CJK Unified Ideographs
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io.Fonts->AddFontFromFileTTF("myfontfile.ttf", size_pixels, NULL, io.Fonts->GetGlyphRangesChinese()); // Include full set of about 21000 CJK Unified Ideographs
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Offset font vertically by altering the io.Font->DisplayOffset value:
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Offset font vertically by altering the io.Font->DisplayOffset value:
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@ -139,6 +139,7 @@
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Here is a change-log of API breaking changes, if you are using one of the functions listed, expect to have to fix some code.
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Here is a change-log of API breaking changes, if you are using one of the functions listed, expect to have to fix some code.
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- 2015/07/14 (1.43) - add new ImFontAtlas::AddFont() API. For the old AddFont***, moved the 'font_no' parameter of ImFontAtlas::AddFont** functions to the ImFontConfig structure.
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- 2015/07/14 (1.43) - add new ImFontAtlas::AddFont() API. For the old AddFont***, moved the 'font_no' parameter of ImFontAtlas::AddFont** functions to the ImFontConfig structure.
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you need to render your textured triangles with bilinear filtering to benefit from subpixel positioning of text.
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- 2015/07/08 (1.43) - switched rendering data to use indexed rendering. this is saving a fair amount of CPU/GPU and enables us to get anti-aliasing for a marginal cost.
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- 2015/07/08 (1.43) - switched rendering data to use indexed rendering. this is saving a fair amount of CPU/GPU and enables us to get anti-aliasing for a marginal cost.
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this necessary change will break your rendering function! the fix should be very easy. sorry for that :(
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this necessary change will break your rendering function! the fix should be very easy. sorry for that :(
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- if you are using a vanilla copy of one of the imgui_impl_XXXX.cpp provided in the example, you just need to update your copy and you can ignore the rest.
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- if you are using a vanilla copy of one of the imgui_impl_XXXX.cpp provided in the example, you just need to update your copy and you can ignore the rest.
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