Examples: NULL pointers for consistency.

This commit is contained in:
omar 2018-02-27 23:33:33 +01:00
parent baef79415b
commit 997d1bd0eb
2 changed files with 3 additions and 3 deletions

View File

@ -361,7 +361,7 @@ static void setup_vulkan(SDL_Window* window, const char** extensions, uint32_t e
g_PresentMode = VK_PRESENT_MODE_FIFO_KHR; g_PresentMode = VK_PRESENT_MODE_FIFO_KHR;
#endif #endif
uint32_t count = 0; uint32_t count = 0;
vkGetPhysicalDeviceSurfacePresentModesKHR(g_Gpu, g_Surface, &count, nullptr); vkGetPhysicalDeviceSurfacePresentModesKHR(g_Gpu, g_Surface, &count, NULL);
VkPresentModeKHR* presentModes = (VkPresentModeKHR*)malloc(sizeof(VkQueueFamilyProperties) * count); VkPresentModeKHR* presentModes = (VkPresentModeKHR*)malloc(sizeof(VkQueueFamilyProperties) * count);
vkGetPhysicalDeviceSurfacePresentModesKHR(g_Gpu, g_Surface, &count, presentModes); vkGetPhysicalDeviceSurfacePresentModesKHR(g_Gpu, g_Surface, &count, presentModes);
bool presentModeAvailable = false; bool presentModeAvailable = false;
@ -604,7 +604,7 @@ int main(int, char**)
// Setup Vulkan // Setup Vulkan
uint32_t extensions_count; uint32_t extensions_count;
SDL_Vulkan_GetInstanceExtensions(window, &extensions_count, nullptr); SDL_Vulkan_GetInstanceExtensions(window, &extensions_count, NULL);
const char** sdl_extensions = new const char*[extensions_count]; const char** sdl_extensions = new const char*[extensions_count];
SDL_Vulkan_GetInstanceExtensions(window, &extensions_count, sdl_extensions); SDL_Vulkan_GetInstanceExtensions(window, &extensions_count, sdl_extensions);
setup_vulkan(window, sdl_extensions, extensions_count); setup_vulkan(window, sdl_extensions, extensions_count);

View File

@ -360,7 +360,7 @@ static void setup_vulkan(GLFWwindow* window, const char** extensions, uint32_t e
g_PresentMode = VK_PRESENT_MODE_FIFO_KHR; g_PresentMode = VK_PRESENT_MODE_FIFO_KHR;
#endif #endif
uint32_t count = 0; uint32_t count = 0;
vkGetPhysicalDeviceSurfacePresentModesKHR(g_Gpu, g_Surface, &count, nullptr); vkGetPhysicalDeviceSurfacePresentModesKHR(g_Gpu, g_Surface, &count, NULL);
VkPresentModeKHR* presentModes = (VkPresentModeKHR*)malloc(sizeof(VkQueueFamilyProperties) * count); VkPresentModeKHR* presentModes = (VkPresentModeKHR*)malloc(sizeof(VkQueueFamilyProperties) * count);
vkGetPhysicalDeviceSurfacePresentModesKHR(g_Gpu, g_Surface, &count, presentModes); vkGetPhysicalDeviceSurfacePresentModesKHR(g_Gpu, g_Surface, &count, presentModes);
bool presentModeAvailable = false; bool presentModeAvailable = false;