Docking: Added DockBuilderRemoveNode() + various tweaks. Fixed dragging/undocking dock node from CollapseButton.

This commit is contained in:
omar
2018-09-24 23:16:19 +02:00
parent 4021776d0f
commit 9960ccddb2
3 changed files with 122 additions and 108 deletions

View File

@ -1481,10 +1481,11 @@ namespace ImGui
IMGUI_API void ShowDockingDebug();
// Docking - Builder function needs to be generally called before the DockSpace() node is submitted.
IMGUI_API void DockBuilderDockWindow(ImGuiContext* ctx, const char* window_name, ImGuiID node_id);
IMGUI_API void DockBuilderAddNode(ImGuiContext* ctx, ImGuiID node_id, ImVec2 ref_size, ImGuiDockNodeFlags flags = 0);
IMGUI_API void DockBuilderRemoveNode(ImGuiContext* ctx, ImGuiID node_id);
IMGUI_API void DockBuilderRemoveNodeDockedWindows(ImGuiContext* ctx, ImGuiID node_id, bool clear_persistent_docking_references = true);
IMGUI_API void DockBuilderRemoveNodeChildNodes(ImGuiContext* ctx, ImGuiID node_id); // Remove all split/hierarchy. All remaining docked windows will be re-docked to the root.
IMGUI_API void DockBuilderDockWindow(ImGuiContext* ctx, const char* window_name, ImGuiID node_id);
IMGUI_API void DockBuilderCreateNode(ImGuiContext* ctx, ImGuiID node_id, ImVec2 ref_size, ImGuiDockNodeFlags flags = 0);
IMGUI_API ImGuiID DockBuilderSplitNode(ImGuiContext* ctx, ImGuiID node_id, ImGuiDir split_dir, float size_ratio_for_node_at_dir, ImGuiID* out_id_dir, ImGuiID* out_id_other);
IMGUI_API void DockBuilderFinish(ImGuiContext* ctx, ImGuiID node_id);