mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
Merge branch 'master' into docking
# Conflicts: # docs/CHANGELOG.txt # imgui.cpp # imgui.h # imgui_draw.cpp
This commit is contained in:
commit
9948535118
28
.github/workflows/build.yml
vendored
28
.github/workflows/build.yml
vendored
@ -246,7 +246,7 @@ jobs:
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|||||||
#include "examples/example_null/main.cpp"
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#include "examples/example_null/main.cpp"
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||||||
|
|
||||||
EOF
|
EOF
|
||||||
g++ -I. -Wall -Wformat -Wextra -Werror -Wno-zero-as-null-pointer-constant -Wno-double-promotion -Wno-variadic-macros -Wno-empty-body -o example_single_file example_single_file.cpp
|
g++ -I. -std=c++11 -Wall -Wformat -Wextra -Werror -Wno-zero-as-null-pointer-constant -Wno-double-promotion -Wno-variadic-macros -Wno-empty-body -o example_single_file example_single_file.cpp
|
||||||
|
|
||||||
- name: Build example_null (freetype)
|
- name: Build example_null (freetype)
|
||||||
run: |
|
run: |
|
||||||
@ -262,7 +262,7 @@ jobs:
|
|||||||
#include "examples/example_null/main.cpp"
|
#include "examples/example_null/main.cpp"
|
||||||
|
|
||||||
EOF
|
EOF
|
||||||
g++ -I. -Wall -Wformat -o example_single_file example_single_file.cpp
|
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
|
||||||
|
|
||||||
- name: Build example_null (with ImWchar32)
|
- name: Build example_null (with ImWchar32)
|
||||||
run: |
|
run: |
|
||||||
@ -274,7 +274,7 @@ jobs:
|
|||||||
#include "examples/example_null/main.cpp"
|
#include "examples/example_null/main.cpp"
|
||||||
|
|
||||||
EOF
|
EOF
|
||||||
g++ -I. -Wall -Wformat -o example_single_file example_single_file.cpp
|
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
|
||||||
|
|
||||||
- name: Build example_null (with large ImDrawIdx + pointer ImTextureID)
|
- name: Build example_null (with large ImDrawIdx + pointer ImTextureID)
|
||||||
run: |
|
run: |
|
||||||
@ -287,7 +287,7 @@ jobs:
|
|||||||
#include "examples/example_null/main.cpp"
|
#include "examples/example_null/main.cpp"
|
||||||
|
|
||||||
EOF
|
EOF
|
||||||
g++ -I. -Wall -Wformat -o example_single_file example_single_file.cpp
|
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
|
||||||
|
|
||||||
- name: Build example_null (with IMGUI_DISABLE_OBSOLETE_FUNCTIONS)
|
- name: Build example_null (with IMGUI_DISABLE_OBSOLETE_FUNCTIONS)
|
||||||
run: |
|
run: |
|
||||||
@ -299,7 +299,7 @@ jobs:
|
|||||||
#include "examples/example_null/main.cpp"
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#include "examples/example_null/main.cpp"
|
||||||
|
|
||||||
EOF
|
EOF
|
||||||
g++ -I. -Wall -Wformat -o example_single_file example_single_file.cpp
|
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
|
||||||
|
|
||||||
- name: Build example_null (with IMGUI_DISABLE_OBSOLETE_KEYIO)
|
- name: Build example_null (with IMGUI_DISABLE_OBSOLETE_KEYIO)
|
||||||
run: |
|
run: |
|
||||||
@ -311,7 +311,7 @@ jobs:
|
|||||||
#include "examples/example_null/main.cpp"
|
#include "examples/example_null/main.cpp"
|
||||||
|
|
||||||
EOF
|
EOF
|
||||||
g++ -I. -Wall -Wformat -o example_single_file example_single_file.cpp
|
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
|
||||||
|
|
||||||
- name: Build example_null (with IMGUI_DISABLE_DEMO_WINDOWS and IMGUI_DISABLE_METRICS_WINDOW)
|
- name: Build example_null (with IMGUI_DISABLE_DEMO_WINDOWS and IMGUI_DISABLE_METRICS_WINDOW)
|
||||||
run: |
|
run: |
|
||||||
@ -324,7 +324,7 @@ jobs:
|
|||||||
#include "examples/example_null/main.cpp"
|
#include "examples/example_null/main.cpp"
|
||||||
|
|
||||||
EOF
|
EOF
|
||||||
g++ -I. -Wall -Wformat -o example_single_file example_single_file.cpp
|
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
|
||||||
|
|
||||||
- name: Build example_null (with IMGUI_DISABLE_FILE_FUNCTIONS)
|
- name: Build example_null (with IMGUI_DISABLE_FILE_FUNCTIONS)
|
||||||
run: |
|
run: |
|
||||||
@ -336,7 +336,7 @@ jobs:
|
|||||||
#include "examples/example_null/main.cpp"
|
#include "examples/example_null/main.cpp"
|
||||||
|
|
||||||
EOF
|
EOF
|
||||||
g++ -I. -Wall -Wformat -o example_single_file example_single_file.cpp
|
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
|
||||||
|
|
||||||
- name: Build example_null (with IMGUI_USE_BGRA_PACKED_COLOR)
|
- name: Build example_null (with IMGUI_USE_BGRA_PACKED_COLOR)
|
||||||
run: |
|
run: |
|
||||||
@ -348,7 +348,7 @@ jobs:
|
|||||||
#include "examples/example_null/main.cpp"
|
#include "examples/example_null/main.cpp"
|
||||||
|
|
||||||
EOF
|
EOF
|
||||||
g++ -I. -Wall -Wformat -o example_single_file example_single_file.cpp
|
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
|
||||||
|
|
||||||
- name: Build example_null (with IM_VEC2_CLASS_EXTRA and IM_VEC4_CLASS_EXTRA)
|
- name: Build example_null (with IM_VEC2_CLASS_EXTRA and IM_VEC4_CLASS_EXTRA)
|
||||||
run: |
|
run: |
|
||||||
@ -368,7 +368,7 @@ jobs:
|
|||||||
#include "examples/example_null/main.cpp"
|
#include "examples/example_null/main.cpp"
|
||||||
|
|
||||||
EOF
|
EOF
|
||||||
g++ -I. -Wall -Wformat -o example_single_file example_single_file.cpp
|
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
|
||||||
|
|
||||||
- name: Build example_null (without c++ runtime, Clang)
|
- name: Build example_null (without c++ runtime, Clang)
|
||||||
run: |
|
run: |
|
||||||
@ -380,7 +380,7 @@ jobs:
|
|||||||
#include "examples/example_null/main.cpp"
|
#include "examples/example_null/main.cpp"
|
||||||
|
|
||||||
EOF
|
EOF
|
||||||
clang++ -I. -Wall -Wformat -nodefaultlibs -fno-rtti -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp
|
clang++ -I. -std=c++11 -Wall -Wformat -nodefaultlibs -fno-rtti -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp
|
||||||
|
|
||||||
- name: Build example_glfw_opengl2
|
- name: Build example_glfw_opengl2
|
||||||
run: make -C examples/example_glfw_opengl2
|
run: make -C examples/example_glfw_opengl2
|
||||||
@ -397,7 +397,7 @@ jobs:
|
|||||||
run: make -C examples/example_sdl_opengl3
|
run: make -C examples/example_sdl_opengl3
|
||||||
|
|
||||||
- name: Build with IMGUI_IMPL_VULKAN_NO_PROTOTYPES
|
- name: Build with IMGUI_IMPL_VULKAN_NO_PROTOTYPES
|
||||||
run: g++ -c -I. -DIMGUI_IMPL_VULKAN_NO_PROTOTYPES=1 backends/imgui_impl_vulkan.cpp
|
run: g++ -c -I. -std=c++11 -DIMGUI_IMPL_VULKAN_NO_PROTOTYPES=1 backends/imgui_impl_vulkan.cpp
|
||||||
|
|
||||||
MacOS:
|
MacOS:
|
||||||
runs-on: macos-latest
|
runs-on: macos-latest
|
||||||
@ -420,7 +420,7 @@ jobs:
|
|||||||
#include "examples/example_null/main.cpp"
|
#include "examples/example_null/main.cpp"
|
||||||
|
|
||||||
EOF
|
EOF
|
||||||
clang++ -I. -Wall -Wformat -o example_single_file example_single_file.cpp
|
clang++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
|
||||||
|
|
||||||
- name: Build example_null (without c++ runtime)
|
- name: Build example_null (without c++ runtime)
|
||||||
run: |
|
run: |
|
||||||
@ -431,7 +431,7 @@ jobs:
|
|||||||
#include "examples/example_null/main.cpp"
|
#include "examples/example_null/main.cpp"
|
||||||
|
|
||||||
EOF
|
EOF
|
||||||
clang++ -I. -Wall -Wformat -nodefaultlibs -fno-rtti -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp
|
clang++ -I. -std=c++11 -Wall -Wformat -nodefaultlibs -fno-rtti -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp
|
||||||
|
|
||||||
- name: Build example_glfw_opengl2
|
- name: Build example_glfw_opengl2
|
||||||
run: make -C examples/example_glfw_opengl2
|
run: make -C examples/example_glfw_opengl2
|
||||||
|
@ -102,6 +102,22 @@ Other changes:
|
|||||||
VERSION 1.88 WIP (In Progress)
|
VERSION 1.88 WIP (In Progress)
|
||||||
-----------------------------------------------------------------------
|
-----------------------------------------------------------------------
|
||||||
|
|
||||||
|
Breaking changes:
|
||||||
|
|
||||||
|
Other Changes:
|
||||||
|
|
||||||
|
- Clipper: Fixed a regression in 1.86 when not calling clipper.End() and late destructing the
|
||||||
|
clipper instance. High-level languages (Lua,Rust etc.) would typically be affected. (#4822)
|
||||||
|
- IsItemHovered(): added ImGuiHoveredFlags_NoNavOverride to disable the behavior where the
|
||||||
|
return value is overriden by focus when gamepad/keyboard navigation is active.
|
||||||
|
- Inputs: Fixed IsMouseClicked() repeat mode rate being half of keyboard repeat rate.
|
||||||
|
- Stack Tool: Added option to copy item path to clipboard. (#4631)
|
||||||
|
- Misc: Fixed IsAnyItemHovered() returning false when using navigation.
|
||||||
|
- Misc: Added constexpr to ImVec2/ImVec4 inline constructors. (#4995) [@Myriachan]
|
||||||
|
- Misc: binary_to_compressed_c tool: Added -nostatic option. (#5021) [@podsvirov]
|
||||||
|
- ImVector: Fixed erase() with empty range. (#5009) [@thedmd]
|
||||||
|
- Drawlist: Fixed PathArcTo() emitting terminating vertices too close to arc vertices. (#4993) [@thedmd]
|
||||||
|
|
||||||
Docking+Viewports Branch:
|
Docking+Viewports Branch:
|
||||||
|
|
||||||
- Viewports: Fixed main viewport size not matching ImDrawData::DisplaySize for one frame during resize
|
- Viewports: Fixed main viewport size not matching ImDrawData::DisplaySize for one frame during resize
|
||||||
|
@ -17,7 +17,7 @@ LIBS = -framework Metal -framework MetalKit -framework Cocoa -framework IOKit -f
|
|||||||
LIBS += -L/usr/local/lib -L/opt/homebrew/lib
|
LIBS += -L/usr/local/lib -L/opt/homebrew/lib
|
||||||
LIBS += -lglfw
|
LIBS += -lglfw
|
||||||
|
|
||||||
CXXFLAGS = -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends -I/usr/local/include -I/opt/homebrew/include
|
CXXFLAGS = -std=c++11 -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends -I/usr/local/include -I/opt/homebrew/include
|
||||||
CXXFLAGS += -Wall -Wformat
|
CXXFLAGS += -Wall -Wformat
|
||||||
CFLAGS = $(CXXFLAGS)
|
CFLAGS = $(CXXFLAGS)
|
||||||
|
|
||||||
|
@ -22,7 +22,7 @@ SOURCES += $(IMGUI_DIR)/backends/imgui_impl_glfw.cpp $(IMGUI_DIR)/backends/imgui
|
|||||||
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
|
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
|
||||||
UNAME_S := $(shell uname -s)
|
UNAME_S := $(shell uname -s)
|
||||||
|
|
||||||
CXXFLAGS = -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
|
CXXFLAGS = -std=c++11 -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
|
||||||
CXXFLAGS += -g -Wall -Wformat
|
CXXFLAGS += -g -Wall -Wformat
|
||||||
LIBS =
|
LIBS =
|
||||||
|
|
||||||
|
@ -23,7 +23,7 @@ OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
|
|||||||
UNAME_S := $(shell uname -s)
|
UNAME_S := $(shell uname -s)
|
||||||
LINUX_GL_LIBS = -lGL
|
LINUX_GL_LIBS = -lGL
|
||||||
|
|
||||||
CXXFLAGS = -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
|
CXXFLAGS = -std=c++11 -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
|
||||||
CXXFLAGS += -g -Wall -Wformat
|
CXXFLAGS += -g -Wall -Wformat
|
||||||
LIBS =
|
LIBS =
|
||||||
|
|
||||||
|
@ -17,7 +17,7 @@ SOURCES += $(IMGUI_DIR)/backends/imgui_impl_glut.cpp $(IMGUI_DIR)/backends/imgui
|
|||||||
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
|
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
|
||||||
UNAME_S := $(shell uname -s)
|
UNAME_S := $(shell uname -s)
|
||||||
|
|
||||||
CXXFLAGS = -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
|
CXXFLAGS = -std=c++11 -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
|
||||||
CXXFLAGS += -g -Wall -Wformat
|
CXXFLAGS += -g -Wall -Wformat
|
||||||
LIBS =
|
LIBS =
|
||||||
|
|
||||||
|
@ -17,7 +17,7 @@ SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui
|
|||||||
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
|
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
|
||||||
UNAME_S := $(shell uname -s)
|
UNAME_S := $(shell uname -s)
|
||||||
|
|
||||||
CXXFLAGS += -I$(IMGUI_DIR)
|
CXXFLAGS += -std=c++11 -I$(IMGUI_DIR)
|
||||||
CXXFLAGS += -g -Wall -Wformat
|
CXXFLAGS += -g -Wall -Wformat
|
||||||
LIBS =
|
LIBS =
|
||||||
|
|
||||||
@ -52,7 +52,7 @@ endif
|
|||||||
ifeq ($(UNAME_S), Darwin) #APPLE
|
ifeq ($(UNAME_S), Darwin) #APPLE
|
||||||
ECHO_MESSAGE = "Mac OS X"
|
ECHO_MESSAGE = "Mac OS X"
|
||||||
ifeq ($(WITH_EXTRA_WARNINGS), 1)
|
ifeq ($(WITH_EXTRA_WARNINGS), 1)
|
||||||
CXXFLAGS += -Weverything -Wno-reserved-id-macro -Wno-c++98-compat-pedantic -Wno-padded -Wno-c++11-long-long -Wno-poison-system-directories
|
CXXFLAGS += -Weverything -Wno-reserved-id-macro -Wno-c++98-compat-pedantic -Wno-padded -Wno-poison-system-directories
|
||||||
endif
|
endif
|
||||||
CFLAGS = $(CXXFLAGS)
|
CFLAGS = $(CXXFLAGS)
|
||||||
endif
|
endif
|
||||||
|
@ -17,7 +17,7 @@ LIBS = -framework Metal -framework MetalKit -framework Cocoa -framework IOKit -f
|
|||||||
LIBS += `sdl2-config --libs`
|
LIBS += `sdl2-config --libs`
|
||||||
LIBS += -L/usr/local/lib
|
LIBS += -L/usr/local/lib
|
||||||
|
|
||||||
CXXFLAGS = -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends -I/usr/local/include
|
CXXFLAGS = -std=c++11 -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends -I/usr/local/include
|
||||||
CXXFLAGS += `sdl2-config --cflags`
|
CXXFLAGS += `sdl2-config --cflags`
|
||||||
CXXFLAGS += -Wall -Wformat
|
CXXFLAGS += -Wall -Wformat
|
||||||
CFLAGS = $(CXXFLAGS)
|
CFLAGS = $(CXXFLAGS)
|
||||||
|
@ -22,7 +22,7 @@ SOURCES += $(IMGUI_DIR)/backends/imgui_impl_sdl.cpp $(IMGUI_DIR)/backends/imgui_
|
|||||||
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
|
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
|
||||||
UNAME_S := $(shell uname -s)
|
UNAME_S := $(shell uname -s)
|
||||||
|
|
||||||
CXXFLAGS = -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
|
CXXFLAGS = -std=c++11 -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
|
||||||
CXXFLAGS += -g -Wall -Wformat
|
CXXFLAGS += -g -Wall -Wformat
|
||||||
LIBS =
|
LIBS =
|
||||||
|
|
||||||
|
@ -23,7 +23,7 @@ OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
|
|||||||
UNAME_S := $(shell uname -s)
|
UNAME_S := $(shell uname -s)
|
||||||
LINUX_GL_LIBS = -lGL
|
LINUX_GL_LIBS = -lGL
|
||||||
|
|
||||||
CXXFLAGS = -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
|
CXXFLAGS = -std=c++11 -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
|
||||||
CXXFLAGS += -g -Wall -Wformat
|
CXXFLAGS += -g -Wall -Wformat
|
||||||
LIBS =
|
LIBS =
|
||||||
|
|
||||||
|
@ -22,7 +22,7 @@ SOURCES += $(IMGUI_DIR)/backends/imgui_impl_sdl.cpp $(IMGUI_DIR)/backends/imgui_
|
|||||||
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
|
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
|
||||||
UNAME_S := $(shell uname -s)
|
UNAME_S := $(shell uname -s)
|
||||||
|
|
||||||
CXXFLAGS = -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
|
CXXFLAGS = -std=c++11 -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
|
||||||
CXXFLAGS += -g -Wall -Wformat
|
CXXFLAGS += -g -Wall -Wformat
|
||||||
LIBS =
|
LIBS =
|
||||||
|
|
||||||
|
@ -81,12 +81,12 @@
|
|||||||
//---- Define constructor and implicit cast operators to convert back<>forth between your math types and ImVec2/ImVec4.
|
//---- Define constructor and implicit cast operators to convert back<>forth between your math types and ImVec2/ImVec4.
|
||||||
// This will be inlined as part of ImVec2 and ImVec4 class declarations.
|
// This will be inlined as part of ImVec2 and ImVec4 class declarations.
|
||||||
/*
|
/*
|
||||||
#define IM_VEC2_CLASS_EXTRA \
|
#define IM_VEC2_CLASS_EXTRA \
|
||||||
ImVec2(const MyVec2& f) { x = f.x; y = f.y; } \
|
constexpr ImVec2(const MyVec2& f) : x(f.x), y(f.y) {} \
|
||||||
operator MyVec2() const { return MyVec2(x,y); }
|
operator MyVec2() const { return MyVec2(x,y); }
|
||||||
|
|
||||||
#define IM_VEC4_CLASS_EXTRA \
|
#define IM_VEC4_CLASS_EXTRA \
|
||||||
ImVec4(const MyVec4& f) { x = f.x; y = f.y; z = f.z; w = f.w; } \
|
constexpr ImVec4(const MyVec4& f) : x(f.x), y(f.y), z(f.z), w(f.w) {} \
|
||||||
operator MyVec4() const { return MyVec4(x,y,z,w); }
|
operator MyVec4() const { return MyVec4(x,y,z,w); }
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
126
imgui.cpp
126
imgui.cpp
@ -1,4 +1,4 @@
|
|||||||
// dear imgui, v1.87
|
// dear imgui, 1.88 WIP
|
||||||
// (main code and documentation)
|
// (main code and documentation)
|
||||||
|
|
||||||
// Help:
|
// Help:
|
||||||
@ -1216,7 +1216,7 @@ void ImGuiIO::AddInputCharacter(unsigned int c)
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
ImGuiInputEvent e;
|
ImGuiInputEvent e;
|
||||||
e.Type = ImGuiInputEventType_Char;
|
e.Type = ImGuiInputEventType_Text;
|
||||||
e.Source = ImGuiInputSource_Keyboard;
|
e.Source = ImGuiInputSource_Keyboard;
|
||||||
e.Text.Char = c;
|
e.Text.Char = c;
|
||||||
g.InputEventsQueue.push_back(e);
|
g.InputEventsQueue.push_back(e);
|
||||||
@ -1286,7 +1286,7 @@ void ImGuiIO::ClearInputKeys()
|
|||||||
KeysData[n].DownDurationPrev = -1.0f;
|
KeysData[n].DownDurationPrev = -1.0f;
|
||||||
}
|
}
|
||||||
KeyCtrl = KeyShift = KeyAlt = KeySuper = false;
|
KeyCtrl = KeyShift = KeyAlt = KeySuper = false;
|
||||||
KeyMods = KeyModsPrev = ImGuiKeyModFlags_None;
|
KeyMods = ImGuiKeyModFlags_None;
|
||||||
for (int n = 0; n < IM_ARRAYSIZE(NavInputsDownDuration); n++)
|
for (int n = 0; n < IM_ARRAYSIZE(NavInputsDownDuration); n++)
|
||||||
NavInputsDownDuration[n] = NavInputsDownDurationPrev[n] = -1.0f;
|
NavInputsDownDuration[n] = NavInputsDownDurationPrev[n] = -1.0f;
|
||||||
}
|
}
|
||||||
@ -2614,15 +2614,14 @@ void ImGuiListClipper::Begin(int items_count, float items_height)
|
|||||||
|
|
||||||
void ImGuiListClipper::End()
|
void ImGuiListClipper::End()
|
||||||
{
|
{
|
||||||
// In theory here we should assert that we are already at the right position, but it seems saner to just seek at the end and not assert/crash the user.
|
|
||||||
ImGuiContext& g = *GImGui;
|
ImGuiContext& g = *GImGui;
|
||||||
if (ItemsCount >= 0 && ItemsCount < INT_MAX && DisplayStart >= 0)
|
|
||||||
ImGuiListClipper_SeekCursorForItem(this, ItemsCount);
|
|
||||||
ItemsCount = -1;
|
|
||||||
|
|
||||||
// Restore temporary buffer and fix back pointers which may be invalidated when nesting
|
|
||||||
if (ImGuiListClipperData* data = (ImGuiListClipperData*)TempData)
|
if (ImGuiListClipperData* data = (ImGuiListClipperData*)TempData)
|
||||||
{
|
{
|
||||||
|
// In theory here we should assert that we are already at the right position, but it seems saner to just seek at the end and not assert/crash the user.
|
||||||
|
if (ItemsCount >= 0 && ItemsCount < INT_MAX && DisplayStart >= 0)
|
||||||
|
ImGuiListClipper_SeekCursorForItem(this, ItemsCount);
|
||||||
|
|
||||||
|
// Restore temporary buffer and fix back pointers which may be invalidated when nesting
|
||||||
IM_ASSERT(data->ListClipper == this);
|
IM_ASSERT(data->ListClipper == this);
|
||||||
data->StepNo = data->Ranges.Size;
|
data->StepNo = data->Ranges.Size;
|
||||||
if (--g.ClipperTempDataStacked > 0)
|
if (--g.ClipperTempDataStacked > 0)
|
||||||
@ -2632,6 +2631,7 @@ void ImGuiListClipper::End()
|
|||||||
}
|
}
|
||||||
TempData = NULL;
|
TempData = NULL;
|
||||||
}
|
}
|
||||||
|
ItemsCount = -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ImGuiListClipper::ForceDisplayRangeByIndices(int item_min, int item_max)
|
void ImGuiListClipper::ForceDisplayRangeByIndices(int item_min, int item_max)
|
||||||
@ -2764,8 +2764,8 @@ bool ImGuiListClipper::Step()
|
|||||||
// Advance the cursor to the end of the list and then returns 'false' to end the loop.
|
// Advance the cursor to the end of the list and then returns 'false' to end the loop.
|
||||||
if (ItemsCount < INT_MAX)
|
if (ItemsCount < INT_MAX)
|
||||||
ImGuiListClipper_SeekCursorForItem(this, ItemsCount);
|
ImGuiListClipper_SeekCursorForItem(this, ItemsCount);
|
||||||
ItemsCount = -1;
|
|
||||||
|
|
||||||
|
End();
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -3544,7 +3544,7 @@ bool ImGui::IsItemHovered(ImGuiHoveredFlags flags)
|
|||||||
{
|
{
|
||||||
ImGuiContext& g = *GImGui;
|
ImGuiContext& g = *GImGui;
|
||||||
ImGuiWindow* window = g.CurrentWindow;
|
ImGuiWindow* window = g.CurrentWindow;
|
||||||
if (g.NavDisableMouseHover && !g.NavDisableHighlight)
|
if (g.NavDisableMouseHover && !g.NavDisableHighlight && !(flags & ImGuiHoveredFlags_NoNavOverride))
|
||||||
{
|
{
|
||||||
if ((g.LastItemData.InFlags & ImGuiItemFlags_Disabled) && !(flags & ImGuiHoveredFlags_AllowWhenDisabled))
|
if ((g.LastItemData.InFlags & ImGuiItemFlags_Disabled) && !(flags & ImGuiHoveredFlags_AllowWhenDisabled))
|
||||||
return false;
|
return false;
|
||||||
@ -3607,8 +3607,6 @@ bool ImGui::ItemHoverable(const ImRect& bb, ImGuiID id)
|
|||||||
return false;
|
return false;
|
||||||
if (!IsMouseHoveringRect(bb.Min, bb.Max))
|
if (!IsMouseHoveringRect(bb.Min, bb.Max))
|
||||||
return false;
|
return false;
|
||||||
if (g.NavDisableMouseHover)
|
|
||||||
return false;
|
|
||||||
if (!IsWindowContentHoverable(window, ImGuiHoveredFlags_None))
|
if (!IsWindowContentHoverable(window, ImGuiHoveredFlags_None))
|
||||||
{
|
{
|
||||||
g.HoveredIdDisabled = true;
|
g.HoveredIdDisabled = true;
|
||||||
@ -3644,6 +3642,9 @@ bool ImGui::ItemHoverable(const ImRect& bb, ImGuiID id)
|
|||||||
IM_DEBUG_BREAK();
|
IM_DEBUG_BREAK();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (g.NavDisableMouseHover)
|
||||||
|
return false;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -4089,9 +4090,6 @@ static void ImGui::UpdateKeyboardInputs()
|
|||||||
ImGuiContext& g = *GImGui;
|
ImGuiContext& g = *GImGui;
|
||||||
ImGuiIO& io = g.IO;
|
ImGuiIO& io = g.IO;
|
||||||
|
|
||||||
// Synchronize io.KeyMods with individual modifiers io.KeyXXX bools
|
|
||||||
io.KeyMods = GetMergedKeyModFlags();
|
|
||||||
|
|
||||||
// Import legacy keys or verify they are not used
|
// Import legacy keys or verify they are not used
|
||||||
#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO
|
#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO
|
||||||
if (io.BackendUsingLegacyKeyArrays == 0)
|
if (io.BackendUsingLegacyKeyArrays == 0)
|
||||||
@ -4133,6 +4131,9 @@ static void ImGui::UpdateKeyboardInputs()
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// Synchronize io.KeyMods with individual modifiers io.KeyXXX bools
|
||||||
|
io.KeyMods = GetMergedKeyModFlags();
|
||||||
|
|
||||||
// Clear gamepad data if disabled
|
// Clear gamepad data if disabled
|
||||||
if ((io.BackendFlags & ImGuiBackendFlags_HasGamepad) == 0)
|
if ((io.BackendFlags & ImGuiBackendFlags_HasGamepad) == 0)
|
||||||
for (int i = ImGuiKey_Gamepad_BEGIN; i < ImGuiKey_Gamepad_END; i++)
|
for (int i = ImGuiKey_Gamepad_BEGIN; i < ImGuiKey_Gamepad_END; i++)
|
||||||
@ -5107,7 +5108,6 @@ void ImGui::EndFrame()
|
|||||||
// Clear Input data for next frame
|
// Clear Input data for next frame
|
||||||
g.IO.MouseWheel = g.IO.MouseWheelH = 0.0f;
|
g.IO.MouseWheel = g.IO.MouseWheelH = 0.0f;
|
||||||
g.IO.InputQueueCharacters.resize(0);
|
g.IO.InputQueueCharacters.resize(0);
|
||||||
g.IO.KeyModsPrev = g.IO.KeyMods; // doing it here is better than in NewFrame() as we'll tolerate backend writing to KeyMods. If we want to firmly disallow it we should detect it.
|
|
||||||
memset(g.IO.NavInputs, 0, sizeof(g.IO.NavInputs));
|
memset(g.IO.NavInputs, 0, sizeof(g.IO.NavInputs));
|
||||||
|
|
||||||
CallContextHooks(&g, ImGuiContextHookType_EndFramePost);
|
CallContextHooks(&g, ImGuiContextHookType_EndFramePost);
|
||||||
@ -8254,14 +8254,8 @@ bool ImGui::IsMouseClicked(ImGuiMouseButton button, bool repeat)
|
|||||||
const float t = g.IO.MouseDownDuration[button];
|
const float t = g.IO.MouseDownDuration[button];
|
||||||
if (t == 0.0f)
|
if (t == 0.0f)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
if (repeat && t > g.IO.KeyRepeatDelay)
|
if (repeat && t > g.IO.KeyRepeatDelay)
|
||||||
{
|
return CalcTypematicRepeatAmount(t - g.IO.DeltaTime, t, g.IO.KeyRepeatDelay, g.IO.KeyRepeatRate) > 0;
|
||||||
// FIXME: 2019/05/03: Our old repeat code was wrong here and led to doubling the repeat rate, which made it an ok rate for repeat on mouse hold.
|
|
||||||
int amount = CalcTypematicRepeatAmount(t - g.IO.DeltaTime, t, g.IO.KeyRepeatDelay, g.IO.KeyRepeatRate * 0.50f);
|
|
||||||
if (amount > 0)
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -8483,7 +8477,7 @@ void ImGui::UpdateInputEvents(bool trickle_fast_inputs)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (e->Type == ImGuiInputEventType_Char)
|
else if (e->Type == ImGuiInputEventType_Text)
|
||||||
{
|
{
|
||||||
// Trickling Rule: Stop processing queued events if keys/mouse have been interacted with
|
// Trickling Rule: Stop processing queued events if keys/mouse have been interacted with
|
||||||
if (trickle_fast_inputs && (key_changed || mouse_button_changed != 0 || mouse_moved || mouse_wheeled))
|
if (trickle_fast_inputs && (key_changed || mouse_button_changed != 0 || mouse_moved || mouse_wheeled))
|
||||||
@ -11452,7 +11446,7 @@ static void ImGui::NavUpdateWindowing()
|
|||||||
// - Testing that only Alt is tested prevents Alt+Shift or AltGR from toggling menu layer.
|
// - Testing that only Alt is tested prevents Alt+Shift or AltGR from toggling menu layer.
|
||||||
// - AltGR is normally Alt+Ctrl but we can't reliably detect it (not all backends/systems/layout emit it as Alt+Ctrl). But even on keyboards without AltGR we don't want Alt+Ctrl to open menu anyway.
|
// - AltGR is normally Alt+Ctrl but we can't reliably detect it (not all backends/systems/layout emit it as Alt+Ctrl). But even on keyboards without AltGR we don't want Alt+Ctrl to open menu anyway.
|
||||||
const bool nav_keyboard_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0;
|
const bool nav_keyboard_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0;
|
||||||
if (nav_keyboard_active && io.KeyMods == ImGuiKeyModFlags_Alt && (io.KeyModsPrev & ImGuiKeyModFlags_Alt) == 0)
|
if (nav_keyboard_active && IsKeyPressed(ImGuiKey_ModAlt))
|
||||||
{
|
{
|
||||||
g.NavWindowingToggleLayer = true;
|
g.NavWindowingToggleLayer = true;
|
||||||
g.NavInputSource = ImGuiInputSource_Keyboard;
|
g.NavInputSource = ImGuiInputSource_Keyboard;
|
||||||
@ -11465,13 +11459,12 @@ static void ImGui::NavUpdateWindowing()
|
|||||||
g.NavWindowingToggleLayer = false;
|
g.NavWindowingToggleLayer = false;
|
||||||
|
|
||||||
// Apply layer toggle on release
|
// Apply layer toggle on release
|
||||||
// Important: we don't assume that Alt was previously held in order to handle loss of focus when backend calls io.AddFocusEvent(false)
|
|
||||||
// Important: as before version <18314 we lacked an explicit IO event for focus gain/loss, we also compare mouse validity to detect old backends clearing mouse pos on focus loss.
|
// Important: as before version <18314 we lacked an explicit IO event for focus gain/loss, we also compare mouse validity to detect old backends clearing mouse pos on focus loss.
|
||||||
if (!(io.KeyMods & ImGuiKeyModFlags_Alt) && (io.KeyModsPrev & ImGuiKeyModFlags_Alt) && g.NavWindowingToggleLayer)
|
if (IsKeyReleased(ImGuiKey_ModAlt) && g.NavWindowingToggleLayer)
|
||||||
if (g.ActiveId == 0 || g.ActiveIdAllowOverlap)
|
if (g.ActiveId == 0 || g.ActiveIdAllowOverlap)
|
||||||
if (IsMousePosValid(&io.MousePos) == IsMousePosValid(&io.MousePosPrev))
|
if (IsMousePosValid(&io.MousePos) == IsMousePosValid(&io.MousePosPrev))
|
||||||
apply_toggle_layer = true;
|
apply_toggle_layer = true;
|
||||||
if (!io.KeyAlt)
|
if (!IsKeyDown(ImGuiKey_ModAlt))
|
||||||
g.NavWindowingToggleLayer = false;
|
g.NavWindowingToggleLayer = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -17956,7 +17949,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
|
|||||||
Text("ActiveIdWindow: '%s'", g.ActiveIdWindow ? g.ActiveIdWindow->Name : "NULL");
|
Text("ActiveIdWindow: '%s'", g.ActiveIdWindow ? g.ActiveIdWindow->Name : "NULL");
|
||||||
|
|
||||||
int active_id_using_key_input_count = 0;
|
int active_id_using_key_input_count = 0;
|
||||||
for (int n = 0; n < ImGuiKey_NamedKey_COUNT; n++)
|
for (int n = ImGuiKey_NamedKey_BEGIN; n < ImGuiKey_NamedKey_END; n++)
|
||||||
active_id_using_key_input_count += g.ActiveIdUsingKeyInputMask[n] ? 1 : 0;
|
active_id_using_key_input_count += g.ActiveIdUsingKeyInputMask[n] ? 1 : 0;
|
||||||
Text("ActiveIdUsing: Wheel: %d, NavDirMask: %X, NavInputMask: %X, KeyInputMask: %d key(s)", g.ActiveIdUsingMouseWheel, g.ActiveIdUsingNavDirMask, g.ActiveIdUsingNavInputMask, active_id_using_key_input_count);
|
Text("ActiveIdUsing: Wheel: %d, NavDirMask: %X, NavInputMask: %X, KeyInputMask: %d key(s)", g.ActiveIdUsingMouseWheel, g.ActiveIdUsingNavDirMask, g.ActiveIdUsingNavInputMask, active_id_using_key_input_count);
|
||||||
Text("HoveredId: 0x%08X (%.2f sec), AllowOverlap: %d", g.HoveredIdPreviousFrame, g.HoveredIdTimer, g.HoveredIdAllowOverlap); // Not displaying g.HoveredId as it is update mid-frame
|
Text("HoveredId: 0x%08X (%.2f sec), AllowOverlap: %d", g.HoveredIdPreviousFrame, g.HoveredIdTimer, g.HoveredIdAllowOverlap); // Not displaying g.HoveredId as it is update mid-frame
|
||||||
@ -18674,27 +18667,44 @@ void ImGui::DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* dat
|
|||||||
ImGuiStackLevelInfo* info = &tool->Results[tool->StackLevel];
|
ImGuiStackLevelInfo* info = &tool->Results[tool->StackLevel];
|
||||||
IM_ASSERT(info->ID == id && info->QueryFrameCount > 0);
|
IM_ASSERT(info->ID == id && info->QueryFrameCount > 0);
|
||||||
|
|
||||||
int data_len;
|
|
||||||
switch (data_type)
|
switch (data_type)
|
||||||
{
|
{
|
||||||
case ImGuiDataType_S32:
|
case ImGuiDataType_S32:
|
||||||
ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "%d", (int)(intptr_t)data_id);
|
ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "%d", (int)(intptr_t)data_id);
|
||||||
break;
|
break;
|
||||||
case ImGuiDataType_String:
|
case ImGuiDataType_String:
|
||||||
data_len = data_id_end ? (int)((const char*)data_id_end - (const char*)data_id) : (int)strlen((const char*)data_id);
|
ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "%.*s", data_id_end ? (int)((const char*)data_id_end - (const char*)data_id) : (int)strlen((const char*)data_id), (const char*)data_id);
|
||||||
ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "\"%.*s\"", data_len, (const char*)data_id);
|
|
||||||
break;
|
break;
|
||||||
case ImGuiDataType_Pointer:
|
case ImGuiDataType_Pointer:
|
||||||
ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "(void*)0x%p", data_id);
|
ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "(void*)0x%p", data_id);
|
||||||
break;
|
break;
|
||||||
case ImGuiDataType_ID:
|
case ImGuiDataType_ID:
|
||||||
if (info->Desc[0] == 0) // PushOverrideID() is often used to avoid hashing twice, which would lead to 2 calls to DebugHookIdInfo(). We prioritize the first one.
|
if (info->Desc[0] != 0) // PushOverrideID() is often used to avoid hashing twice, which would lead to 2 calls to DebugHookIdInfo(). We prioritize the first one.
|
||||||
ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "0x%08X [override]", id);
|
return;
|
||||||
|
ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "0x%08X [override]", id);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
IM_ASSERT(0);
|
IM_ASSERT(0);
|
||||||
}
|
}
|
||||||
info->QuerySuccess = true;
|
info->QuerySuccess = true;
|
||||||
|
info->DataType = data_type;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int StackToolFormatLevelInfo(ImGuiStackTool* tool, int n, bool format_for_ui, char* buf, size_t buf_size)
|
||||||
|
{
|
||||||
|
ImGuiStackLevelInfo* info = &tool->Results[n];
|
||||||
|
ImGuiWindow* window = (info->Desc[0] == 0 && n == 0) ? ImGui::FindWindowByID(info->ID) : NULL;
|
||||||
|
if (window) // Source: window name (because the root ID don't call GetID() and so doesn't get hooked)
|
||||||
|
return ImFormatString(buf, buf_size, format_for_ui ? "\"%s\" [window]" : "%s", window->Name);
|
||||||
|
if (info->QuerySuccess) // Source: GetID() hooks (prioritize over ItemInfo() because we frequently use patterns like: PushID(str), Button("") where they both have same id)
|
||||||
|
return ImFormatString(buf, buf_size, (format_for_ui && info->DataType == ImGuiDataType_String) ? "\"%s\"" : "%s", info->Desc);
|
||||||
|
if (tool->StackLevel < tool->Results.Size) // Only start using fallback below when all queries are done, so during queries we don't flickering ??? markers.
|
||||||
|
return (*buf = 0);
|
||||||
|
#ifdef IMGUI_ENABLE_TEST_ENGINE
|
||||||
|
if (const char* label = ImGuiTestEngine_FindItemDebugLabel(GImGui, info->ID)) // Source: ImGuiTestEngine's ItemInfo()
|
||||||
|
return ImFormatString(buf, buf_size, format_for_ui ? "??? \"%s\"" : "%s", label);
|
||||||
|
#endif
|
||||||
|
return ImFormatString(buf, buf_size, "???");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Stack Tool: Display UI
|
// Stack Tool: Display UI
|
||||||
@ -18710,6 +18720,7 @@ void ImGui::ShowStackToolWindow(bool* p_open)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Display hovered/active status
|
// Display hovered/active status
|
||||||
|
ImGuiStackTool* tool = &g.DebugStackTool;
|
||||||
const ImGuiID hovered_id = g.HoveredIdPreviousFrame;
|
const ImGuiID hovered_id = g.HoveredIdPreviousFrame;
|
||||||
const ImGuiID active_id = g.ActiveId;
|
const ImGuiID active_id = g.ActiveId;
|
||||||
#ifdef IMGUI_ENABLE_TEST_ENGINE
|
#ifdef IMGUI_ENABLE_TEST_ENGINE
|
||||||
@ -18720,8 +18731,33 @@ void ImGui::ShowStackToolWindow(bool* p_open)
|
|||||||
SameLine();
|
SameLine();
|
||||||
MetricsHelpMarker("Hover an item with the mouse to display elements of the ID Stack leading to the item's final ID.\nEach level of the stack correspond to a PushID() call.\nAll levels of the stack are hashed together to make the final ID of a widget (ID displayed at the bottom level of the stack).\nRead FAQ entry about the ID stack for details.");
|
MetricsHelpMarker("Hover an item with the mouse to display elements of the ID Stack leading to the item's final ID.\nEach level of the stack correspond to a PushID() call.\nAll levels of the stack are hashed together to make the final ID of a widget (ID displayed at the bottom level of the stack).\nRead FAQ entry about the ID stack for details.");
|
||||||
|
|
||||||
|
// CTRL+C to copy path
|
||||||
|
const float time_since_copy = (float)g.Time - tool->CopyToClipboardLastTime;
|
||||||
|
Checkbox("Ctrl+C: copy path to clipboard", &tool->CopyToClipboardOnCtrlC);
|
||||||
|
SameLine();
|
||||||
|
TextColored((time_since_copy >= 0.0f && time_since_copy < 0.75f && ImFmod(time_since_copy, 0.25f) < 0.25f * 0.5f) ? ImVec4(1.f, 1.f, 0.3f, 1.f) : ImVec4(), "*COPIED*");
|
||||||
|
if (tool->CopyToClipboardOnCtrlC && IsKeyDown(ImGuiKey_ModCtrl) && IsKeyPressed(ImGuiKey_C))
|
||||||
|
{
|
||||||
|
tool->CopyToClipboardLastTime = (float)g.Time;
|
||||||
|
char* p = g.TempBuffer;
|
||||||
|
char* p_end = p + IM_ARRAYSIZE(g.TempBuffer);
|
||||||
|
for (int stack_n = 0; stack_n < tool->Results.Size && p + 3 < p_end; stack_n++)
|
||||||
|
{
|
||||||
|
*p++ = '/';
|
||||||
|
char level_desc[256];
|
||||||
|
StackToolFormatLevelInfo(tool, stack_n, false, level_desc, IM_ARRAYSIZE(level_desc));
|
||||||
|
for (int n = 0; level_desc[n] && p + 2 < p_end; n++)
|
||||||
|
{
|
||||||
|
if (level_desc[n] == '/')
|
||||||
|
*p++ = '\\';
|
||||||
|
*p++ = level_desc[n];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
*p = '\0';
|
||||||
|
SetClipboardText(g.TempBuffer);
|
||||||
|
}
|
||||||
|
|
||||||
// Display decorated stack
|
// Display decorated stack
|
||||||
ImGuiStackTool* tool = &g.DebugStackTool;
|
|
||||||
tool->LastActiveFrame = g.FrameCount;
|
tool->LastActiveFrame = g.FrameCount;
|
||||||
if (tool->Results.Size > 0 && BeginTable("##table", 3, ImGuiTableFlags_Borders))
|
if (tool->Results.Size > 0 && BeginTable("##table", 3, ImGuiTableFlags_Borders))
|
||||||
{
|
{
|
||||||
@ -18735,23 +18771,9 @@ void ImGui::ShowStackToolWindow(bool* p_open)
|
|||||||
ImGuiStackLevelInfo* info = &tool->Results[n];
|
ImGuiStackLevelInfo* info = &tool->Results[n];
|
||||||
TableNextColumn();
|
TableNextColumn();
|
||||||
Text("0x%08X", (n > 0) ? tool->Results[n - 1].ID : 0);
|
Text("0x%08X", (n > 0) ? tool->Results[n - 1].ID : 0);
|
||||||
|
|
||||||
TableNextColumn();
|
TableNextColumn();
|
||||||
ImGuiWindow* window = (info->Desc[0] == 0 && n == 0) ? FindWindowByID(info->ID) : NULL;
|
StackToolFormatLevelInfo(tool, n, true, g.TempBuffer, IM_ARRAYSIZE(g.TempBuffer));
|
||||||
if (window) // Source: window name (because the root ID don't call GetID() and so doesn't get hooked)
|
TextUnformatted(g.TempBuffer);
|
||||||
Text("\"%s\" [window]", window->Name);
|
|
||||||
else if (info->QuerySuccess) // Source: GetID() hooks (prioritize over ItemInfo() because we frequently use patterns like: PushID(str), Button("") where they both have same id)
|
|
||||||
TextUnformatted(info->Desc);
|
|
||||||
else if (tool->StackLevel >= tool->Results.Size) // Only start using fallback below when all queries are done, so during queries we don't flickering ??? markers.
|
|
||||||
{
|
|
||||||
#ifdef IMGUI_ENABLE_TEST_ENGINE
|
|
||||||
if (const char* label = ImGuiTestEngine_FindItemDebugLabel(&g, info->ID)) // Source: ImGuiTestEngine's ItemInfo()
|
|
||||||
Text("??? \"%s\"", label);
|
|
||||||
else
|
|
||||||
#endif
|
|
||||||
TextUnformatted("???");
|
|
||||||
}
|
|
||||||
|
|
||||||
TableNextColumn();
|
TableNextColumn();
|
||||||
Text("0x%08X", info->ID);
|
Text("0x%08X", info->ID);
|
||||||
if (n == tool->Results.Size - 1)
|
if (n == tool->Results.Size - 1)
|
||||||
|
20
imgui.h
20
imgui.h
@ -1,4 +1,4 @@
|
|||||||
// dear imgui, v1.87
|
// dear imgui, v1.88 WIP
|
||||||
// (headers)
|
// (headers)
|
||||||
|
|
||||||
// Help:
|
// Help:
|
||||||
@ -64,8 +64,8 @@ Index of this file:
|
|||||||
|
|
||||||
// Version
|
// Version
|
||||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
|
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
|
||||||
#define IMGUI_VERSION "1.87"
|
#define IMGUI_VERSION "1.88 WIP"
|
||||||
#define IMGUI_VERSION_NUM 18701
|
#define IMGUI_VERSION_NUM 18707
|
||||||
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
|
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
|
||||||
#define IMGUI_HAS_TABLE
|
#define IMGUI_HAS_TABLE
|
||||||
#define IMGUI_HAS_VIEWPORT // Viewport WIP branch
|
#define IMGUI_HAS_VIEWPORT // Viewport WIP branch
|
||||||
@ -255,8 +255,8 @@ IM_MSVC_RUNTIME_CHECKS_OFF
|
|||||||
struct ImVec2
|
struct ImVec2
|
||||||
{
|
{
|
||||||
float x, y;
|
float x, y;
|
||||||
ImVec2() { x = y = 0.0f; }
|
constexpr ImVec2() : x(0.0f), y(0.0f) { }
|
||||||
ImVec2(float _x, float _y) { x = _x; y = _y; }
|
constexpr ImVec2(float _x, float _y) : x(_x), y(_y) { }
|
||||||
float operator[] (size_t idx) const { IM_ASSERT(idx <= 1); return (&x)[idx]; } // We very rarely use this [] operator, the assert overhead is fine.
|
float operator[] (size_t idx) const { IM_ASSERT(idx <= 1); return (&x)[idx]; } // We very rarely use this [] operator, the assert overhead is fine.
|
||||||
float& operator[] (size_t idx) { IM_ASSERT(idx <= 1); return (&x)[idx]; } // We very rarely use this [] operator, the assert overhead is fine.
|
float& operator[] (size_t idx) { IM_ASSERT(idx <= 1); return (&x)[idx]; } // We very rarely use this [] operator, the assert overhead is fine.
|
||||||
#ifdef IM_VEC2_CLASS_EXTRA
|
#ifdef IM_VEC2_CLASS_EXTRA
|
||||||
@ -267,9 +267,9 @@ struct ImVec2
|
|||||||
// ImVec4: 4D vector used to store clipping rectangles, colors etc. [Compile-time configurable type]
|
// ImVec4: 4D vector used to store clipping rectangles, colors etc. [Compile-time configurable type]
|
||||||
struct ImVec4
|
struct ImVec4
|
||||||
{
|
{
|
||||||
float x, y, z, w;
|
float x, y, z, w;
|
||||||
ImVec4() { x = y = z = w = 0.0f; }
|
constexpr ImVec4() : x(0.0f), y(0.0f), z(0.0f), w(0.0f) { }
|
||||||
ImVec4(float _x, float _y, float _z, float _w) { x = _x; y = _y; z = _z; w = _w; }
|
constexpr ImVec4(float _x, float _y, float _z, float _w) : x(_x), y(_y), z(_z), w(_w) { }
|
||||||
#ifdef IM_VEC4_CLASS_EXTRA
|
#ifdef IM_VEC4_CLASS_EXTRA
|
||||||
IM_VEC4_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h to convert back and forth between your math types and ImVec4.
|
IM_VEC4_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h to convert back and forth between your math types and ImVec4.
|
||||||
#endif
|
#endif
|
||||||
@ -1327,6 +1327,7 @@ enum ImGuiHoveredFlags_
|
|||||||
ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 7, // Return true even if an active item is blocking access to this item/window. Useful for Drag and Drop patterns.
|
ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 7, // Return true even if an active item is blocking access to this item/window. Useful for Drag and Drop patterns.
|
||||||
ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 8, // IsItemHovered() only: Return true even if the position is obstructed or overlapped by another window
|
ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 8, // IsItemHovered() only: Return true even if the position is obstructed or overlapped by another window
|
||||||
ImGuiHoveredFlags_AllowWhenDisabled = 1 << 9, // IsItemHovered() only: Return true even if the item is disabled
|
ImGuiHoveredFlags_AllowWhenDisabled = 1 << 9, // IsItemHovered() only: Return true even if the item is disabled
|
||||||
|
ImGuiHoveredFlags_NoNavOverride = 1 << 10, // Disable using gamepad/keyboard navigation state when active, always query mouse.
|
||||||
ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped,
|
ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped,
|
||||||
ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows
|
ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows
|
||||||
};
|
};
|
||||||
@ -1893,7 +1894,7 @@ struct ImVector
|
|||||||
inline void pop_back() { IM_ASSERT(Size > 0); Size--; }
|
inline void pop_back() { IM_ASSERT(Size > 0); Size--; }
|
||||||
inline void push_front(const T& v) { if (Size == 0) push_back(v); else insert(Data, v); }
|
inline void push_front(const T& v) { if (Size == 0) push_back(v); else insert(Data, v); }
|
||||||
inline T* erase(const T* it) { IM_ASSERT(it >= Data && it < Data + Size); const ptrdiff_t off = it - Data; memmove(Data + off, Data + off + 1, ((size_t)Size - (size_t)off - 1) * sizeof(T)); Size--; return Data + off; }
|
inline T* erase(const T* it) { IM_ASSERT(it >= Data && it < Data + Size); const ptrdiff_t off = it - Data; memmove(Data + off, Data + off + 1, ((size_t)Size - (size_t)off - 1) * sizeof(T)); Size--; return Data + off; }
|
||||||
inline T* erase(const T* it, const T* it_last){ IM_ASSERT(it >= Data && it < Data + Size && it_last > it && it_last <= Data + Size); const ptrdiff_t count = it_last - it; const ptrdiff_t off = it - Data; memmove(Data + off, Data + off + count, ((size_t)Size - (size_t)off - (size_t)count) * sizeof(T)); Size -= (int)count; return Data + off; }
|
inline T* erase(const T* it, const T* it_last){ IM_ASSERT(it >= Data && it < Data + Size && it_last >= it && it_last <= Data + Size); const ptrdiff_t count = it_last - it; const ptrdiff_t off = it - Data; memmove(Data + off, Data + off + count, ((size_t)Size - (size_t)off - (size_t)count) * sizeof(T)); Size -= (int)count; return Data + off; }
|
||||||
inline T* erase_unsorted(const T* it) { IM_ASSERT(it >= Data && it < Data + Size); const ptrdiff_t off = it - Data; if (it < Data + Size - 1) memcpy(Data + off, Data + Size - 1, sizeof(T)); Size--; return Data + off; }
|
inline T* erase_unsorted(const T* it) { IM_ASSERT(it >= Data && it < Data + Size); const ptrdiff_t off = it - Data; if (it < Data + Size - 1) memcpy(Data + off, Data + Size - 1, sizeof(T)); Size--; return Data + off; }
|
||||||
inline T* insert(const T* it, const T& v) { IM_ASSERT(it >= Data && it <= Data + Size); const ptrdiff_t off = it - Data; if (Size == Capacity) reserve(_grow_capacity(Size + 1)); if (off < (int)Size) memmove(Data + off + 1, Data + off, ((size_t)Size - (size_t)off) * sizeof(T)); memcpy(&Data[off], &v, sizeof(v)); Size++; return Data + off; }
|
inline T* insert(const T* it, const T& v) { IM_ASSERT(it >= Data && it <= Data + Size); const ptrdiff_t off = it - Data; if (Size == Capacity) reserve(_grow_capacity(Size + 1)); if (off < (int)Size) memmove(Data + off + 1, Data + off, ((size_t)Size - (size_t)off) * sizeof(T)); memcpy(&Data[off], &v, sizeof(v)); Size++; return Data + off; }
|
||||||
inline bool contains(const T& v) const { const T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data++ == v) return true; return false; }
|
inline bool contains(const T& v) const { const T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data++ == v) return true; return false; }
|
||||||
@ -2121,7 +2122,6 @@ struct ImGuiIO
|
|||||||
|
|
||||||
// Other state maintained from data above + IO function calls
|
// Other state maintained from data above + IO function calls
|
||||||
ImGuiKeyModFlags KeyMods; // Key mods flags (same as io.KeyCtrl/KeyShift/KeyAlt/KeySuper but merged into flags), updated by NewFrame()
|
ImGuiKeyModFlags KeyMods; // Key mods flags (same as io.KeyCtrl/KeyShift/KeyAlt/KeySuper but merged into flags), updated by NewFrame()
|
||||||
ImGuiKeyModFlags KeyModsPrev; // Key mods flags (from previous frame)
|
|
||||||
ImGuiKeyData KeysData[ImGuiKey_KeysData_SIZE]; // Key state for all known keys. Use IsKeyXXX() functions to access this.
|
ImGuiKeyData KeysData[ImGuiKey_KeysData_SIZE]; // Key state for all known keys. Use IsKeyXXX() functions to access this.
|
||||||
bool WantCaptureMouseUnlessPopupClose; // Alternative to WantCaptureMouse: (WantCaptureMouse == true && WantCaptureMouseUnlessPopupClose == false) when a click over void is expected to close a popup.
|
bool WantCaptureMouseUnlessPopupClose; // Alternative to WantCaptureMouse: (WantCaptureMouse == true && WantCaptureMouseUnlessPopupClose == false) when a click over void is expected to close a popup.
|
||||||
ImVec2 MousePosPrev; // Previous mouse position (note that MouseDelta is not necessary == MousePos-MousePosPrev, in case either position is invalid)
|
ImVec2 MousePosPrev; // Previous mouse position (note that MouseDelta is not necessary == MousePos-MousePosPrev, in case either position is invalid)
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// dear imgui, v1.87
|
// dear imgui, v1.88 WIP
|
||||||
// (demo code)
|
// (demo code)
|
||||||
|
|
||||||
// Help:
|
// Help:
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// dear imgui, v1.87
|
// dear imgui, v1.88 WIP
|
||||||
// (drawing and font code)
|
// (drawing and font code)
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@ -1214,8 +1214,8 @@ void ImDrawList::PathArcTo(const ImVec2& center, float radius, float a_min, floa
|
|||||||
|
|
||||||
const float a_min_segment_angle = a_min_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
|
const float a_min_segment_angle = a_min_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
|
||||||
const float a_max_segment_angle = a_max_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
|
const float a_max_segment_angle = a_max_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
|
||||||
const bool a_emit_start = (a_min_segment_angle - a_min) != 0.0f;
|
const bool a_emit_start = ImAbs(a_min_segment_angle - a_min) >= 1e-5f;
|
||||||
const bool a_emit_end = (a_max - a_max_segment_angle) != 0.0f;
|
const bool a_emit_end = ImAbs(a_max - a_max_segment_angle) >= 1e-5f;
|
||||||
|
|
||||||
_Path.reserve(_Path.Size + (a_mid_samples + 1 + (a_emit_start ? 1 : 0) + (a_emit_end ? 1 : 0)));
|
_Path.reserve(_Path.Size + (a_mid_samples + 1 + (a_emit_start ? 1 : 0) + (a_emit_end ? 1 : 0)));
|
||||||
if (a_emit_start)
|
if (a_emit_start)
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// dear imgui, v1.87
|
// dear imgui, v1.88 WIP
|
||||||
// (internal structures/api)
|
// (internal structures/api)
|
||||||
|
|
||||||
// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
|
// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
|
||||||
@ -481,17 +481,17 @@ IM_MSVC_RUNTIME_CHECKS_OFF
|
|||||||
struct ImVec1
|
struct ImVec1
|
||||||
{
|
{
|
||||||
float x;
|
float x;
|
||||||
ImVec1() { x = 0.0f; }
|
constexpr ImVec1() : x(0.0f) { }
|
||||||
ImVec1(float _x) { x = _x; }
|
constexpr ImVec1(float _x) : x(_x) { }
|
||||||
};
|
};
|
||||||
|
|
||||||
// Helper: ImVec2ih (2D vector, half-size integer, for long-term packed storage)
|
// Helper: ImVec2ih (2D vector, half-size integer, for long-term packed storage)
|
||||||
struct ImVec2ih
|
struct ImVec2ih
|
||||||
{
|
{
|
||||||
short x, y;
|
short x, y;
|
||||||
ImVec2ih() { x = y = 0; }
|
constexpr ImVec2ih() : x(0), y(0) {}
|
||||||
ImVec2ih(short _x, short _y) { x = _x; y = _y; }
|
constexpr ImVec2ih(short _x, short _y) : x(_x), y(_y) {}
|
||||||
explicit ImVec2ih(const ImVec2& rhs) { x = (short)rhs.x; y = (short)rhs.y; }
|
constexpr explicit ImVec2ih(const ImVec2& rhs) : x((short)rhs.x), y((short)rhs.y) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
// Helper: ImRect (2D axis aligned bounding-box)
|
// Helper: ImRect (2D axis aligned bounding-box)
|
||||||
@ -501,10 +501,10 @@ struct IMGUI_API ImRect
|
|||||||
ImVec2 Min; // Upper-left
|
ImVec2 Min; // Upper-left
|
||||||
ImVec2 Max; // Lower-right
|
ImVec2 Max; // Lower-right
|
||||||
|
|
||||||
ImRect() : Min(0.0f, 0.0f), Max(0.0f, 0.0f) {}
|
constexpr ImRect() : Min(0.0f, 0.0f), Max(0.0f, 0.0f) {}
|
||||||
ImRect(const ImVec2& min, const ImVec2& max) : Min(min), Max(max) {}
|
constexpr ImRect(const ImVec2& min, const ImVec2& max) : Min(min), Max(max) {}
|
||||||
ImRect(const ImVec4& v) : Min(v.x, v.y), Max(v.z, v.w) {}
|
constexpr ImRect(const ImVec4& v) : Min(v.x, v.y), Max(v.z, v.w) {}
|
||||||
ImRect(float x1, float y1, float x2, float y2) : Min(x1, y1), Max(x2, y2) {}
|
constexpr ImRect(float x1, float y1, float x2, float y2) : Min(x1, y1), Max(x2, y2) {}
|
||||||
|
|
||||||
ImVec2 GetCenter() const { return ImVec2((Min.x + Max.x) * 0.5f, (Min.y + Max.y) * 0.5f); }
|
ImVec2 GetCenter() const { return ImVec2((Min.x + Max.x) * 0.5f, (Min.y + Max.y) * 0.5f); }
|
||||||
ImVec2 GetSize() const { return ImVec2(Max.x - Min.x, Max.y - Min.y); }
|
ImVec2 GetSize() const { return ImVec2(Max.x - Min.x, Max.y - Min.y); }
|
||||||
@ -559,11 +559,11 @@ struct ImBitArray
|
|||||||
ImBitArray() { ClearAllBits(); }
|
ImBitArray() { ClearAllBits(); }
|
||||||
void ClearAllBits() { memset(Storage, 0, sizeof(Storage)); }
|
void ClearAllBits() { memset(Storage, 0, sizeof(Storage)); }
|
||||||
void SetAllBits() { memset(Storage, 255, sizeof(Storage)); }
|
void SetAllBits() { memset(Storage, 255, sizeof(Storage)); }
|
||||||
bool TestBit(int n) const { IM_ASSERT(n + OFFSET < BITCOUNT); return ImBitArrayTestBit(Storage, n + OFFSET); }
|
bool TestBit(int n) const { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); return ImBitArrayTestBit(Storage, n); }
|
||||||
void SetBit(int n) { IM_ASSERT(n + OFFSET < BITCOUNT); ImBitArraySetBit(Storage, n + OFFSET); }
|
void SetBit(int n) { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); ImBitArraySetBit(Storage, n); }
|
||||||
void ClearBit(int n) { IM_ASSERT(n + OFFSET < BITCOUNT); ImBitArrayClearBit(Storage, n + OFFSET); }
|
void ClearBit(int n) { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); ImBitArrayClearBit(Storage, n); }
|
||||||
void SetBitRange(int n, int n2) { ImBitArraySetBitRange(Storage, n + OFFSET, n2 + OFFSET); } // Works on range [n..n2)
|
void SetBitRange(int n, int n2) { n += OFFSET; n2 += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT && n2 > n && n2 <= BITCOUNT); ImBitArraySetBitRange(Storage, n, n2); } // Works on range [n..n2)
|
||||||
bool operator[](int n) const { IM_ASSERT(n + OFFSET < BITCOUNT); return ImBitArrayTestBit(Storage, n + OFFSET); }
|
bool operator[](int n) const { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); return ImBitArrayTestBit(Storage, n); }
|
||||||
};
|
};
|
||||||
|
|
||||||
// Helper: ImBitVector
|
// Helper: ImBitVector
|
||||||
@ -1192,7 +1192,7 @@ enum ImGuiInputEventType
|
|||||||
ImGuiInputEventType_MouseButton,
|
ImGuiInputEventType_MouseButton,
|
||||||
ImGuiInputEventType_MouseViewport,
|
ImGuiInputEventType_MouseViewport,
|
||||||
ImGuiInputEventType_Key,
|
ImGuiInputEventType_Key,
|
||||||
ImGuiInputEventType_Char,
|
ImGuiInputEventType_Text,
|
||||||
ImGuiInputEventType_Focus,
|
ImGuiInputEventType_Focus,
|
||||||
ImGuiInputEventType_COUNT
|
ImGuiInputEventType_COUNT
|
||||||
};
|
};
|
||||||
@ -1686,7 +1686,8 @@ struct ImGuiStackLevelInfo
|
|||||||
ImGuiID ID;
|
ImGuiID ID;
|
||||||
ImS8 QueryFrameCount; // >= 1: Query in progress
|
ImS8 QueryFrameCount; // >= 1: Query in progress
|
||||||
bool QuerySuccess; // Obtained result from DebugHookIdInfo()
|
bool QuerySuccess; // Obtained result from DebugHookIdInfo()
|
||||||
char Desc[58]; // Arbitrarily sized buffer to hold a result (FIXME: could replace Results[] with a chunk stream?)
|
ImGuiDataType DataType : 8;
|
||||||
|
char Desc[57]; // Arbitrarily sized buffer to hold a result (FIXME: could replace Results[] with a chunk stream?) FIXME: Now that we added CTRL+C this should be fixed.
|
||||||
|
|
||||||
ImGuiStackLevelInfo() { memset(this, 0, sizeof(*this)); }
|
ImGuiStackLevelInfo() { memset(this, 0, sizeof(*this)); }
|
||||||
};
|
};
|
||||||
@ -1698,8 +1699,10 @@ struct ImGuiStackTool
|
|||||||
int StackLevel; // -1: query stack and resize Results, >= 0: individual stack level
|
int StackLevel; // -1: query stack and resize Results, >= 0: individual stack level
|
||||||
ImGuiID QueryId; // ID to query details for
|
ImGuiID QueryId; // ID to query details for
|
||||||
ImVector<ImGuiStackLevelInfo> Results;
|
ImVector<ImGuiStackLevelInfo> Results;
|
||||||
|
bool CopyToClipboardOnCtrlC;
|
||||||
|
float CopyToClipboardLastTime;
|
||||||
|
|
||||||
ImGuiStackTool() { memset(this, 0, sizeof(*this)); }
|
ImGuiStackTool() { memset(this, 0, sizeof(*this)); CopyToClipboardLastTime = -FLT_MAX; }
|
||||||
};
|
};
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// dear imgui, v1.87
|
// dear imgui, v1.88 WIP
|
||||||
// (tables and columns code)
|
// (tables and columns code)
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// dear imgui, v1.87
|
// dear imgui, v1.88 WIP
|
||||||
// (widgets code)
|
// (widgets code)
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@ -82,6 +82,7 @@ Index of this file:
|
|||||||
#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
|
#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
|
||||||
#pragma GCC diagnostic ignored "-Wformat-nonliteral" // warning: format not a string literal, format string not checked
|
#pragma GCC diagnostic ignored "-Wformat-nonliteral" // warning: format not a string literal, format string not checked
|
||||||
#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
|
#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
|
||||||
|
#pragma GCC diagnostic ignored "-Wdeprecated-enum-enum-conversion" // warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
//-------------------------------------------------------------------------
|
//-------------------------------------------------------------------------
|
||||||
@ -6937,7 +6938,7 @@ bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled)
|
|||||||
if (!enabled)
|
if (!enabled)
|
||||||
EndDisabled();
|
EndDisabled();
|
||||||
|
|
||||||
const bool hovered = (g.HoveredId == id) && enabled;
|
const bool hovered = (g.HoveredId == id) && enabled && !g.NavDisableMouseHover;
|
||||||
if (menuset_is_open)
|
if (menuset_is_open)
|
||||||
g.NavWindow = backed_nav_window;
|
g.NavWindow = backed_nav_window;
|
||||||
|
|
||||||
|
@ -15,7 +15,7 @@
|
|||||||
// You can also find a precompiled Windows binary in the binary/demo package available from https://github.com/ocornut/imgui
|
// You can also find a precompiled Windows binary in the binary/demo package available from https://github.com/ocornut/imgui
|
||||||
|
|
||||||
// Usage:
|
// Usage:
|
||||||
// binary_to_compressed_c.exe [-base85] [-nocompress] <inputfile> <symbolname>
|
// binary_to_compressed_c.exe [-base85] [-nocompress] [-nostatic] <inputfile> <symbolname>
|
||||||
// Usage example:
|
// Usage example:
|
||||||
// # binary_to_compressed_c.exe myfont.ttf MyFont > myfont.cpp
|
// # binary_to_compressed_c.exe myfont.ttf MyFont > myfont.cpp
|
||||||
// # binary_to_compressed_c.exe -base85 myfont.ttf MyFont > myfont.cpp
|
// # binary_to_compressed_c.exe -base85 myfont.ttf MyFont > myfont.cpp
|
||||||
@ -31,23 +31,25 @@ typedef unsigned int stb_uint;
|
|||||||
typedef unsigned char stb_uchar;
|
typedef unsigned char stb_uchar;
|
||||||
stb_uint stb_compress(stb_uchar* out, stb_uchar* in, stb_uint len);
|
stb_uint stb_compress(stb_uchar* out, stb_uchar* in, stb_uint len);
|
||||||
|
|
||||||
static bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_base85_encoding, bool use_compression);
|
static bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_base85_encoding, bool use_compression, bool use_static);
|
||||||
|
|
||||||
int main(int argc, char** argv)
|
int main(int argc, char** argv)
|
||||||
{
|
{
|
||||||
if (argc < 3)
|
if (argc < 3)
|
||||||
{
|
{
|
||||||
printf("Syntax: %s [-base85] [-nocompress] <inputfile> <symbolname>\n", argv[0]);
|
printf("Syntax: %s [-base85] [-nocompress] [-nostatic] <inputfile> <symbolname>\n", argv[0]);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int argn = 1;
|
int argn = 1;
|
||||||
bool use_base85_encoding = false;
|
bool use_base85_encoding = false;
|
||||||
bool use_compression = true;
|
bool use_compression = true;
|
||||||
if (argv[argn][0] == '-')
|
bool use_static = true;
|
||||||
|
while (argn < (argc - 2) && argv[argn][0] == '-')
|
||||||
{
|
{
|
||||||
if (strcmp(argv[argn], "-base85") == 0) { use_base85_encoding = true; argn++; }
|
if (strcmp(argv[argn], "-base85") == 0) { use_base85_encoding = true; argn++; }
|
||||||
else if (strcmp(argv[argn], "-nocompress") == 0) { use_compression = false; argn++; }
|
else if (strcmp(argv[argn], "-nocompress") == 0) { use_compression = false; argn++; }
|
||||||
|
else if (strcmp(argv[argn], "-nostatic") == 0) { use_static = false; argn++; }
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
fprintf(stderr, "Unknown argument: '%s'\n", argv[argn]);
|
fprintf(stderr, "Unknown argument: '%s'\n", argv[argn]);
|
||||||
@ -55,7 +57,7 @@ int main(int argc, char** argv)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ret = binary_to_compressed_c(argv[argn], argv[argn + 1], use_base85_encoding, use_compression);
|
bool ret = binary_to_compressed_c(argv[argn], argv[argn + 1], use_base85_encoding, use_compression, use_static);
|
||||||
if (!ret)
|
if (!ret)
|
||||||
fprintf(stderr, "Error opening or reading file: '%s'\n", argv[argn]);
|
fprintf(stderr, "Error opening or reading file: '%s'\n", argv[argn]);
|
||||||
return ret ? 0 : 1;
|
return ret ? 0 : 1;
|
||||||
@ -67,7 +69,7 @@ char Encode85Byte(unsigned int x)
|
|||||||
return (x >= '\\') ? x + 1 : x;
|
return (x >= '\\') ? x + 1 : x;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_base85_encoding, bool use_compression)
|
bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_base85_encoding, bool use_compression, bool use_static)
|
||||||
{
|
{
|
||||||
// Read file
|
// Read file
|
||||||
FILE* f = fopen(filename, "rb");
|
FILE* f = fopen(filename, "rb");
|
||||||
@ -90,10 +92,11 @@ bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_b
|
|||||||
FILE* out = stdout;
|
FILE* out = stdout;
|
||||||
fprintf(out, "// File: '%s' (%d bytes)\n", filename, (int)data_sz);
|
fprintf(out, "// File: '%s' (%d bytes)\n", filename, (int)data_sz);
|
||||||
fprintf(out, "// Exported using binary_to_compressed_c.cpp\n");
|
fprintf(out, "// Exported using binary_to_compressed_c.cpp\n");
|
||||||
|
const char* static_str = use_static ? "static " : "";
|
||||||
const char* compressed_str = use_compression ? "compressed_" : "";
|
const char* compressed_str = use_compression ? "compressed_" : "";
|
||||||
if (use_base85_encoding)
|
if (use_base85_encoding)
|
||||||
{
|
{
|
||||||
fprintf(out, "static const char %s_%sdata_base85[%d+1] =\n \"", symbol, compressed_str, (int)((compressed_sz + 3) / 4)*5);
|
fprintf(out, "%sconst char %s_%sdata_base85[%d+1] =\n \"", static_str, symbol, compressed_str, (int)((compressed_sz + 3) / 4)*5);
|
||||||
char prev_c = 0;
|
char prev_c = 0;
|
||||||
for (int src_i = 0; src_i < compressed_sz; src_i += 4)
|
for (int src_i = 0; src_i < compressed_sz; src_i += 4)
|
||||||
{
|
{
|
||||||
@ -112,8 +115,8 @@ bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_b
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
fprintf(out, "static const unsigned int %s_%ssize = %d;\n", symbol, compressed_str, (int)compressed_sz);
|
fprintf(out, "%sconst unsigned int %s_%ssize = %d;\n", static_str, symbol, compressed_str, (int)compressed_sz);
|
||||||
fprintf(out, "static const unsigned int %s_%sdata[%d/4] =\n{", symbol, compressed_str, (int)((compressed_sz + 3) / 4)*4);
|
fprintf(out, "%sconst unsigned int %s_%sdata[%d/4] =\n{", static_str, symbol, compressed_str, (int)((compressed_sz + 3) / 4)*4);
|
||||||
int column = 0;
|
int column = 0;
|
||||||
for (int i = 0; i < compressed_sz; i += 4)
|
for (int i = 0; i < compressed_sz; i += 4)
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user