diff --git a/imgui.cpp b/imgui.cpp index 60d297b8..508e2562 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -537,7 +537,6 @@ ImGuiIO::ImGuiIO() // User functions RenderDrawListsFn = NULL; MemAllocFn = malloc; - MemReallocFn = realloc; MemFreeFn = free; GetClipboardTextFn = GetClipboardTextFn_DefaultImpl; // Platform dependent default implementations SetClipboardTextFn = SetClipboardTextFn_DefaultImpl; @@ -1479,11 +1478,6 @@ void ImGui::MemFree(void* ptr) { return GImGui.IO.MemFreeFn(ptr); } - -void* ImGui::MemRealloc(void* ptr, size_t sz) -{ - return GImGui.IO.MemReallocFn(ptr, sz); -} static ImGuiIniData* FindWindowSettings(const char* name) { diff --git a/imgui.h b/imgui.h index ba4fa75c..afbe8f35 100644 --- a/imgui.h +++ b/imgui.h @@ -72,7 +72,6 @@ namespace ImGui // Proxy functions to access the MemAllocFn/MemFreeFn/MemReallocFn pointers in ImGui::GetIO(). The only reason they exist here is to allow ImVector<> to compile inline. IMGUI_API void* MemAlloc(size_t sz); IMGUI_API void MemFree(void* ptr); - IMGUI_API void* MemRealloc(void* ptr, size_t sz); } // std::vector<> like class to avoid dragging dependencies (also: windows implementation of STL with debug enabled is absurdly slow, so let's bypass it so our code runs fast in debug). @@ -114,8 +113,13 @@ public: inline value_type& back() { IM_ASSERT(Size > 0); return Data[Size-1]; } inline const value_type& back() const { IM_ASSERT(Size > 0); return Data[Size-1]; } inline void swap(ImVector& rhs) { const size_t rhs_size = rhs.Size; rhs.Size = Size; Size = rhs_size; const size_t rhs_cap = rhs.Capacity; rhs.Capacity = Capacity; Capacity = rhs_cap; value_type* rhs_data = rhs.Data; rhs.Data = Data; Data = rhs_data; } - - inline void reserve(size_t new_capacity) { Data = (value_type*)ImGui::MemRealloc(Data, new_capacity * sizeof(value_type)); Capacity = new_capacity; } + inline void reserve(size_t new_capacity) { if( new_capacity <= Capacity ) + return; + T* NewData = (value_type*)ImGui::MemAlloc(new_capacity * sizeof(value_type)); + memcpy(NewData, Data, Size * sizeof(value_type)); + ImGui::MemFree(Data); + Data = NewData; + Capacity = new_capacity; } inline void resize(size_t new_size) { if (new_size > Capacity) reserve(new_size); Size = new_size; } inline void push_back(const value_type& v) { if (Size == Capacity) reserve(Capacity ? Capacity * 2 : 4); Data[Size++] = v; } @@ -523,9 +527,8 @@ struct ImGuiIO const char* (*GetClipboardTextFn)(); void (*SetClipboardTextFn)(const char* text); - // Optional: override memory allocations (default to posix malloc/realloc/free) + // Optional: override memory allocations (default to posix malloc/free) void* (*MemAllocFn)(size_t sz); - void* (*MemReallocFn)(void* ptr, size_t sz); void (*MemFreeFn)(void* ptr); // Optional: notify OS Input Method Editor of the screen position of your cursor for text input position (e.g. when using Japanese/Chinese inputs in Windows)