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Fix Clang warning with offsetof() macro? Added -Wall in OpenGL 3 example.
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@ -11,7 +11,7 @@
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# http://www.glfw.org
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#
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CXX = g++
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#CXX = g++
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OBJS = main.o
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OBJS += ../../imgui.o
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@ -22,6 +22,7 @@ UNAME_S := $(shell uname -s)
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ifeq ($(UNAME_S), Linux) #LINUX
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ECHO_MESSAGE = "Linux"
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CXXFLAGS = -I../../ `pkg-config --cflags glfw3`
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CXXFLAGS += -Wall
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LIBS = `pkg-config --static --libs glfw3` -lGLEW
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endif
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@ -32,11 +33,9 @@ ifeq ($(UNAME_S), Darwin) #APPLE
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LIBS += -L/usr/local/Cellar/glew/1.10.0/lib -L/usr/local/lib
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LIBS += -lglew -lglfw3
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CXXFLAGS = -I/usr/local/Cellar/glew/1.10.0/include -I/usr/local/include
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CXXFLAGS += -I../../
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CXXFLAGS = -I../../ -I/usr/local/Cellar/glew/1.10.0/include -I/usr/local/include
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CXXFLAGS += -Wall
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# CXXFLAGS += -D__APPLE__
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endif
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.cpp.o:
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@ -12,6 +12,7 @@
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#define GLEW_STATIC
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#include <GL/glew.h>
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#include <GLFW/glfw3.h>
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#define OFFSETOF(TYPE, ELEMENT) ((size_t)&(((TYPE *)0)->ELEMENT))
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static GLFWwindow* window;
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static GLuint fontTex;
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@ -233,9 +234,9 @@ void InitGL()
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glEnableVertexAttribArray(uv_location);
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glEnableVertexAttribArray(colour_location);
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glVertexAttribPointer(position_location, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert), (GLvoid*) offsetof(ImDrawVert, pos));
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glVertexAttribPointer(uv_location, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert), (GLvoid*) offsetof(ImDrawVert, uv));
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glVertexAttribPointer(colour_location, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(ImDrawVert), (GLvoid*) offsetof(ImDrawVert, col));
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glVertexAttribPointer(position_location, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert), (GLvoid*)OFFSETOF(ImDrawVert, pos));
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glVertexAttribPointer(uv_location, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert), (GLvoid*)OFFSETOF(ImDrawVert, uv));
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glVertexAttribPointer(colour_location, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(ImDrawVert), (GLvoid*)OFFSETOF(ImDrawVert, col));
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glBindVertexArray(0);
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glBindBuffer(GL_ARRAY_BUFFER, 0);
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}
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@ -35,7 +35,6 @@ ifeq ($(UNAME_S), Darwin) #APPLE
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CXXFLAGS = -I../../ -I/usr/local/Cellar/glew/1.10.0/include -I/usr/local/include
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CXXFLAGS += -Wall
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# CXXFLAGS += -D__APPLE__
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endif
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@ -12,6 +12,7 @@
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#define GLEW_STATIC
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#include <GL/glew.h>
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#include <GLFW/glfw3.h>
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#define OFFSETOF(TYPE, ELEMENT) ((size_t)&(((TYPE *)0)->ELEMENT))
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static GLFWwindow* window;
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static GLuint fontTex;
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@ -60,9 +61,9 @@ static void ImImpl_RenderDrawLists(ImDrawList** const cmd_lists, int cmd_lists_c
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{
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const ImDrawList* cmd_list = cmd_lists[n];
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const unsigned char* vtx_buffer = (const unsigned char*)&cmd_list->vtx_buffer.front();
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glVertexPointer(2, GL_FLOAT, sizeof(ImDrawVert), (void*)(vtx_buffer + offsetof(ImDrawVert, pos)));
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glTexCoordPointer(2, GL_FLOAT, sizeof(ImDrawVert), (void*)(vtx_buffer + offsetof(ImDrawVert, uv)));
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glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(ImDrawVert), (void*)(vtx_buffer + offsetof(ImDrawVert, col)));
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glVertexPointer(2, GL_FLOAT, sizeof(ImDrawVert), (void*)(vtx_buffer + OFFSETOF(ImDrawVert, pos)));
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glTexCoordPointer(2, GL_FLOAT, sizeof(ImDrawVert), (void*)(vtx_buffer + OFFSETOF(ImDrawVert, uv)));
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glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(ImDrawVert), (void*)(vtx_buffer + OFFSETOF(ImDrawVert, col)));
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int vtx_offset = 0;
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for (size_t cmd_i = 0; cmd_i < cmd_list->commands.size(); cmd_i++)
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