mirror of
https://github.com/Drezil/imgui.git
synced 2025-07-04 12:08:47 +02:00
Merge branch 'master' into viewport
# Conflicts: # examples/imgui_impl_opengl3.cpp # imgui.cpp
This commit is contained in:
12
imgui.h
12
imgui.h
@ -122,11 +122,15 @@ typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data);
|
||||
typedef signed int ImS32; // 32-bit signed integer == int
|
||||
typedef unsigned int ImU32; // 32-bit unsigned integer (often used to store packed colors)
|
||||
#if defined(_MSC_VER) && !defined(__clang__)
|
||||
typedef signed __int64 ImS64; // 64-bit signed integer
|
||||
typedef unsigned __int64 ImU64; // 64-bit unsigned integer
|
||||
typedef signed __int64 ImS64; // 64-bit signed integer (pre and post C++11 with Visual Studio)
|
||||
typedef unsigned __int64 ImU64; // 64-bit unsigned integer (pre and post C++11 with Visual Studio)
|
||||
#elif (defined(__clang__) || defined(__GNUC__)) && (__cplusplus < 201100)
|
||||
#include <stdint.h>
|
||||
typedef int64_t ImS64; // 64-bit signed integer (pre C++11)
|
||||
typedef uint64_t ImU64; // 64-bit unsigned integer (pre C++11)
|
||||
#else
|
||||
typedef signed long long ImS64; // 64-bit signed integer
|
||||
typedef unsigned long long ImU64; // 64-bit unsigned integer
|
||||
typedef signed long long ImS64; // 64-bit signed integer (post C++11)
|
||||
typedef unsigned long long ImU64; // 64-bit unsigned integer (post C++11)
|
||||
#endif
|
||||
|
||||
// 2D vector (often used to store positions, sizes, etc.)
|
||||
|
Reference in New Issue
Block a user