Examples: Emscripten+webgpu: Fixed WGPUInstance creation process + use preferred framebuffer format. (#6640, #6748)

This commit is contained in:
wushiyang 2023-08-24 16:04:50 +08:00 committed by ocornut
parent 4a81424492
commit 981abb4612
2 changed files with 15 additions and 10 deletions

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@ -72,6 +72,8 @@ Other changes:
- Backends: SDL2,SDL3: added ImGui_ImplSDL2_InitForOther()/ImGui_ImplSDL3_InitForOther() - Backends: SDL2,SDL3: added ImGui_ImplSDL2_InitForOther()/ImGui_ImplSDL3_InitForOther()
for consistency (matching GLFW backend) and as most initialization paths don't actually for consistency (matching GLFW backend) and as most initialization paths don't actually
need to care about rendering backend. need to care about rendering backend.
- Examples: Emscripten+WebGPU: Fixed WGPUInstance creation process + use preferred
framebuffer format. (#6640, #6748) [@smileorigin]
----------------------------------------------------------------------- -----------------------------------------------------------------------

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@ -17,6 +17,7 @@
// Global WebGPU required states // Global WebGPU required states
static WGPUDevice wgpu_device = nullptr; static WGPUDevice wgpu_device = nullptr;
static WGPUSurface wgpu_surface = nullptr; static WGPUSurface wgpu_surface = nullptr;
static WGPUTextureFormat wgpu_preferred_fmt = WGPUTextureFormat_RGBA8Unorm;
static WGPUSwapChain wgpu_swap_chain = nullptr; static WGPUSwapChain wgpu_swap_chain = nullptr;
static int wgpu_swap_chain_width = 0; static int wgpu_swap_chain_width = 0;
static int wgpu_swap_chain_height = 0; static int wgpu_swap_chain_height = 0;
@ -71,7 +72,7 @@ int main(int, char**)
// Setup Platform/Renderer backends // Setup Platform/Renderer backends
ImGui_ImplGlfw_InitForOther(window, true); ImGui_ImplGlfw_InitForOther(window, true);
ImGui_ImplWGPU_Init(wgpu_device, 3, WGPUTextureFormat_RGBA8Unorm, WGPUTextureFormat_Undefined); ImGui_ImplWGPU_Init(wgpu_device, 3, wgpu_preferred_fmt, WGPUTextureFormat_Undefined);
// Load Fonts // Load Fonts
// - If no fonts are loaded, dear imgui will use the default font. You can also load multiple fonts and use ImGui::PushFont()/PopFont() to select them. // - If no fonts are loaded, dear imgui will use the default font. You can also load multiple fonts and use ImGui::PushFont()/PopFont() to select them.
@ -118,9 +119,11 @@ static bool InitWGPU()
wgpu::SurfaceDescriptor surface_desc = {}; wgpu::SurfaceDescriptor surface_desc = {};
surface_desc.nextInChain = &html_surface_desc; surface_desc.nextInChain = &html_surface_desc;
// Use 'null' instance wgpu::Instance instance = wgpuCreateInstance(nullptr);
wgpu::Instance instance = {}; wgpu::Surface surface = instance.CreateSurface(&surface_desc);
wgpu_surface = instance.CreateSurface(&surface_desc).Release(); wgpu::Adapter adapter = {};
wgpu_preferred_fmt = (WGPUTextureFormat)surface.GetPreferredFormat(adapter);
wgpu_surface = surface.Release();
return true; return true;
} }
@ -144,7 +147,7 @@ static void MainLoopStep(void* window)
wgpu_swap_chain_height = height; wgpu_swap_chain_height = height;
WGPUSwapChainDescriptor swap_chain_desc = {}; WGPUSwapChainDescriptor swap_chain_desc = {};
swap_chain_desc.usage = WGPUTextureUsage_RenderAttachment; swap_chain_desc.usage = WGPUTextureUsage_RenderAttachment;
swap_chain_desc.format = WGPUTextureFormat_RGBA8Unorm; swap_chain_desc.format = wgpu_preferred_fmt;
swap_chain_desc.width = width; swap_chain_desc.width = width;
swap_chain_desc.height = height; swap_chain_desc.height = height;
swap_chain_desc.presentMode = WGPUPresentMode_Fifo; swap_chain_desc.presentMode = WGPUPresentMode_Fifo;