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Nav: Fixed bad merge of 6def01be5d
so the bug fixed in #840 wasn't fully fixed in Nav branch.
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9a0171b803
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97a40e74fb
@ -1919,6 +1919,7 @@ void ImGui::SetActiveID(ImGuiID id, ImGuiWindow* window)
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g.ActiveIdWindow = window;
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if (id)
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{
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g.ActiveIdIsAlive = true;
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g.ActiveIdSource = (g.NavActivateId == id || g.NavInputId == id || g.NavTabbedId == id) ? ImGuiInputSource_Nav : ImGuiInputSource_Mouse;
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if (g.ActiveIdSource == ImGuiInputSource_Nav)
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g.NavDisableMouseHover = true;
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@ -1939,9 +1940,12 @@ void ImGui::SetActiveIDNoNav(ImGuiID id, ImGuiWindow* window)
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g.ActiveId = id;
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g.ActiveIdAllowNavDirFlags = 0;
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g.ActiveIdAllowOverlap = false;
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g.ActiveIdIsAlive |= (id != 0);
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g.ActiveIdWindow = window;
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g.ActiveIdSource = (g.NavActivateId == id || g.NavInputId == id) ? ImGuiInputSource_Nav : ImGuiInputSource_Mouse;
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if (id)
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{
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g.ActiveIdIsAlive = true;
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g.ActiveIdSource = (g.NavActivateId == id || g.NavInputId == id) ? ImGuiInputSource_Nav : ImGuiInputSource_Mouse;
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}
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}
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void ImGui::ClearActiveID()
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