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Demo tweaks + general removal of the word dummy were possible with no issues (kept the API call).
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14
imgui.h
14
imgui.h
@ -1330,16 +1330,16 @@ enum ImGuiCond_
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// Helpers: Memory allocations macros
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// IM_MALLOC(), IM_FREE(), IM_NEW(), IM_PLACEMENT_NEW(), IM_DELETE()
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// We call C++ constructor on own allocated memory via the placement "new(ptr) Type()" syntax.
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// Defining a custom placement new() with a dummy parameter allows us to bypass including <new> which on some platforms complains when user has disabled exceptions.
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// Defining a custom placement new() with a custom parameter allows us to bypass including <new> which on some platforms complains when user has disabled exceptions.
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//-----------------------------------------------------------------------------
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struct ImNewDummy {};
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inline void* operator new(size_t, ImNewDummy, void* ptr) { return ptr; }
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inline void operator delete(void*, ImNewDummy, void*) {} // This is only required so we can use the symmetrical new()
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struct ImNewWrapper {};
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inline void* operator new(size_t, ImNewWrapper, void* ptr) { return ptr; }
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inline void operator delete(void*, ImNewWrapper, void*) {} // This is only required so we can use the symmetrical new()
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#define IM_ALLOC(_SIZE) ImGui::MemAlloc(_SIZE)
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#define IM_FREE(_PTR) ImGui::MemFree(_PTR)
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#define IM_PLACEMENT_NEW(_PTR) new(ImNewDummy(), _PTR)
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#define IM_NEW(_TYPE) new(ImNewDummy(), ImGui::MemAlloc(sizeof(_TYPE))) _TYPE
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#define IM_PLACEMENT_NEW(_PTR) new(ImNewWrapper(), _PTR)
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#define IM_NEW(_TYPE) new(ImNewWrapper(), ImGui::MemAlloc(sizeof(_TYPE))) _TYPE
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template<typename T> void IM_DELETE(T* p) { if (p) { p->~T(); ImGui::MemFree(p); } }
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//-----------------------------------------------------------------------------
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@ -1843,7 +1843,7 @@ struct ImGuiStorage
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// ImGui::Text("line number %d", i);
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// - Step 0: the clipper let you process the first element, regardless of it being visible or not, so we can measure the element height (step skipped if we passed a known height as second arg to constructor).
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// - Step 1: the clipper infer height from first element, calculate the actual range of elements to display, and position the cursor before the first element.
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// - (Step 2: dummy step only required if an explicit items_height was passed to constructor or Begin() and user call Step(). Does nothing and switch to Step 3.)
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// - (Step 2: empty step only required if an explicit items_height was passed to constructor or Begin() and user call Step(). Does nothing and switch to Step 3.)
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// - Step 3: the clipper validate that we have reached the expected Y position (corresponding to element DisplayEnd), advance the cursor to the end of the list and then returns 'false' to end the loop.
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struct ImGuiListClipper
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{
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