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	Added ImGuiIO::ClearInputCharacters() superfluous helper.
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							| @@ -734,8 +734,9 @@ struct ImGuiIO | |||||||
|     ImWchar     InputCharacters[16+1];      // List of characters input (translated by user from keypress+keyboard state). Fill using AddInputCharacter() helper. |     ImWchar     InputCharacters[16+1];      // List of characters input (translated by user from keypress+keyboard state). Fill using AddInputCharacter() helper. | ||||||
|  |  | ||||||
|     // Functions |     // Functions | ||||||
|     IMGUI_API void AddInputCharacter(ImWchar c);                    // Helper to add a new character into InputCharacters[] |     IMGUI_API void AddInputCharacter(ImWchar c);                        // Helper to add a new character into InputCharacters[] | ||||||
|     IMGUI_API void AddInputCharactersUTF8(const char* utf8_chars);  // Helper to add new characters into InputCharacters[] from an UTF-8 string |     IMGUI_API void AddInputCharactersUTF8(const char* utf8_chars);      // Helper to add new characters into InputCharacters[] from an UTF-8 string | ||||||
|  |     IMGUI_API void ClearInputCharacters() { InputCharacters[0] = 0; }   // Helper to clear the text input buffer | ||||||
|  |  | ||||||
|     //------------------------------------------------------------------ |     //------------------------------------------------------------------ | ||||||
|     // Output - Retrieve after calling NewFrame(), you can use them to discard inputs or hide them from the rest of your application |     // Output - Retrieve after calling NewFrame(), you can use them to discard inputs or hide them from the rest of your application | ||||||
|   | |||||||
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