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Backends: OSX: Build fIx. Made GetKeyName() input tolerant. Internals: added GetNavInputName().
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5
imgui.h
5
imgui.h
@ -65,7 +65,7 @@ Index of this file:
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// Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
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#define IMGUI_VERSION "1.87 WIP"
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#define IMGUI_VERSION_NUM 18604
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#define IMGUI_VERSION_NUM 18605
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
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#define IMGUI_HAS_TABLE
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@ -1523,8 +1523,7 @@ enum ImGuiNavInput_
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ImGuiNavInput_KeyRight_, // Move right
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ImGuiNavInput_KeyUp_, // Move up
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ImGuiNavInput_KeyDown_, // Move down
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ImGuiNavInput_COUNT,
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ImGuiNavInput_InternalStart_ = ImGuiNavInput_KeyLeft_
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ImGuiNavInput_COUNT
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};
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// Configuration flags stored in io.ConfigFlags. Set by user/application.
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