From 955d86199fd7216dcc51a82951ebc8be6da560a7 Mon Sep 17 00:00:00 2001 From: omar Date: Tue, 30 Jan 2018 23:55:23 +0100 Subject: [PATCH] Examples: Tweaks formatting. --- examples/directx10_example/main.cpp | 30 ++++++++++++++--------------- examples/directx11_example/main.cpp | 30 ++++++++++++++--------------- 2 files changed, 28 insertions(+), 32 deletions(-) diff --git a/examples/directx10_example/main.cpp b/examples/directx10_example/main.cpp index fccdda60..3e57d797 100644 --- a/examples/directx10_example/main.cpp +++ b/examples/directx10_example/main.cpp @@ -39,22 +39,20 @@ HRESULT CreateDeviceD3D(HWND hWnd) { // Setup swap chain DXGI_SWAP_CHAIN_DESC sd; - { - ZeroMemory(&sd, sizeof(sd)); - sd.BufferCount = 2; - sd.BufferDesc.Width = 0; - sd.BufferDesc.Height = 0; - sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; - sd.BufferDesc.RefreshRate.Numerator = 60; - sd.BufferDesc.RefreshRate.Denominator = 1; - sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH; - sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; - sd.OutputWindow = hWnd; - sd.SampleDesc.Count = 1; - sd.SampleDesc.Quality = 0; - sd.Windowed = TRUE; - sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; - } + ZeroMemory(&sd, sizeof(sd)); + sd.BufferCount = 2; + sd.BufferDesc.Width = 0; + sd.BufferDesc.Height = 0; + sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; + sd.BufferDesc.RefreshRate.Numerator = 60; + sd.BufferDesc.RefreshRate.Denominator = 1; + sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH; + sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; + sd.OutputWindow = hWnd; + sd.SampleDesc.Count = 1; + sd.SampleDesc.Quality = 0; + sd.Windowed = TRUE; + sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; UINT createDeviceFlags = 0; //createDeviceFlags |= D3D10_CREATE_DEVICE_DEBUG; diff --git a/examples/directx11_example/main.cpp b/examples/directx11_example/main.cpp index f1e3b8ac..852bb199 100644 --- a/examples/directx11_example/main.cpp +++ b/examples/directx11_example/main.cpp @@ -39,22 +39,20 @@ HRESULT CreateDeviceD3D(HWND hWnd) { // Setup swap chain DXGI_SWAP_CHAIN_DESC sd; - { - ZeroMemory(&sd, sizeof(sd)); - sd.BufferCount = 2; - sd.BufferDesc.Width = 0; - sd.BufferDesc.Height = 0; - sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; - sd.BufferDesc.RefreshRate.Numerator = 60; - sd.BufferDesc.RefreshRate.Denominator = 1; - sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH; - sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; - sd.OutputWindow = hWnd; - sd.SampleDesc.Count = 1; - sd.SampleDesc.Quality = 0; - sd.Windowed = TRUE; - sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; - } + ZeroMemory(&sd, sizeof(sd)); + sd.BufferCount = 2; + sd.BufferDesc.Width = 0; + sd.BufferDesc.Height = 0; + sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; + sd.BufferDesc.RefreshRate.Numerator = 60; + sd.BufferDesc.RefreshRate.Denominator = 1; + sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH; + sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; + sd.OutputWindow = hWnd; + sd.SampleDesc.Count = 1; + sd.SampleDesc.Quality = 0; + sd.Windowed = TRUE; + sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; UINT createDeviceFlags = 0; //createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG;