IO: fix SetKeyEventNativeData() not handling ImGuiKey_None the same way as AddKeyEvent(). (#4905, #4858)

This commit is contained in:
ocornut 2022-01-13 18:42:18 +01:00
parent 200a8f1ea2
commit 9551635684

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@ -1266,6 +1266,8 @@ void ImGuiIO::AddKeyEvent(ImGuiKey key, bool down)
// If you are writing a backend in 2022 or don't use IsKeyXXX() with native values that are not ImGuiKey values, you can avoid calling this. // If you are writing a backend in 2022 or don't use IsKeyXXX() with native values that are not ImGuiKey values, you can avoid calling this.
void ImGuiIO::SetKeyEventNativeData(ImGuiKey key, int native_keycode, int native_scancode, int native_legacy_index) void ImGuiIO::SetKeyEventNativeData(ImGuiKey key, int native_keycode, int native_scancode, int native_legacy_index)
{ {
if (key == ImGuiKey_None)
return;
IM_ASSERT(ImGui::IsNamedKey(key)); // >= 512 IM_ASSERT(ImGui::IsNamedKey(key)); // >= 512
IM_ASSERT(native_legacy_index == -1 || ImGui::IsLegacyKey(native_legacy_index)); // >= 0 && <= 511 IM_ASSERT(native_legacy_index == -1 || ImGui::IsLegacyKey(native_legacy_index)); // >= 0 && <= 511
IM_UNUSED(native_keycode); // Yet unused IM_UNUSED(native_keycode); // Yet unused