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Removed redundant semi colons. (#1653)
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@ -2239,7 +2239,7 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
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{
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ImVec2 cell_p1(base_pos.x + (n % 16) * (cell_size.x + cell_spacing), base_pos.y + (n / 16) * (cell_size.y + cell_spacing));
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ImVec2 cell_p2(cell_p1.x + cell_size.x, cell_p1.y + cell_size.y);
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const ImFontGlyph* glyph = font->FindGlyph((ImWchar)(base+n));;
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const ImFontGlyph* glyph = font->FindGlyph((ImWchar)(base+n));
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draw_list->AddRect(cell_p1, cell_p2, glyph ? IM_COL32(255,255,255,100) : IM_COL32(255,255,255,50));
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font->RenderChar(draw_list, cell_size.x, cell_p1, ImGui::GetColorU32(ImGuiCol_Text), (ImWchar)(base+n)); // We use ImFont::RenderChar as a shortcut because we don't have UTF-8 conversion functions available to generate a string.
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if (glyph && ImGui::IsMouseHoveringRect(cell_p1, cell_p2))
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@ -2056,7 +2056,7 @@ const ImWchar* ImFontAtlas::GetGlyphRangesJapanese()
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// Unpack
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int codepoint = 0x4e00;
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memcpy(full_ranges, base_ranges, sizeof(base_ranges));
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ImWchar* dst = full_ranges + IM_ARRAYSIZE(base_ranges);;
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ImWchar* dst = full_ranges + IM_ARRAYSIZE(base_ranges);
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for (int n = 0; n < IM_ARRAYSIZE(offsets_from_0x4E00); n++, dst += 2)
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dst[0] = dst[1] = (ImWchar)(codepoint += (offsets_from_0x4E00[n] + 1));
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dst[0] = 0;
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