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Examples: Extracted gamepad code into ImGui_ImplGlfw_UpdateGamepads(). Renamed matching Win32 function for consistency.
Added more link to nothing's oversample document. Spacing bits.
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@ -1361,7 +1361,7 @@ ImFontConfig::ImFontConfig()
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FontDataOwnedByAtlas = true;
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FontNo = 0;
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SizePixels = 0.0f;
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OversampleH = 3;
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OversampleH = 3; // FIXME: 2 may be a better default?
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OversampleV = 1;
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PixelSnapH = false;
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GlyphExtraSpacing = ImVec2(0.0f, 0.0f);
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