Internals: DragFloat: Fixed power handling. Use an temporary accumulator and no absolute values so we will be able to manipulate double as well as 64-bit integers. (#1011, #708, #320)

This commit is contained in:
omar
2018-05-03 14:05:17 +02:00
parent 3f04fd0644
commit 93b8580a8d
3 changed files with 50 additions and 40 deletions

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@ -62,6 +62,7 @@ Other Changes:
- DragFloat, DragInt: Cancel mouse tweak when current value is initially past the min/max boundaries and mouse is pushing in the same direction (keyboard/gamepad version already did this).
- DragFloat, SliderFloat: Fixes to allow input of scientific notation numbers when using CTRL+Click to input the value. (~#648, #1011)
- DragFloat, SliderFloat: Rounding-on-write uses the provided format string instead of parsing the precision from the string, which allows for finer uses of %e %g etc. (#648, #642)
- DragFloat: Improved computation when using the power curve. Reduced lost of input precision with small steps. Added an assert than power-curve requires a min/max range. (~#642)
- Nav: Fixed hovering a Selectable() with the mouse so that it update the navigation cursor (as it happened in the pre 1.60 navigation branch). (#787)
- Style: Changed default style.DisplaySafeAreaPadding values from (4,4) to (3,3) so it is smaller than FramePadding and has no effect on main menu bar on a computer. (#1439)
- Misc: Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (#1695, #1769)