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Merge branch 'master' into viewport
# Conflicts: # docs/CHANGELOG.txt # examples/imgui_impl_win32.cpp # examples/imgui_impl_win32.h
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@ -346,7 +346,7 @@ void ImGui_ImplGlfw_NewFrame()
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ImGui_ImplGlfw_UpdateMousePosAndButtons();
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ImGui_ImplGlfw_UpdateMouseCursor();
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// Gamepad navigation mapping [BETA]
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// Gamepad navigation mapping
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memset(io.NavInputs, 0, sizeof(io.NavInputs));
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if (io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad)
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{
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