mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
Internals: Tidying up, moving helpers to imgui_internal.h (in prevision of 1.64 refactor)
This commit is contained in:
parent
ec148988f0
commit
92edb7a4e3
82
imgui.cpp
82
imgui.cpp
@ -828,7 +828,7 @@
|
|||||||
#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
|
#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// Clang warnings with -Weverything
|
// Clang/GCC warnings with -Weverything
|
||||||
#ifdef __clang__
|
#ifdef __clang__
|
||||||
#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning : unknown warning group '-Wformat-pedantic *' // not all warnings are known by all clang versions.. so ignoring warnings triggers new warnings on some configuration. great!
|
#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning : unknown warning group '-Wformat-pedantic *' // not all warnings are known by all clang versions.. so ignoring warnings triggers new warnings on some configuration. great!
|
||||||
#pragma clang diagnostic ignored "-Wold-style-cast" // warning : use of old-style cast // yes, they are more terse.
|
#pragma clang diagnostic ignored "-Wold-style-cast" // warning : use of old-style cast // yes, they are more terse.
|
||||||
@ -878,11 +878,7 @@ static const float NAV_WINDOWING_LIST_APPEAR_DELAY = 0.15f; // Time before the w
|
|||||||
// Forward Declarations
|
// Forward Declarations
|
||||||
//-------------------------------------------------------------------------
|
//-------------------------------------------------------------------------
|
||||||
|
|
||||||
static bool IsKeyPressedMap(ImGuiKey key, bool repeat = true);
|
|
||||||
|
|
||||||
static void SetCurrentWindow(ImGuiWindow* window);
|
static void SetCurrentWindow(ImGuiWindow* window);
|
||||||
static void SetWindowScrollX(ImGuiWindow* window, float new_scroll_x);
|
|
||||||
static void SetWindowScrollY(ImGuiWindow* window, float new_scroll_y);
|
|
||||||
static void SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond);
|
static void SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond);
|
||||||
static void SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond);
|
static void SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond);
|
||||||
static void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond);
|
static void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond);
|
||||||
@ -918,7 +914,6 @@ static void NavProcessItem(ImGuiWindow* window, const ImRect& nav_bb
|
|||||||
static void UpdateMouseInputs();
|
static void UpdateMouseInputs();
|
||||||
static void UpdateMouseWheel();
|
static void UpdateMouseWheel();
|
||||||
static void UpdateManualResize(ImGuiWindow* window, const ImVec2& size_auto_fit, int* border_held, int resize_grip_count, ImU32 resize_grip_col[4]);
|
static void UpdateManualResize(ImGuiWindow* window, const ImVec2& size_auto_fit, int* border_held, int resize_grip_count, ImU32 resize_grip_col[4]);
|
||||||
static void FocusFrontMostActiveWindow(ImGuiWindow* ignore_window);
|
|
||||||
|
|
||||||
// Template widget behaviors
|
// Template widget behaviors
|
||||||
template<typename TYPE, typename SIGNEDTYPE, typename FLOATTYPE>
|
template<typename TYPE, typename SIGNEDTYPE, typename FLOATTYPE>
|
||||||
@ -1114,10 +1109,6 @@ void ImGuiIO::AddInputCharactersUTF8(const char* utf8_chars)
|
|||||||
// HELPERS
|
// HELPERS
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
|
||||||
#define IM_STATIC_ASSERT(_COND) typedef char static_assertion_##__line__[(_COND)?1:-1]
|
|
||||||
#define IM_F32_TO_INT8_UNBOUND(_VAL) ((int)((_VAL) * 255.0f + ((_VAL)>=0 ? 0.5f : -0.5f))) // Unsaturated, for display purpose
|
|
||||||
#define IM_F32_TO_INT8_SAT(_VAL) ((int)(ImSaturate(_VAL) * 255.0f + 0.5f)) // Saturated, always output 0..255
|
|
||||||
|
|
||||||
ImVec2 ImLineClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& p)
|
ImVec2 ImLineClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& p)
|
||||||
{
|
{
|
||||||
ImVec2 ap = p - a;
|
ImVec2 ap = p - a;
|
||||||
@ -2243,7 +2234,7 @@ static void SetCurrentWindow(ImGuiWindow* window)
|
|||||||
g.FontSize = g.DrawListSharedData.FontSize = window->CalcFontSize();
|
g.FontSize = g.DrawListSharedData.FontSize = window->CalcFontSize();
|
||||||
}
|
}
|
||||||
|
|
||||||
static void SetNavID(ImGuiID id, int nav_layer)
|
void ImGui::SetNavID(ImGuiID id, int nav_layer)
|
||||||
{
|
{
|
||||||
ImGuiContext& g = *GImGui;
|
ImGuiContext& g = *GImGui;
|
||||||
IM_ASSERT(g.NavWindow);
|
IM_ASSERT(g.NavWindow);
|
||||||
@ -2252,7 +2243,7 @@ static void SetNavID(ImGuiID id, int nav_layer)
|
|||||||
g.NavWindow->NavLastIds[nav_layer] = id;
|
g.NavWindow->NavLastIds[nav_layer] = id;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void SetNavIDWithRectRel(ImGuiID id, int nav_layer, const ImRect& rect_rel)
|
void ImGui::SetNavIDWithRectRel(ImGuiID id, int nav_layer, const ImRect& rect_rel)
|
||||||
{
|
{
|
||||||
ImGuiContext& g = *GImGui;
|
ImGuiContext& g = *GImGui;
|
||||||
SetNavID(id, nav_layer);
|
SetNavID(id, nav_layer);
|
||||||
@ -2586,7 +2577,7 @@ static void NavRestoreLayer(int layer)
|
|||||||
if (layer == 0)
|
if (layer == 0)
|
||||||
g.NavWindow = NavRestoreLastChildNavWindow(g.NavWindow);
|
g.NavWindow = NavRestoreLastChildNavWindow(g.NavWindow);
|
||||||
if (layer == 0 && g.NavWindow->NavLastIds[0] != 0)
|
if (layer == 0 && g.NavWindow->NavLastIds[0] != 0)
|
||||||
SetNavIDWithRectRel(g.NavWindow->NavLastIds[0], layer, g.NavWindow->NavRectRel[0]);
|
ImGui::SetNavIDWithRectRel(g.NavWindow->NavLastIds[0], layer, g.NavWindow->NavRectRel[0]);
|
||||||
else
|
else
|
||||||
ImGui::NavInitWindow(g.NavWindow, true);
|
ImGui::NavInitWindow(g.NavWindow, true);
|
||||||
}
|
}
|
||||||
@ -2599,7 +2590,7 @@ static inline void NavUpdateAnyRequestFlag()
|
|||||||
IM_ASSERT(g.NavWindow != NULL);
|
IM_ASSERT(g.NavWindow != NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool NavMoveRequestButNoResultYet()
|
bool ImGui::NavMoveRequestButNoResultYet()
|
||||||
{
|
{
|
||||||
ImGuiContext& g = *GImGui;
|
ImGuiContext& g = *GImGui;
|
||||||
return g.NavMoveRequest && g.NavMoveResultLocal.ID == 0 && g.NavMoveResultOther.ID == 0;
|
return g.NavMoveRequest && g.NavMoveResultLocal.ID == 0 && g.NavMoveResultOther.ID == 0;
|
||||||
@ -3058,23 +3049,6 @@ float ImGui::GetNavInputAmount(ImGuiNavInput n, ImGuiInputReadMode mode)
|
|||||||
return 0.0f;
|
return 0.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Equivalent of IsKeyDown() for NavInputs[]
|
|
||||||
static bool IsNavInputDown(ImGuiNavInput n)
|
|
||||||
{
|
|
||||||
return GImGui->IO.NavInputs[n] > 0.0f;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Equivalent of IsKeyPressed() for NavInputs[]
|
|
||||||
static bool IsNavInputPressed(ImGuiNavInput n, ImGuiInputReadMode mode)
|
|
||||||
{
|
|
||||||
return ImGui::GetNavInputAmount(n, mode) > 0.0f;
|
|
||||||
}
|
|
||||||
|
|
||||||
static bool IsNavInputPressedAnyOfTwo(ImGuiNavInput n1, ImGuiNavInput n2, ImGuiInputReadMode mode)
|
|
||||||
{
|
|
||||||
return (ImGui::GetNavInputAmount(n1, mode) + ImGui::GetNavInputAmount(n2, mode)) > 0.0f;
|
|
||||||
}
|
|
||||||
|
|
||||||
ImVec2 ImGui::GetNavInputAmount2d(ImGuiNavDirSourceFlags dir_sources, ImGuiInputReadMode mode, float slow_factor, float fast_factor)
|
ImVec2 ImGui::GetNavInputAmount2d(ImGuiNavDirSourceFlags dir_sources, ImGuiInputReadMode mode, float slow_factor, float fast_factor)
|
||||||
{
|
{
|
||||||
ImVec2 delta(0.0f, 0.0f);
|
ImVec2 delta(0.0f, 0.0f);
|
||||||
@ -4022,7 +3996,7 @@ void ImGui::NewFrame()
|
|||||||
|
|
||||||
// Closing the focused window restore focus to the first active root window in descending z-order
|
// Closing the focused window restore focus to the first active root window in descending z-order
|
||||||
if (g.NavWindow && !g.NavWindow->WasActive)
|
if (g.NavWindow && !g.NavWindow->WasActive)
|
||||||
FocusFrontMostActiveWindow(NULL);
|
FocusFrontMostActiveWindowIgnoringOne(NULL);
|
||||||
|
|
||||||
// No window should be open at the beginning of the frame.
|
// No window should be open at the beginning of the frame.
|
||||||
// But in order to allow the user to call NewFrame() multiple times without calling Render(), we are doing an explicit clear.
|
// But in order to allow the user to call NewFrame() multiple times without calling Render(), we are doing an explicit clear.
|
||||||
@ -4632,7 +4606,7 @@ void ImGui::LogText(const char* fmt, ...)
|
|||||||
|
|
||||||
// Internal version that takes a position to decide on newline placement and pad items according to their depth.
|
// Internal version that takes a position to decide on newline placement and pad items according to their depth.
|
||||||
// We split text into individual lines to add current tree level padding
|
// We split text into individual lines to add current tree level padding
|
||||||
static void LogRenderedText(const ImVec2* ref_pos, const char* text, const char* text_end = NULL)
|
void ImGui::LogRenderedText(const ImVec2* ref_pos, const char* text, const char* text_end)
|
||||||
{
|
{
|
||||||
ImGuiContext& g = *GImGui;
|
ImGuiContext& g = *GImGui;
|
||||||
ImGuiWindow* window = g.CurrentWindow;
|
ImGuiWindow* window = g.CurrentWindow;
|
||||||
@ -5005,12 +4979,6 @@ bool ImGui::IsMouseHoveringRect(const ImVec2& r_min, const ImVec2& r_max, bool c
|
|||||||
return rect_for_touch.Contains(g.IO.MousePos);
|
return rect_for_touch.Contains(g.IO.MousePos);
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool IsKeyPressedMap(ImGuiKey key, bool repeat)
|
|
||||||
{
|
|
||||||
const int key_index = GImGui->IO.KeyMap[key];
|
|
||||||
return (key_index >= 0) ? ImGui::IsKeyPressed(key_index, repeat) : false;
|
|
||||||
}
|
|
||||||
|
|
||||||
int ImGui::GetKeyIndex(ImGuiKey imgui_key)
|
int ImGui::GetKeyIndex(ImGuiKey imgui_key)
|
||||||
{
|
{
|
||||||
IM_ASSERT(imgui_key >= 0 && imgui_key < ImGuiKey_COUNT);
|
IM_ASSERT(imgui_key >= 0 && imgui_key < ImGuiKey_COUNT);
|
||||||
@ -5793,13 +5761,7 @@ static void CheckStacksSize(ImGuiWindow* window, bool write)
|
|||||||
IM_ASSERT(p_backup == window->DC.StackSizesBackup + IM_ARRAYSIZE(window->DC.StackSizesBackup));
|
IM_ASSERT(p_backup == window->DC.StackSizesBackup + IM_ARRAYSIZE(window->DC.StackSizesBackup));
|
||||||
}
|
}
|
||||||
|
|
||||||
enum ImGuiPopupPositionPolicy
|
ImRect ImGui::GetWindowAllowedExtentRect(ImGuiWindow*)
|
||||||
{
|
|
||||||
ImGuiPopupPositionPolicy_Default,
|
|
||||||
ImGuiPopupPositionPolicy_ComboBox
|
|
||||||
};
|
|
||||||
|
|
||||||
static ImRect FindAllowedExtentRectForWindow(ImGuiWindow*)
|
|
||||||
{
|
{
|
||||||
ImVec2 padding = GImGui->Style.DisplaySafeAreaPadding;
|
ImVec2 padding = GImGui->Style.DisplaySafeAreaPadding;
|
||||||
ImRect r_screen = GetViewportRect();
|
ImRect r_screen = GetViewportRect();
|
||||||
@ -5809,7 +5771,7 @@ static ImRect FindAllowedExtentRectForWindow(ImGuiWindow*)
|
|||||||
|
|
||||||
// r_avoid = the rectangle to avoid (e.g. for tooltip it is a rectangle around the mouse cursor which we want to avoid. for popups it's a small point around the cursor.)
|
// r_avoid = the rectangle to avoid (e.g. for tooltip it is a rectangle around the mouse cursor which we want to avoid. for popups it's a small point around the cursor.)
|
||||||
// r_outer = the visible area rectangle, minus safe area padding. If our popup size won't fit because of safe area padding we ignore it.
|
// r_outer = the visible area rectangle, minus safe area padding. If our popup size won't fit because of safe area padding we ignore it.
|
||||||
static ImVec2 FindBestWindowPosForPopupEx(const ImVec2& ref_pos, const ImVec2& size, ImGuiDir* last_dir, const ImRect& r_outer, const ImRect& r_avoid, ImGuiPopupPositionPolicy policy = ImGuiPopupPositionPolicy_Default)
|
ImVec2 ImGui::FindBestWindowPosForPopupEx(const ImVec2& ref_pos, const ImVec2& size, ImGuiDir* last_dir, const ImRect& r_outer, const ImRect& r_avoid, ImGuiPopupPositionPolicy policy)
|
||||||
{
|
{
|
||||||
ImVec2 base_pos_clamped = ImClamp(ref_pos, r_outer.Min, r_outer.Max - size);
|
ImVec2 base_pos_clamped = ImClamp(ref_pos, r_outer.Min, r_outer.Max - size);
|
||||||
//GImGui->OverlayDrawList.AddRect(r_avoid.Min, r_avoid.Max, IM_COL32(255,0,0,255));
|
//GImGui->OverlayDrawList.AddRect(r_avoid.Min, r_avoid.Max, IM_COL32(255,0,0,255));
|
||||||
@ -5862,11 +5824,11 @@ static ImVec2 FindBestWindowPosForPopupEx(const ImVec2& ref_pos, const ImVec2& s
|
|||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
static ImVec2 FindBestWindowPosForPopup(ImGuiWindow* window)
|
ImVec2 ImGui::FindBestWindowPosForPopup(ImGuiWindow* window)
|
||||||
{
|
{
|
||||||
ImGuiContext& g = *GImGui;
|
ImGuiContext& g = *GImGui;
|
||||||
|
|
||||||
ImRect r_outer = FindAllowedExtentRectForWindow(window);
|
ImRect r_outer = GetWindowAllowedExtentRect(window);
|
||||||
if (window->Flags & ImGuiWindowFlags_ChildMenu)
|
if (window->Flags & ImGuiWindowFlags_ChildMenu)
|
||||||
{
|
{
|
||||||
// Child menus typically request _any_ position within the parent menu item, and then our FindBestWindowPosForPopup() function will move the new menu outside the parent bounds.
|
// Child menus typically request _any_ position within the parent menu item, and then our FindBestWindowPosForPopup() function will move the new menu outside the parent bounds.
|
||||||
@ -6032,6 +5994,12 @@ static ImVec2 CalcSizeAutoFit(ImGuiWindow* window, const ImVec2& size_contents)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ImVec2 ImGui::CalcWindowExpectedSize(ImGuiWindow* window)
|
||||||
|
{
|
||||||
|
ImVec2 size_contents = CalcSizeContents(window);
|
||||||
|
return CalcSizeAfterConstraint(window, CalcSizeAutoFit(window, size_contents));
|
||||||
|
}
|
||||||
|
|
||||||
static float GetScrollMaxX(ImGuiWindow* window)
|
static float GetScrollMaxX(ImGuiWindow* window)
|
||||||
{
|
{
|
||||||
return ImMax(0.0f, window->SizeContents.x - (window->SizeFull.x - window->ScrollbarSizes.x));
|
return ImMax(0.0f, window->SizeContents.x - (window->SizeFull.x - window->ScrollbarSizes.x));
|
||||||
@ -7049,7 +7017,7 @@ void ImGui::FocusWindow(ImGuiWindow* window)
|
|||||||
BringWindowToFront(window);
|
BringWindowToFront(window);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ImGui::FocusFrontMostActiveWindow(ImGuiWindow* ignore_window)
|
void ImGui::FocusFrontMostActiveWindowIgnoringOne(ImGuiWindow* ignore_window)
|
||||||
{
|
{
|
||||||
ImGuiContext& g = *GImGui;
|
ImGuiContext& g = *GImGui;
|
||||||
for (int i = g.Windows.Size - 1; i >= 0; i--)
|
for (int i = g.Windows.Size - 1; i >= 0; i--)
|
||||||
@ -7457,14 +7425,14 @@ ImVec2 ImGui::GetWindowPos()
|
|||||||
return window->Pos;
|
return window->Pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void SetWindowScrollX(ImGuiWindow* window, float new_scroll_x)
|
void ImGui::SetWindowScrollX(ImGuiWindow* window, float new_scroll_x)
|
||||||
{
|
{
|
||||||
window->DC.CursorMaxPos.x += window->Scroll.x; // SizeContents is generally computed based on CursorMaxPos which is affected by scroll position, so we need to apply our change to it.
|
window->DC.CursorMaxPos.x += window->Scroll.x; // SizeContents is generally computed based on CursorMaxPos which is affected by scroll position, so we need to apply our change to it.
|
||||||
window->Scroll.x = new_scroll_x;
|
window->Scroll.x = new_scroll_x;
|
||||||
window->DC.CursorMaxPos.x -= window->Scroll.x;
|
window->DC.CursorMaxPos.x -= window->Scroll.x;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void SetWindowScrollY(ImGuiWindow* window, float new_scroll_y)
|
void ImGui::SetWindowScrollY(ImGuiWindow* window, float new_scroll_y)
|
||||||
{
|
{
|
||||||
window->DC.CursorMaxPos.y += window->Scroll.y; // SizeContents is generally computed based on CursorMaxPos which is affected by scroll position, so we need to apply our change to it.
|
window->DC.CursorMaxPos.y += window->Scroll.y; // SizeContents is generally computed based on CursorMaxPos which is affected by scroll position, so we need to apply our change to it.
|
||||||
window->Scroll.y = new_scroll_y;
|
window->Scroll.y = new_scroll_y;
|
||||||
@ -11664,11 +11632,10 @@ bool ImGui::BeginCombo(const char* label, const char* preview_value, ImGuiComboF
|
|||||||
if (ImGuiWindow* popup_window = FindWindowByName(name))
|
if (ImGuiWindow* popup_window = FindWindowByName(name))
|
||||||
if (popup_window->WasActive)
|
if (popup_window->WasActive)
|
||||||
{
|
{
|
||||||
ImVec2 size_contents = CalcSizeContents(popup_window);
|
ImVec2 size_expected = CalcWindowExpectedSize(popup_window);
|
||||||
ImVec2 size_expected = CalcSizeAfterConstraint(popup_window, CalcSizeAutoFit(popup_window, size_contents));
|
|
||||||
if (flags & ImGuiComboFlags_PopupAlignLeft)
|
if (flags & ImGuiComboFlags_PopupAlignLeft)
|
||||||
popup_window->AutoPosLastDirection = ImGuiDir_Left;
|
popup_window->AutoPosLastDirection = ImGuiDir_Left;
|
||||||
ImRect r_outer = FindAllowedExtentRectForWindow(popup_window);
|
ImRect r_outer = GetWindowAllowedExtentRect(popup_window);
|
||||||
ImVec2 pos = FindBestWindowPosForPopupEx(frame_bb.GetBL(), size_expected, &popup_window->AutoPosLastDirection, r_outer, frame_bb, ImGuiPopupPositionPolicy_ComboBox);
|
ImVec2 pos = FindBestWindowPosForPopupEx(frame_bb.GetBL(), size_expected, &popup_window->AutoPosLastDirection, r_outer, frame_bb, ImGuiPopupPositionPolicy_ComboBox);
|
||||||
SetNextWindowPos(pos);
|
SetNextWindowPos(pos);
|
||||||
}
|
}
|
||||||
@ -12070,7 +12037,7 @@ void ImGui::EndMainMenuBar()
|
|||||||
// When the user has left the menu layer (typically: closed menus through activation of an item), we restore focus to the previous window
|
// When the user has left the menu layer (typically: closed menus through activation of an item), we restore focus to the previous window
|
||||||
ImGuiContext& g = *GImGui;
|
ImGuiContext& g = *GImGui;
|
||||||
if (g.CurrentWindow == g.NavWindow && g.NavLayer == 0)
|
if (g.CurrentWindow == g.NavWindow && g.NavLayer == 0)
|
||||||
FocusFrontMostActiveWindow(g.NavWindow);
|
FocusFrontMostActiveWindowIgnoringOne(g.NavWindow);
|
||||||
|
|
||||||
End();
|
End();
|
||||||
}
|
}
|
||||||
@ -12509,7 +12476,7 @@ void ImGui::ColorEditOptionsPopup(const float* col, ImGuiColorEditFlags flags)
|
|||||||
EndPopup();
|
EndPopup();
|
||||||
}
|
}
|
||||||
|
|
||||||
static void ColorPickerOptionsPopup(ImGuiColorEditFlags flags, const float* ref_col)
|
void ImGui::ColorPickerOptionsPopup(const float* ref_col, ImGuiColorEditFlags flags)
|
||||||
{
|
{
|
||||||
bool allow_opt_picker = !(flags & ImGuiColorEditFlags__PickerMask);
|
bool allow_opt_picker = !(flags & ImGuiColorEditFlags__PickerMask);
|
||||||
bool allow_opt_alpha_bar = !(flags & ImGuiColorEditFlags_NoAlpha) && !(flags & ImGuiColorEditFlags_AlphaBar);
|
bool allow_opt_alpha_bar = !(flags & ImGuiColorEditFlags_NoAlpha) && !(flags & ImGuiColorEditFlags_AlphaBar);
|
||||||
@ -12790,7 +12757,6 @@ bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags fl
|
|||||||
|
|
||||||
// Context menu: display and store options.
|
// Context menu: display and store options.
|
||||||
if (!(flags & ImGuiColorEditFlags_NoOptions))
|
if (!(flags & ImGuiColorEditFlags_NoOptions))
|
||||||
ColorPickerOptionsPopup(flags, col);
|
|
||||||
|
|
||||||
// Read stored options
|
// Read stored options
|
||||||
if (!(flags & ImGuiColorEditFlags__PickerMask))
|
if (!(flags & ImGuiColorEditFlags__PickerMask))
|
||||||
|
@ -34,11 +34,13 @@
|
|||||||
#endif
|
#endif
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// Visual Studio warnings
|
||||||
#ifdef _MSC_VER
|
#ifdef _MSC_VER
|
||||||
#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
|
#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
|
||||||
#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
|
#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
// Clang/GCC warnings with -Weverything
|
||||||
#ifdef __clang__
|
#ifdef __clang__
|
||||||
#pragma clang diagnostic ignored "-Wold-style-cast" // warning : use of old-style cast // yes, they are more terse.
|
#pragma clang diagnostic ignored "-Wold-style-cast" // warning : use of old-style cast // yes, they are more terse.
|
||||||
#pragma clang diagnostic ignored "-Wfloat-equal" // warning : comparing floating point with == or != is unsafe // storing and comparing against same constants ok.
|
#pragma clang diagnostic ignored "-Wfloat-equal" // warning : comparing floating point with == or != is unsafe // storing and comparing against same constants ok.
|
||||||
|
@ -98,6 +98,9 @@ extern IMGUI_API ImGuiContext* GImGui; // Current implicit ImGui context pointe
|
|||||||
#else
|
#else
|
||||||
#define IM_NEWLINE "\n"
|
#define IM_NEWLINE "\n"
|
||||||
#endif
|
#endif
|
||||||
|
#define IM_STATIC_ASSERT(_COND) typedef char static_assertion_##__line__[(_COND)?1:-1]
|
||||||
|
#define IM_F32_TO_INT8_UNBOUND(_VAL) ((int)((_VAL) * 255.0f + ((_VAL)>=0 ? 0.5f : -0.5f))) // Unsaturated, for display purpose
|
||||||
|
#define IM_F32_TO_INT8_SAT(_VAL) ((int)(ImSaturate(_VAL) * 255.0f + 0.5f)) // Saturated, always output 0..255
|
||||||
|
|
||||||
// Enforce cdecl calling convention for functions called by the standard library, in case compilation settings changed the default to e.g. __vectorcall
|
// Enforce cdecl calling convention for functions called by the standard library, in case compilation settings changed the default to e.g. __vectorcall
|
||||||
#ifdef _MSC_VER
|
#ifdef _MSC_VER
|
||||||
@ -356,6 +359,12 @@ enum ImGuiNavForward
|
|||||||
ImGuiNavForward_ForwardActive
|
ImGuiNavForward_ForwardActive
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum ImGuiPopupPositionPolicy
|
||||||
|
{
|
||||||
|
ImGuiPopupPositionPolicy_Default,
|
||||||
|
ImGuiPopupPositionPolicy_ComboBox
|
||||||
|
};
|
||||||
|
|
||||||
// 2D axis aligned bounding-box
|
// 2D axis aligned bounding-box
|
||||||
// NB: we can't rely on ImVec2 math operators being available here
|
// NB: we can't rely on ImVec2 math operators being available here
|
||||||
struct IMGUI_API ImRect
|
struct IMGUI_API ImRect
|
||||||
@ -1103,11 +1112,16 @@ namespace ImGui
|
|||||||
inline ImGuiWindow* GetCurrentWindow() { ImGuiContext& g = *GImGui; g.CurrentWindow->WriteAccessed = true; return g.CurrentWindow; }
|
inline ImGuiWindow* GetCurrentWindow() { ImGuiContext& g = *GImGui; g.CurrentWindow->WriteAccessed = true; return g.CurrentWindow; }
|
||||||
IMGUI_API ImGuiWindow* FindWindowByName(const char* name);
|
IMGUI_API ImGuiWindow* FindWindowByName(const char* name);
|
||||||
IMGUI_API void FocusWindow(ImGuiWindow* window);
|
IMGUI_API void FocusWindow(ImGuiWindow* window);
|
||||||
|
IMGUI_API void FocusFrontMostActiveWindowIgnoringOne(ImGuiWindow* ignore_window);
|
||||||
IMGUI_API void BringWindowToFront(ImGuiWindow* window);
|
IMGUI_API void BringWindowToFront(ImGuiWindow* window);
|
||||||
IMGUI_API void BringWindowToBack(ImGuiWindow* window);
|
IMGUI_API void BringWindowToBack(ImGuiWindow* window);
|
||||||
IMGUI_API void UpdateWindowParentAndRootLinks(ImGuiWindow* window, ImGuiWindowFlags flags, ImGuiWindow* parent_window);
|
IMGUI_API void UpdateWindowParentAndRootLinks(ImGuiWindow* window, ImGuiWindowFlags flags, ImGuiWindow* parent_window);
|
||||||
|
IMGUI_API ImVec2 CalcWindowExpectedSize(ImGuiWindow* window);
|
||||||
IMGUI_API bool IsWindowChildOf(ImGuiWindow* window, ImGuiWindow* potential_parent);
|
IMGUI_API bool IsWindowChildOf(ImGuiWindow* window, ImGuiWindow* potential_parent);
|
||||||
IMGUI_API bool IsWindowNavFocusable(ImGuiWindow* window);
|
IMGUI_API bool IsWindowNavFocusable(ImGuiWindow* window);
|
||||||
|
IMGUI_API void SetWindowScrollX(ImGuiWindow* window, float new_scroll_x);
|
||||||
|
IMGUI_API void SetWindowScrollY(ImGuiWindow* window, float new_scroll_y);
|
||||||
|
IMGUI_API ImRect GetWindowAllowedExtentRect(ImGuiWindow* window);
|
||||||
IMGUI_API void SetCurrentFont(ImFont* font);
|
IMGUI_API void SetCurrentFont(ImFont* font);
|
||||||
inline ImFont* GetDefaultFont() { ImGuiContext& g = *GImGui; return g.IO.FontDefault ? g.IO.FontDefault : g.IO.Fonts->Fonts[0]; }
|
inline ImFont* GetDefaultFont() { ImGuiContext& g = *GImGui; return g.IO.FontDefault ? g.IO.FontDefault : g.IO.Fonts->Fonts[0]; }
|
||||||
|
|
||||||
@ -1161,9 +1175,12 @@ namespace ImGui
|
|||||||
IMGUI_API bool BeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_flags);
|
IMGUI_API bool BeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_flags);
|
||||||
IMGUI_API void BeginTooltipEx(ImGuiWindowFlags extra_flags, bool override_previous_tooltip = true);
|
IMGUI_API void BeginTooltipEx(ImGuiWindowFlags extra_flags, bool override_previous_tooltip = true);
|
||||||
IMGUI_API ImGuiWindow* GetFrontMostPopupModal();
|
IMGUI_API ImGuiWindow* GetFrontMostPopupModal();
|
||||||
|
IMGUI_API ImVec2 FindBestWindowPosForPopup(ImGuiWindow* window);
|
||||||
|
IMGUI_API ImVec2 FindBestWindowPosForPopupEx(const ImVec2& ref_pos, const ImVec2& size, ImGuiDir* last_dir, const ImRect& r_outer, const ImRect& r_avoid, ImGuiPopupPositionPolicy policy = ImGuiPopupPositionPolicy_Default);
|
||||||
|
|
||||||
// Navigation
|
// Navigation
|
||||||
IMGUI_API void NavInitWindow(ImGuiWindow* window, bool force_reinit);
|
IMGUI_API void NavInitWindow(ImGuiWindow* window, bool force_reinit);
|
||||||
|
IMGUI_API bool NavMoveRequestButNoResultYet();
|
||||||
IMGUI_API void NavMoveRequestCancel();
|
IMGUI_API void NavMoveRequestCancel();
|
||||||
IMGUI_API void NavMoveRequestForward(ImGuiDir move_dir, ImGuiDir clip_dir, const ImRect& bb_rel, ImGuiNavMoveFlags move_flags);
|
IMGUI_API void NavMoveRequestForward(ImGuiDir move_dir, ImGuiDir clip_dir, const ImRect& bb_rel, ImGuiNavMoveFlags move_flags);
|
||||||
IMGUI_API void NavMoveRequestTryWrapping(ImGuiWindow* window, ImGuiNavMoveFlags move_flags);
|
IMGUI_API void NavMoveRequestTryWrapping(ImGuiWindow* window, ImGuiNavMoveFlags move_flags);
|
||||||
@ -1171,7 +1188,15 @@ namespace ImGui
|
|||||||
IMGUI_API ImVec2 GetNavInputAmount2d(ImGuiNavDirSourceFlags dir_sources, ImGuiInputReadMode mode, float slow_factor = 0.0f, float fast_factor = 0.0f);
|
IMGUI_API ImVec2 GetNavInputAmount2d(ImGuiNavDirSourceFlags dir_sources, ImGuiInputReadMode mode, float slow_factor = 0.0f, float fast_factor = 0.0f);
|
||||||
IMGUI_API int CalcTypematicPressedRepeatAmount(float t, float t_prev, float repeat_delay, float repeat_rate);
|
IMGUI_API int CalcTypematicPressedRepeatAmount(float t, float t_prev, float repeat_delay, float repeat_rate);
|
||||||
IMGUI_API void ActivateItem(ImGuiID id); // Remotely activate a button, checkbox, tree node etc. given its unique ID. activation is queued and processed on the next frame when the item is encountered again.
|
IMGUI_API void ActivateItem(ImGuiID id); // Remotely activate a button, checkbox, tree node etc. given its unique ID. activation is queued and processed on the next frame when the item is encountered again.
|
||||||
|
IMGUI_API void SetNavID(ImGuiID id, int nav_layer);
|
||||||
|
IMGUI_API void SetNavIDWithRectRel(ImGuiID id, int nav_layer, const ImRect& rect_rel);
|
||||||
|
|
||||||
|
// Inputs
|
||||||
|
inline bool IsKeyPressedMap(ImGuiKey key, bool repeat = true) { const int key_index = GImGui->IO.KeyMap[key]; return (key_index >= 0) ? IsKeyPressed(key_index, repeat) : false; }
|
||||||
|
inline bool IsNavInputDown(ImGuiNavInput n) { return GImGui->IO.NavInputs[n] > 0.0f; }
|
||||||
|
inline bool IsNavInputPressed(ImGuiNavInput n, ImGuiInputReadMode mode) { return GetNavInputAmount(n, mode) > 0.0f; }
|
||||||
|
inline bool IsNavInputPressedAnyOfTwo(ImGuiNavInput n1, ImGuiNavInput n2, ImGuiInputReadMode mode) { return (GetNavInputAmount(n1, mode) + GetNavInputAmount(n2, mode)) > 0.0f; }
|
||||||
|
|
||||||
// Drag and Drop
|
// Drag and Drop
|
||||||
IMGUI_API bool BeginDragDropTargetCustom(const ImRect& bb, ImGuiID id);
|
IMGUI_API bool BeginDragDropTargetCustom(const ImRect& bb, ImGuiID id);
|
||||||
IMGUI_API void ClearDragDrop();
|
IMGUI_API void ClearDragDrop();
|
||||||
@ -1196,6 +1221,7 @@ namespace ImGui
|
|||||||
IMGUI_API void RenderCheckMark(ImVec2 pos, ImU32 col, float sz);
|
IMGUI_API void RenderCheckMark(ImVec2 pos, ImU32 col, float sz);
|
||||||
IMGUI_API void RenderNavHighlight(const ImRect& bb, ImGuiID id, ImGuiNavHighlightFlags flags = ImGuiNavHighlightFlags_TypeDefault); // Navigation highlight
|
IMGUI_API void RenderNavHighlight(const ImRect& bb, ImGuiID id, ImGuiNavHighlightFlags flags = ImGuiNavHighlightFlags_TypeDefault); // Navigation highlight
|
||||||
IMGUI_API const char* FindRenderedTextEnd(const char* text, const char* text_end = NULL); // Find the optional ## from which we stop displaying text.
|
IMGUI_API const char* FindRenderedTextEnd(const char* text, const char* text_end = NULL); // Find the optional ## from which we stop displaying text.
|
||||||
|
IMGUI_API void LogRenderedText(const ImVec2* ref_pos, const char* text, const char* text_end = NULL);
|
||||||
|
|
||||||
// Render helpers (those functions don't access any ImGui state!)
|
// Render helpers (those functions don't access any ImGui state!)
|
||||||
IMGUI_API void RenderMouseCursor(ImDrawList* draw_list, ImVec2 pos, float scale, ImGuiMouseCursor mouse_cursor = ImGuiMouseCursor_Arrow);
|
IMGUI_API void RenderMouseCursor(ImDrawList* draw_list, ImVec2 pos, float scale, ImGuiMouseCursor mouse_cursor = ImGuiMouseCursor_Arrow);
|
||||||
@ -1224,6 +1250,7 @@ namespace ImGui
|
|||||||
|
|
||||||
IMGUI_API void ColorTooltip(const char* text, const float* col, ImGuiColorEditFlags flags);
|
IMGUI_API void ColorTooltip(const char* text, const float* col, ImGuiColorEditFlags flags);
|
||||||
IMGUI_API void ColorEditOptionsPopup(const float* col, ImGuiColorEditFlags flags);
|
IMGUI_API void ColorEditOptionsPopup(const float* col, ImGuiColorEditFlags flags);
|
||||||
|
IMGUI_API void ColorPickerOptionsPopup(const float* ref_col, ImGuiColorEditFlags flags);
|
||||||
|
|
||||||
IMGUI_API void PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size);
|
IMGUI_API void PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user